void send_keyboard_report(void);
/* key */
-void add_key(uint8_t key);
-void del_key(uint8_t key);
-void clear_keys(void);
+inline void add_key(uint8_t key) {
+ add_key_to_report(keyboard_report, key);
+}
+
+inline void del_key(uint8_t key) {
+ del_key_from_report(keyboard_report, key);
+}
+
+inline void clear_keys(void) {
+ clear_keys_from_report(keyboard_report);
+}
/* modifier */
uint8_t get_mods(void);
void oneshot_disable(void);
bool has_oneshot_mods_timed_out(void);
-int8_t get_oneshot_locked_mods(void);
-void set_oneshot_locked_mods(int8_t mods);
+uint8_t get_oneshot_locked_mods(void);
+void set_oneshot_locked_mods(uint8_t mods);
void clear_oneshot_locked_mods(void);
typedef enum {
uint8_t get_oneshot_layer_state(void);
bool has_oneshot_layer_timed_out(void);
+void oneshot_locked_mods_changed_user(uint8_t mods);
+void oneshot_locked_mods_changed_kb(uint8_t mods);
+void oneshot_mods_changed_user(uint8_t mods);
+void oneshot_mods_changed_kb(uint8_t mods);
+void oneshot_layer_changed_user(uint8_t layer);
+void oneshot_layer_changed_kb(uint8_t layer);
+
/* inspect */
-uint8_t has_anykey(void);
uint8_t has_anymod(void);
-uint8_t get_first_key(void);
#ifdef __cplusplus
}