*/
#include "mothur.h"
-#include "sparsematrix.hpp"
+#include "sparsedistancematrix.h"
#include "nameassignment.hpp"
/****************************************************************************************/
~ReadBlast() {}
int read(NameAssignment*);
- SparseMatrix* getDistMatrix() { return matrix; }
- vector<seqDist> getOverlapMatrix() { return overlap; }
- string getOverlapFile() { return overlapFile; }
- string getDistFile() { return distFile; }
+ SparseDistanceMatrix* getDistMatrix() { return matrix; }
+ vector<seqDist> getOverlapMatrix() { return overlap; }
+ string getOverlapFile() { return overlapFile; }
+ string getDistFile() { return distFile; }
private:
string blastfile, overlapFile, distFile;
bool minWanted; //if true choose min bsr, if false choose max bsr
bool hclusterWanted;
- SparseMatrix* matrix;
+ SparseDistanceMatrix* matrix;
vector<seqDist> overlap;
MothurOut* m;