int tp_buttons;
+#ifdef RETRO_TAPPING
+int retro_tapping_counter = 0;
+#endif
+
#ifdef FAUXCLICKY_ENABLE
#include <fauxclicky.h>
#endif
+#ifndef TAP_HOLD_CAPS_DELAY
+# define TAP_HOLD_CAPS_DELAY 200
+#endif
+/** \brief Called to execute an action.
+ *
+ * FIXME: Needs documentation.
+ */
void action_exec(keyevent_t event)
{
if (!IS_NOEVENT(event)) {
dprint("\n---- action_exec: start -----\n");
dprint("EVENT: "); debug_event(event); dprintln();
+#ifdef RETRO_TAPPING
+ retro_tapping_counter++;
+#endif
}
#ifdef FAUXCLICKY_ENABLE
fauxclicky_check();
#endif
-#ifdef ONEHAND_ENABLE
+#ifdef SWAP_HANDS_ENABLE
if (!IS_NOEVENT(event)) {
process_hand_swap(&event);
}
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
if (has_oneshot_layer_timed_out()) {
- dprintf("Oneshot layer: timeout\n");
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
+ if (has_oneshot_mods_timed_out()) {
+ clear_oneshot_mods();
+ }
#endif
#ifndef NO_ACTION_TAPPING
#endif
}
-#ifdef ONEHAND_ENABLE
+#ifdef SWAP_HANDS_ENABLE
bool swap_hands = false;
+bool swap_held = false;
+/** \brief Process Hand Swap
+ *
+ * FIXME: Needs documentation.
+ */
void process_hand_swap(keyevent_t *event) {
static swap_state_row_t swap_state[MATRIX_ROWS];
}
#endif
-#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
+#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
bool disable_action_cache = false;
void process_record_nocache(keyrecord_t *record)
return true;
}
+#ifndef NO_ACTION_TAPPING
+/** \brief Allows for handling tap-hold actions immediately instead of waiting for TAPPING_TERM or another keypress.
+ *
+ * FIXME: Needs documentation.
+ */
+void process_record_tap_hint(keyrecord_t *record)
+{
+ action_t action = layer_switch_get_action(record->event.key);
+
+ switch (action.kind.id) {
+#ifdef SWAP_HANDS_ENABLE
+ case ACT_SWAP_HANDS:
+ switch (action.swap.code) {
+ case OP_SH_TAP_TOGGLE:
+ default:
+ swap_hands = !swap_hands;
+ swap_held = true;
+ }
+ break;
+#endif
+ }
+}
+#endif
+
+/** \brief Take a key event (key press or key release) and processes it.
+ *
+ * FIXME: Needs documentation.
+ */
void process_record(keyrecord_t *record)
{
if (IS_NOEVENT(record->event)) { return; }
process_action(record, action);
}
+/** \brief Take an action and processes it.
+ *
+ * FIXME: Needs documentation.
+ */
void process_action(keyrecord_t *record, action_t action)
{
keyevent_t event = record->event;
if (event.pressed) {
if (tap_count == 0) {
dprint("MODS_TAP: Oneshot: 0\n");
- register_mods(mods);
+ register_mods(mods | get_oneshot_mods());
} else if (tap_count == 1) {
dprint("MODS_TAP: Oneshot: start\n");
- set_oneshot_mods(mods);
+ set_oneshot_mods(mods | get_oneshot_mods());
#if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
dprint("MODS_TAP: Toggling oneshot");
register_mods(mods);
#endif
} else {
- register_mods(mods);
+ register_mods(mods | get_oneshot_mods());
}
} else {
if (tap_count == 0) {
/* Default Layer Bitwise Operation */
if (!event.pressed) {
uint8_t shift = action.layer_bitop.part*4;
- uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
- uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
+ layer_state_t bits = ((layer_state_t)action.layer_bitop.bits)<<shift;
+ layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf)<<shift) : 0;
switch (action.layer_bitop.op) {
case OP_BIT_AND: default_layer_and(bits | mask); break;
case OP_BIT_OR: default_layer_or(bits | mask); break;
case OP_BIT_XOR: default_layer_xor(bits | mask); break;
- case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
+ case OP_BIT_SET: default_layer_set(bits | mask); break;
}
}
} else {
if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
(action.layer_bitop.on & ON_RELEASE)) {
uint8_t shift = action.layer_bitop.part*4;
- uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
- uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
+ layer_state_t bits = ((layer_state_t)action.layer_bitop.bits)<<shift;
+ layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf)<<shift) : 0;
switch (action.layer_bitop.op) {
case OP_BIT_AND: layer_and(bits | mask); break;
case OP_BIT_OR: layer_or(bits | mask); break;
case OP_BIT_XOR: layer_xor(bits | mask); break;
- case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
+ case OP_BIT_SET: layer_state_set(bits | mask); break;
}
}
}
if (tap_count > 0) {
dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
if (action.layer_tap.code == KC_CAPS) {
- wait_ms(80);
+ wait_ms(TAP_HOLD_CAPS_DELAY);
}
unregister_code(action.layer_tap.code);
} else {
action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
break;
#endif
-#ifdef BACKLIGHT_ENABLE
+#if defined(BACKLIGHT_ENABLE) | defined(LED_MATRIX_ENABLE)
case ACT_BACKLIGHT:
if (!event.pressed) {
switch (action.backlight.opt) {
case BACKLIGHT_STEP:
backlight_step();
break;
- case BACKLIGHT_LEVEL:
- backlight_level(action.backlight.level);
+ case BACKLIGHT_ON:
+ backlight_level(BACKLIGHT_LEVELS);
+ break;
+ case BACKLIGHT_OFF:
+ backlight_level(0);
break;
}
}
#endif
case ACT_COMMAND:
break;
-#ifdef ONEHAND_ENABLE
+#ifdef SWAP_HANDS_ENABLE
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case OP_SH_TOGGLE:
#ifndef NO_ACTION_TAPPING
case OP_SH_TAP_TOGGLE:
/* tap toggle */
- if (tap_count > 0) {
- if (!event.pressed) {
+
+ if (event.pressed) {
+ if (swap_held) {
+ swap_held = false;
+ } else {
swap_hands = !swap_hands;
}
} else {
- swap_hands = event.pressed;
+ if (tap_count < TAPPING_TOGGLE) {
+ swap_hands = !swap_hands;
+ }
}
break;
default:
+ /* tap key */
if (tap_count > 0) {
+ if (swap_held) {
+ swap_hands = !swap_hands; // undo hold set up in _tap_hint
+ swap_held = false;
+ }
if (event.pressed) {
register_code(action.swap.code);
} else {
unregister_code(action.swap.code);
+ *record = (keyrecord_t){}; // hack: reset tap mode
}
} else {
- swap_hands = event.pressed;
+ if (swap_held && !event.pressed) {
+ swap_hands = !swap_hands; // undo hold set up in _tap_hint
+ swap_held = false;
+ }
}
#endif
}
}
#endif
+#ifndef NO_ACTION_TAPPING
+ #ifdef RETRO_TAPPING
+ if (!is_tap_action(action)) {
+ retro_tapping_counter = 0;
+ } else {
+ if (event.pressed) {
+ if (tap_count > 0) {
+ retro_tapping_counter = 0;
+ } else {
+
+ }
+ } else {
+ if (tap_count > 0) {
+ retro_tapping_counter = 0;
+ } else {
+ if (retro_tapping_counter == 2) {
+ register_code(action.layer_tap.code);
+ unregister_code(action.layer_tap.code);
+ }
+ retro_tapping_counter = 0;
+ }
+ }
+ }
+ #endif
+#endif
+
#ifndef NO_ACTION_ONESHOT
/* Because we switch layers after a oneshot event, we need to release the
* key before we leave the layer or no key up event will be generated.
-/*
- * Utilities for actions.
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
*/
void register_code(uint8_t code)
{
#endif
add_key(KC_CAPSLOCK);
send_keyboard_report();
+ wait_ms(100);
del_key(KC_CAPSLOCK);
send_keyboard_report();
}
#endif
add_key(KC_NUMLOCK);
send_keyboard_report();
+ wait_ms(100);
del_key(KC_NUMLOCK);
send_keyboard_report();
}
#endif
add_key(KC_SCROLLLOCK);
send_keyboard_report();
+ wait_ms(100);
del_key(KC_SCROLLLOCK);
send_keyboard_report();
}
else if IS_CONSUMER(code) {
host_consumer_send(KEYCODE2CONSUMER(code));
}
+
+ #ifdef MOUSEKEY_ENABLE
+ else if IS_MOUSEKEY(code) {
+ mousekey_on(code);
+ mousekey_send();
+ }
+ #endif
}
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
void unregister_code(uint8_t code)
{
if (code == KC_NO) {
else if IS_CONSUMER(code) {
host_consumer_send(0);
}
+ #ifdef MOUSEKEY_ENABLE
+ else if IS_MOUSEKEY(code) {
+ mousekey_off(code);
+ mousekey_send();
+ }
+ #endif
+}
+
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
+void tap_code(uint8_t code) {
+ register_code(code);
+ if (code == KC_CAPS) {
+ wait_ms(TAP_HOLD_CAPS_DELAY);
+ }
+ #if TAP_CODE_DELAY > 0
+ else {
+ wait_ms(TAP_CODE_DELAY);
+ }
+ #endif
+ unregister_code(code);
}
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
void register_mods(uint8_t mods)
{
if (mods) {
}
}
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
void unregister_mods(uint8_t mods)
{
if (mods) {
}
}
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
void clear_keyboard(void)
{
clear_mods();
clear_keyboard_but_mods();
}
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
void clear_keyboard_but_mods(void)
+{
+ clear_keys();
+ clear_keyboard_but_mods_and_keys();
+}
+
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
+void clear_keyboard_but_mods_and_keys()
{
clear_weak_mods();
clear_macro_mods();
- clear_keys();
send_keyboard_report();
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
#endif
}
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
bool is_tap_key(keypos_t key)
{
action_t action = layer_switch_get_action(key);
+ return is_tap_action(action);
+}
+/** \brief Utilities for actions. (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
+bool is_tap_action(action_t action)
+{
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
}
-/*
- * debug print
+/** \brief Debug print (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
*/
void debug_event(keyevent_t event)
{
dprintf("%04X%c(%u)", (event.key.row<<8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time);
}
+/** \brief Debug print (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
void debug_record(keyrecord_t record)
{
debug_event(record.event);
#endif
}
+/** \brief Debug print (FIXME: Needs better description)
+ *
+ * FIXME: Needs documentation.
+ */
void debug_action(action_t action)
{
switch (action.kind.id) {