# add compiler definitions
add_definitions( -DBAMTOOLS_API_LIBRARY ) # (for proper exporting of library symbols)
+add_definitions( -fPIC ) # (attempt to force PIC compiling on some archs)
# list of all BamTools API source (.cpp) files
set( BamToolsAPISources
BamAlignment.cpp
- BamIndex.cpp
BamMultiReader.cpp
BamReader.cpp
BamWriter.cpp
- BGZF.cpp
SamHeader.cpp
+ SamProgram.cpp
+ SamProgramChain.cpp
SamReadGroup.cpp
SamReadGroupDictionary.cpp
SamSequence.cpp
SamSequenceDictionary.cpp
internal/BamHeader_p.cpp
+ internal/BamIndexFactory_p.cpp
internal/BamMultiReader_p.cpp
+ internal/BamRandomAccessController_p.cpp
internal/BamReader_p.cpp
internal/BamStandardIndex_p.cpp
internal/BamToolsIndex_p.cpp
internal/BamWriter_p.cpp
+ internal/BgzfStream_p.cpp
internal/SamFormatParser_p.cpp
internal/SamFormatPrinter_p.cpp
internal/SamHeaderValidator_p.cpp
# create main BamTools API shared library
add_library( BamTools SHARED ${BamToolsAPISources} )
-set_target_properties( BamTools PROPERTIES SOVERSION "0.9.3" )
+set_target_properties( BamTools PROPERTIES SOVERSION "1.0.2" )
set_target_properties( BamTools PROPERTIES OUTPUT_NAME "bamtools" )
# create main BamTools API static library
ExportHeader(APIHeaders api_global.h ${ApiIncludeDir})
ExportHeader(APIHeaders BamAlignment.h ${ApiIncludeDir})
ExportHeader(APIHeaders BamAux.h ${ApiIncludeDir})
+ExportHeader(APIHeaders BamConstants.h ${ApiIncludeDir})
ExportHeader(APIHeaders BamIndex.h ${ApiIncludeDir})
ExportHeader(APIHeaders BamMultiReader.h ${ApiIncludeDir})
ExportHeader(APIHeaders BamReader.h ${ApiIncludeDir})
ExportHeader(APIHeaders BamWriter.h ${ApiIncludeDir})
-ExportHeader(APIHeaders BGZF.h ${ApiIncludeDir})
ExportHeader(APIHeaders SamConstants.h ${ApiIncludeDir})
ExportHeader(APIHeaders SamHeader.h ${ApiIncludeDir})
+ExportHeader(APIHeaders SamProgram.h ${ApiIncludeDir})
+ExportHeader(APIHeaders SamProgramChain.h ${ApiIncludeDir})
ExportHeader(APIHeaders SamReadGroup.h ${ApiIncludeDir})
ExportHeader(APIHeaders SamReadGroupDictionary.h ${ApiIncludeDir})
ExportHeader(APIHeaders SamSequence.h ${ApiIncludeDir})