#include <stdint.h>
#include <stdbool.h>
#include "action.h"
+#if defined(__AVR__)
#include <avr/pgmspace.h>
+#endif
#include "keycode.h"
#include "action_macro.h"
#include "report.h"
#include "debug.h"
#include "keycode_config.h"
+// ChibiOS uses RESET in its FlagStatus enumeration
+// Therefore define it as QK_RESET here, to avoid name collision
+#if defined(PROTOCOL_CHIBIOS)
+#define RESET QK_RESET
+#endif
+
/* translates key to keycode */
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
-/* translates Fn keycode to action */
-action_t keymap_fn_to_action(uint16_t keycode);
-
extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
#endif
QK_MOD_TAP = 0x6000,
QK_MOD_TAP_MAX = 0x6FFF,
+ QK_TAP_DANCE = 0x7100,
+ QK_TAP_DANCE_MAX = 0x71FF,
+#ifdef UNICODEMAP_ENABLE
+ QK_UNICODE_MAP = 0x7800,
+ QK_UNICODE_MAP_MAX = 0x7FFF,
+#endif
#ifdef UNICODE_ENABLE
QK_UNICODE = 0x8000,
QK_UNICODE_MAX = 0xFFFF,
MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
MAGIC_UNHOST_NKRO,
MAGIC_UNSWAP_ALT_GUI,
+ MAGIC_TOGGLE_NKRO,
// Leader key
#ifndef DISABLE_LEADER
MUV_DE,
// Midi mode on/off
- MI_ON,
- MI_OFF,
+ MIDI_ON,
+ MIDI_OFF,
// Backlight functionality
BL_0,
BL_TOGG,
BL_STEP,
+ // RGB functionality
+ RGB_TOG,
+ RGB_MOD,
+ RGB_HUI,
+ RGB_HUD,
+ RGB_SAI,
+ RGB_SAD,
+ RGB_VAI,
+ RGB_VAD,
+
// Left shift, open paren
KC_LSPO,
// Right shift, close paren
KC_RSPC,
+
+ // Printing
+ PRINT_ON,
+ PRINT_OFF,
+
+ // always leave at the end
+ SAFE_RANGE
};
// Ability to use mods in layouts
#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
+#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
#define MOD_HYPR 0xf
#define MOD_MEH 0x7
#define BL_ON BL_9
#define BL_OFF BL_0
+#define MI_ON MIDI_ON
+#define MI_OFF MIDI_OFF
+
// GOTO layer - 16 layers max
// when:
// ON_PRESS = 1
// ON_RELEASE = 2
// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
-#define TO(layer, when) (layer | QK_TO | (when << 0x4))
+// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
+// keycode modeled after the old version, kept below for this.
+/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
+#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
// Momentary switch layer - 256 layer max
#define MO(layer) (layer | QK_MOMENTARY)
#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
// One-shot mod
-#define OSM(layer) (layer | QK_ONE_SHOT_MOD)
+#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
#define SFT_T(kc) MT(MOD_LSFT, kc)
#define ALT_T(kc) MT(MOD_LALT, kc)
#define GUI_T(kc) MT(MOD_LGUI, kc)
-#define C_S_T(kc) MT(MOD_LCTL | MOD_LSFT, kc) // Control + Shift e.g. for gnome-terminal
-#define MEH_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
-#define LCAG_T(kc) MT(MOD_LCTL | MOD_LALT | MOD_LGUI, kc) // Left control alt and gui
-#define ALL_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
+#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
+#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
+#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
+#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
#define KC_HYPR HYPR(KC_NO)
#define UC(n) UNICODE(n)
#endif
+#ifdef UNICODEMAP_ENABLE
+ #define X(n) (n | QK_UNICODE_MAP)
+#endif
#endif