wait_ms(1);
stop_all_notes();
#else
+ shutdown_user();
wait_ms(250);
#endif
// this is also done later in bootloader.c - not sure if it's neccesary here
keypos_t key = record->event.key;
uint16_t keycode;
- #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
+ #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
/* TODO: Use store_or_get_action() or a similar function. */
if (!disable_action_cache) {
uint8_t layer;
#ifdef TAP_DANCE_ENABLE
process_tap_dance(keycode, record) &&
#endif
- #ifndef DISABLE_LEADER
+ #ifdef LEADER_ENABLE
process_leader(keycode, record) &&
#endif
- #ifndef DISABLE_CHORDING
- process_chording(keycode, record) &&
- #endif
#ifdef COMBO_ENABLE
process_combo(keycode, record) &&
#endif
return false;
case RGB_MODE_PLAIN:
if (record->event.pressed) {
- rgblight_mode(1);
+ rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
#ifdef SPLIT_KEYBOARD
RGB_DIRTY = true;
#endif
}
return false;
case RGB_MODE_BREATHE:
+ #ifdef RGBLIGHT_EFFECT_BREATHING
if (record->event.pressed) {
- if ((2 <= rgblight_get_mode()) && (rgblight_get_mode() < 5)) {
+ if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
rgblight_step();
} else {
- rgblight_mode(2);
+ rgblight_mode(RGBLIGHT_MODE_BREATHING);
}
}
+ #endif
return false;
case RGB_MODE_RAINBOW:
+ #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
if (record->event.pressed) {
- if ((6 <= rgblight_get_mode()) && (rgblight_get_mode() < 8)) {
+ if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
rgblight_step();
} else {
- rgblight_mode(6);
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
}
}
+ #endif
return false;
case RGB_MODE_SWIRL:
+ #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
if (record->event.pressed) {
- if ((9 <= rgblight_get_mode()) && (rgblight_get_mode() < 14)) {
+ if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
rgblight_step();
} else {
- rgblight_mode(9);
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
}
}
+ #endif
return false;
case RGB_MODE_SNAKE:
+ #ifdef RGBLIGHT_EFFECT_SNAKE
if (record->event.pressed) {
- if ((15 <= rgblight_get_mode()) && (rgblight_get_mode() < 20)) {
+ if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
rgblight_step();
} else {
- rgblight_mode(15);
+ rgblight_mode(RGBLIGHT_MODE_SNAKE);
}
}
+ #endif
return false;
case RGB_MODE_KNIGHT:
+ #ifdef RGBLIGHT_EFFECT_KNIGHT
if (record->event.pressed) {
- if ((21 <= rgblight_get_mode()) && (rgblight_get_mode() < 23)) {
+ if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
rgblight_step();
} else {
- rgblight_mode(21);
+ rgblight_mode(RGBLIGHT_MODE_KNIGHT);
}
}
+ #endif
return false;
case RGB_MODE_XMAS:
+ #ifdef RGBLIGHT_EFFECT_CHRISTMAS
if (record->event.pressed) {
- rgblight_mode(24);
+ rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
}
+ #endif
return false;
case RGB_MODE_GRADIENT:
+ #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
if (record->event.pressed) {
- if ((25 <= rgblight_get_mode()) && (rgblight_get_mode() < 34)) {
+ if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) &&
+ (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
rgblight_step();
} else {
- rgblight_mode(25);
+ rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
}
}
+ #endif
return false;
case RGB_MODE_RGBTEST:
+ #ifdef RGBLIGHT_EFFECT_RGB_TEST
if (record->event.pressed) {
- rgblight_mode(35);
+ rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
}
+ #endif
return false;
#endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
#ifdef PROTOCOL_LUFA
PLAY_SONG(ag_norm_song);
#endif
break;
+ case MAGIC_TOGGLE_ALT_GUI:
+ keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
+ keymap_config.swap_ralt_rgui = !keymap_config.swap_ralt_rgui;
+ #ifdef AUDIO_ENABLE
+ if (keymap_config.swap_ralt_rgui) {
+ PLAY_SONG(ag_swap_song);
+ } else {
+ PLAY_SONG(ag_norm_song);
+ }
+ #endif
+ break;
case MAGIC_TOGGLE_NKRO:
keymap_config.nkro = !keymap_config.nkro;
break;
}
void matrix_init_quantum() {
+ if (!eeconfig_is_enabled() && !eeconfig_is_disabled()) {
+ eeconfig_init();
+ }
#ifdef BACKLIGHT_ENABLE
backlight_init_ports();
#endif