private:
GlobalData* globaldata;
vector<Tree*> T; //user trees
- vector<float> utreeScores; //user tree unweighted scores
- vector<float> WScoreSig; //tree weighted score signifigance when compared to random trees - percentage of random trees with that score or lower.
+ vector<double> utreeScores; //user tree unweighted scores
+ vector<double> WScoreSig; //tree weighted score signifigance when compared to random trees - percentage of random trees with that score or lower.
vector<string> groupComb; // AB. AC, BC...
Tree* randT; //random tree
TreeMap* tmap;
Weighted* weighted;
- string weightedFile, sumFile;
- int iters, numGroups, numComp;
+ string weightedFile, weightedFileout, sumFile;
+ int iters, numGroups, numComp, counter;
EstOutput userData; //weighted score info for user tree
EstOutput randomData; //weighted score info for random trees
- vector< map<float, float> > validScores; //vector<contains scores from both user and random> each group comb has an entry
- vector< map<float, float> > rscoreFreq; //vector<weighted score, number of random trees with that score.> each group comb has an entry
- vector< map<float, float> > uscoreFreq; //vector<weighted, number of user trees with that score.> each group comb has an entry
- vector< map<float, float> > totalrscoreFreq; //vector<weighted score, number of random trees with that score.> each group comb has an entry
- vector< map<float, float> > rCumul; //vector<weighted score, number of random trees with that score or higher.> each group comb has an entry
- vector< map<float, float> > uCumul; //vector<weighted, cumulative percentage of number of user trees with that score or higher.> each group comb has an entry
- map<float, float>::iterator it;
+ vector< vector<double> > rScores; //vector<weighted scores for random trees.> each group comb has an entry
+ vector< vector<double> > uScores; //vector<weighted scores for user trees.> each group comb has an entry
+ vector< map<float, float> > rScoreFreq; //map <weighted score, number of random trees with that score.> -vector entry for each combination.
+ vector< map<float, float> > rCumul; //map <weighted score, cumulative percentage of number of random trees with that score or higher.> -vector entry for each c
+ map<float, float> validScores; //map contains scores from random
map<float, float>::iterator it2;
+ map<float, float>::iterator it;
ofstream outSum, out;
+ ifstream inFile;
void printWSummaryFile();
void printWeightedFile();
- void saveRandomScores();
+ //void removeValidScoresDuplicates();
+ int findIndex(float, int);
void setGroups();
+ void calculateFreqsCumuls();
+ void initFile(string);
+ void output(vector<double>);
+ void resetFile();
+
};