#include "lcd_backlight_keyframes.h"
-bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
int frame_length = animation->frame_lengths[animation->current_frame];
int current_pos = frame_length - animation->time_left_in_frame;
uint8_t t_h = LCD_HUE(state->target_lcd_color);
return true;
}
-bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
state->prev_lcd_color = state->target_lcd_color;
state->current_lcd_color = state->target_lcd_color;
return false;
}
-bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
(void)state;
lcd_backlight_hal_color(0, 0, 0);
return false;
}
-bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
(void)state;
lcd_backlight_color(LCD_HUE(state->current_lcd_color),