/* oneshot layer */
#ifndef NO_ACTION_ONESHOT
-/* oneshot_layer_data bits
-* LLLL LSSS
-* where:
-* L => are layer bits
-* S => oneshot state bits
-*/
+/** \brief oneshot_layer_data bits
+ * LLLL LSSS
+ * where:
+ * L => are layer bits
+ * S => oneshot state bits
+ */
static int8_t oneshot_layer_data = 0;
inline uint8_t get_oneshot_layer(void) { return oneshot_layer_data >> 3; }
}
#endif
-/* Oneshot layer */
+/** \brief Set oneshot layer
+ *
+ * FIXME: needs doc
+ */
void set_oneshot_layer(uint8_t layer, uint8_t state)
{
oneshot_layer_data = layer << 3 | state;
oneshot_layer_time = timer_read();
#endif
}
+/** \brief Reset oneshot layer
+ *
+ * FIXME: needs doc
+ */
void reset_oneshot_layer(void) {
oneshot_layer_data = 0;
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_layer_time = 0;
#endif
}
+/** \brief Clear oneshot layer
+ *
+ * FIXME: needs doc
+ */
void clear_oneshot_layer_state(oneshot_fullfillment_t state)
{
uint8_t start_state = oneshot_layer_data;
#endif
}
}
+/** \brief Is oneshot layer active
+ *
+ * FIXME: needs doc
+ */
bool is_oneshot_layer_active(void)
{
return get_oneshot_layer_state();
}
#endif
+/** \brief Send keyboard report
+ *
+ * FIXME: needs doc
+ */
void send_keyboard_report(void) {
keyboard_report->mods = real_mods;
keyboard_report->mods |= weak_mods;
host_keyboard_send(keyboard_report);
}
-/* modifier */
+/** \brief Get mods
+ *
+ * FIXME: needs doc
+ */
uint8_t get_mods(void) { return real_mods; }
+/** \brief add mods
+ *
+ * FIXME: needs doc
+ */
void add_mods(uint8_t mods) { real_mods |= mods; }
+/** \brief del mods
+ *
+ * FIXME: needs doc
+ */
void del_mods(uint8_t mods) { real_mods &= ~mods; }
+/** \brief set mods
+ *
+ * FIXME: needs doc
+ */
void set_mods(uint8_t mods) { real_mods = mods; }
+/** \brief clear mods
+ *
+ * FIXME: needs doc
+ */
void clear_mods(void) { real_mods = 0; }
-/* weak modifier */
+/** \brief get weak mods
+ *
+ * FIXME: needs doc
+ */
uint8_t get_weak_mods(void) { return weak_mods; }
+/** \brief add weak mods
+ *
+ * FIXME: needs doc
+ */
void add_weak_mods(uint8_t mods) { weak_mods |= mods; }
+/** \brief del weak mods
+ *
+ * FIXME: needs doc
+ */
void del_weak_mods(uint8_t mods) { weak_mods &= ~mods; }
+/** \brief set weak mods
+ *
+ * FIXME: needs doc
+ */
void set_weak_mods(uint8_t mods) { weak_mods = mods; }
+/** \brief clear weak mods
+ *
+ * FIXME: needs doc
+ */
void clear_weak_mods(void) { weak_mods = 0; }
/* macro modifier */
+/** \brief get macro mods
+ *
+ * FIXME: needs doc
+ */
uint8_t get_macro_mods(void) { return macro_mods; }
+/** \brief add macro mods
+ *
+ * FIXME: needs doc
+ */
void add_macro_mods(uint8_t mods) { macro_mods |= mods; }
+/** \brief del macro mods
+ *
+ * FIXME: needs doc
+ */
void del_macro_mods(uint8_t mods) { macro_mods &= ~mods; }
+/** \brief set macro mods
+ *
+ * FIXME: needs doc
+ */
void set_macro_mods(uint8_t mods) { macro_mods = mods; }
+/** \brief clear macro mods
+ *
+ * FIXME: needs doc
+ */
void clear_macro_mods(void) { macro_mods = 0; }
-/* Oneshot modifier */
#ifndef NO_ACTION_ONESHOT
+/** \brief set oneshot mods
+ *
+ * FIXME: needs doc
+ */
void set_oneshot_mods(uint8_t mods)
{
oneshot_mods = mods;
oneshot_time = timer_read();
#endif
}
+/** \brief clear oneshot mods
+ *
+ * FIXME: needs doc
+ */
void clear_oneshot_mods(void)
{
oneshot_mods = 0;
oneshot_time = 0;
#endif
}
+/** \brief get oneshot mods
+ *
+ * FIXME: needs doc
+ */
uint8_t get_oneshot_mods(void)
{
return oneshot_mods;
}
#endif
-/*
- * inspect keyboard state
+/** \brief inspect keyboard state
+ *
+ * FIXME: needs doc
*/
uint8_t has_anymod(void)
{