userspace_config_t userspace_config;
#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
- #define DRASHNA_UNICODE_MODE UC_WIN
+# define DRASHNA_UNICODE_MODE UC_WIN
#else
- // set to 2 for UC_WIN, set to 4 for UC_WINC
- #define DRASHNA_UNICODE_MODE 2
+// set to 2 for UC_WIN, set to 4 for UC_WINC
+# define DRASHNA_UNICODE_MODE 2
#endif
-
// This block is for all of the gaming macros, as they were all doing
// the same thing, but with differring text sent.
bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
- if (!record->event.pressed || override) {
- uint16_t keycode;
- if (userspace_config.is_overwatch) {
- keycode = KC_BSPC;
- } else {
- keycode = KC_ENTER;
+ if (!record->event.pressed || override) {
+ uint16_t keycode;
+ if (userspace_config.is_overwatch) {
+ keycode = KC_BSPC;
+ } else {
+ keycode = KC_ENTER;
+ }
+ clear_keyboard();
+ tap_code(keycode);
+ wait_ms(TAP_CODE_DELAY);
+ send_string_with_delay(str, TAP_CODE_DELAY);
+ wait_ms(TAP_CODE_DELAY);
+ tap_code(KC_ENTER);
}
- clear_keyboard();
- tap_code(keycode);
- wait_ms(50);
- send_string_with_delay(str, MACRO_TIMER);
- wait_ms(50);
- tap_code(KC_ENTER);
- }
- if (override) wait_ms(3000);
- return false;
+ if (override) wait_ms(3000);
+ return false;
}
-bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed) {
- static uint16_t this_timer;
- if(pressed) {
- this_timer= timer_read();
- } else {
- if (timer_elapsed(this_timer) < TAPPING_TERM){
- register_code(code);
- unregister_code(code);
- } else {
- register_code(mod_code);
- register_code(code);
- unregister_code(code);
- unregister_code(mod_code);
- }
- }
- return false;
+bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed) {
+ static uint16_t this_timer;
+ if (pressed) {
+ this_timer = timer_read();
+ } else {
+ if (timer_elapsed(this_timer) < TAPPING_TERM) {
+ tap_code(code);
+ } else {
+ register_code(mod_code);
+ tap_code(code);
+ unregister_code(mod_code);
+ }
+ }
+ return false;
}
-bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
- if(pressed) {
- this_timer= timer_read();
- } else {
- if (timer_elapsed(this_timer) < TAPPING_TERM){
- register_code(code);
- unregister_code(code);
- } else {
- register_code(mod_code);
- register_code(code);
- unregister_code(code);
- unregister_code(mod_code);
- }
- }
- return false;
+bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
+ if (pressed) {
+ this_timer = timer_read();
+ } else {
+ if (timer_elapsed(this_timer) < TAPPING_TERM) {
+ tap_code(code);
+ } else {
+ register_code(mod_code);
+ tap_code(code);
+ unregister_code(mod_code);
+ }
+ }
+ return false;
}
void bootmagic_lite(void) {
- matrix_scan();
- #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
+ matrix_scan();
+#if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
wait_ms(DEBOUNCING_DELAY * 2);
- #elif defined(DEBOUNCE) && DEBOUNCE > 0
+#elif defined(DEBOUNCE) && DEBOUNCE > 0
wait_ms(DEBOUNCE * 2);
- #else
+#else
wait_ms(30);
- #endif
- matrix_scan();
- if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
- bootloader_jump();
- }
+#endif
+ matrix_scan();
+ if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
+ bootloader_jump();
+ }
}
// Add reconfigurable functions here, for keymap customization
// This allows for a global, userspace functions, and continued
// customization of the keymap. Use _keymap instead of _user
// functions in the keymaps
-__attribute__ ((weak))
+__attribute__((weak))
void matrix_init_keymap(void) {}
// Call user matrix init, set default RGB colors and then
// call the keymap's init function
void matrix_init_user(void) {
- userspace_config.raw = eeconfig_read_user();
+ userspace_config.raw = eeconfig_read_user();
- #ifdef BOOTLOADER_CATERINA
- DDRD &= ~(1<<5);
- PORTD &= ~(1<<5);
+#ifdef BOOTLOADER_CATERINA
+ DDRD &= ~(1 << 5);
+ PORTD &= ~(1 << 5);
- DDRB &= ~(1<<0);
- PORTB &= ~(1<<0);
- #endif
+ DDRB &= ~(1 << 0);
+ PORTB &= ~(1 << 0);
+#endif
- #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
+#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
set_unicode_input_mode(DRASHNA_UNICODE_MODE);
get_unicode_input_mode();
- #endif //UNICODE_ENABLE
- matrix_init_keymap();
- #ifdef RGBLIGHT_ENABLE
- matrix_init_rgb();
- #endif //RGBLIGHT_ENABLE
+#endif // UNICODE_ENABLE
+ matrix_init_keymap();
}
+__attribute__((weak))
+void keyboard_post_init_keymap(void) {}
-__attribute__ ((weak))
+void keyboard_post_init_user(void) {
+#ifdef RGBLIGHT_ENABLE
+ keyboard_post_init_rgb();
+#endif
+ keyboard_post_init_keymap();
+}
+
+__attribute__((weak))
void shutdown_keymap(void) {}
-void shutdown_user (void) {
- #ifdef RGBLIGHT_ENABLE
+void shutdown_user(void) {
+#ifdef RGBLIGHT_ENABLE
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(1);
rgblight_setrgb_red();
- #endif // RGBLIGHT_ENABLE
- #ifdef RGB_MATRIX_ENABLE
- uint16_t timer_start = timer_read();
- rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 );
- while(timer_elapsed(timer_start) < 250) { wait_ms(1); }
- #endif //RGB_MATRIX_ENABLE
- shutdown_keymap();
+#endif // RGBLIGHT_ENABLE
+#ifdef RGB_MATRIX_ENABLE
+ // uint16_t timer_start = timer_read();
+ // rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 );
+ // while(timer_elapsed(timer_start) < 250) { wait_ms(1); }
+#endif // RGB_MATRIX_ENABLE
+ shutdown_keymap();
}
-__attribute__ ((weak))
+__attribute__((weak))
void suspend_power_down_keymap(void) {}
void suspend_power_down_user(void) {
suspend_power_down_keymap();
}
-__attribute__ ((weak))
+__attribute__((weak))
void suspend_wakeup_init_keymap(void) {}
void suspend_wakeup_init_user(void) {
- suspend_wakeup_init_keymap();
+ suspend_wakeup_init_keymap();
}
-
-__attribute__ ((weak))
+__attribute__((weak))
void matrix_scan_keymap(void) {}
// No global matrix scan code, so just run keymap's matrix
// scan function
void matrix_scan_user(void) {
- static bool has_ran_yet;
- if (!has_ran_yet) {
- has_ran_yet = true;
- startup_user();
- }
+ static bool has_ran_yet;
+ if (!has_ran_yet) {
+ has_ran_yet = true;
+ startup_user();
+ }
#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
- run_diablo_macro_check();
-#endif // TAP_DANCE_ENABLE
+ run_diablo_macro_check();
+#endif // TAP_DANCE_ENABLE
#ifdef RGBLIGHT_ENABLE
- matrix_scan_rgb();
-#endif // RGBLIGHT_ENABLE
+ matrix_scan_rgb();
+#endif // RGBLIGHT_ENABLE
- matrix_scan_keymap();
+ matrix_scan_keymap();
}
-
-__attribute__ ((weak))
-uint32_t layer_state_set_keymap (uint32_t state) {
- return state;
-}
+__attribute__((weak))
+layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
-uint32_t layer_state_set_user(uint32_t state) {
- state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
+layer_state_t layer_state_set_user(layer_state_t state) {
+ state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#ifdef RGBLIGHT_ENABLE
- state = layer_state_set_rgb(state);
-#endif // RGBLIGHT_ENABLE
- return layer_state_set_keymap (state);
+ state = layer_state_set_rgb(state);
+#endif // RGBLIGHT_ENABLE
+ return layer_state_set_keymap(state);
}
-
-__attribute__ ((weak))
-uint32_t default_layer_state_set_keymap (uint32_t state) {
- return state;
-}
+__attribute__((weak))
+layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }
// Runs state check and changes underglow color and animation
-uint32_t default_layer_state_set_user(uint32_t state) {
- state = default_layer_state_set_keymap(state);
-#ifdef RGBLIGHT_ENABLE
+layer_state_t default_layer_state_set_user(layer_state_t state) {
+ state = default_layer_state_set_keymap(state);
+#if 0
+# ifdef RGBLIGHT_ENABLE
state = default_layer_state_set_rgb(state);
-#endif // RGBLIGHT_ENABLE
- return state;
+# endif // RGBLIGHT_ENABLE
+#endif
+ return state;
}
-__attribute__ ((weak))
+__attribute__((weak))
void led_set_keymap(uint8_t usb_led) {}
// Any custom LED code goes here.
// So far, I only have keyboard specific code,
// So nothing goes here.
void led_set_user(uint8_t usb_led) {
- led_set_keymap(usb_led);
+ led_set_keymap(usb_led);
}
-__attribute__ ((weak))
+__attribute__((weak))
void eeconfig_init_keymap(void) {}
void eeconfig_init_user(void) {
- userspace_config.raw = 0;
- userspace_config.rgb_layer_change = true;
- eeconfig_update_user(userspace_config.raw);
- #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
+ userspace_config.raw = 0;
+ userspace_config.rgb_layer_change = true;
+ eeconfig_update_user(userspace_config.raw);
+#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
set_unicode_input_mode(DRASHNA_UNICODE_MODE);
get_unicode_input_mode();
- #else
+#else
eeprom_update_byte(EECONFIG_UNICODEMODE, DRASHNA_UNICODE_MODE);
- #endif
+#endif
+ eeconfig_init_keymap();
+ keyboard_init();
}