if (!is_normal_stem (me))
return ly_interval2scm (iv);
+
+ /* if we are part of a cross-staff beam, return empty */
+ if (get_beam (me) && Beam::is_cross_staff (get_beam (me)))
+ return ly_interval2scm (iv);
Real ss = Staff_symbol_referencer::staff_space (me);
Real len = scm_to_double (calc_length (smob)) * ss / 2;
if (!head_count (me))
return SCM_BOOL_T;
+ me->set_property ("positioning-done", SCM_BOOL_T);
+
extract_grob_set (me, "note-heads", ro_heads);
vector<Grob*> heads (ro_heads);
vector_sort (heads, position_less);
Stem::height (SCM smob)
{
Grob *me = unsmob_grob (smob);
-
+ if (!is_normal_stem (me))
+ return ly_interval2scm (Interval ());
+
Direction dir = get_grob_direction (me);
- /* Trigger callback.
-
- UGH. Should be automatic
- */
Grob *beam = get_beam (me);
if (beam)
{
Real height_of_my_trem = 0.0;
Grob *trem = unsmob_grob (me->get_object ("tremolo-flag"));
if (trem)
- height_of_my_trem = trem->extent (trem, Y_AXIS).length ()
+ {
+ height_of_my_trem
+ = Stem_tremolo::vertical_length (trem)
/* hack a bit of space around the trem. */
+ beam_translation;
+ }
+
/* UGH
It seems that also for ideal minimum length, we must use
the maximum beam count (for this direction):
return le;
}
+bool
+Stem::is_cross_staff (Grob *stem)
+{
+ Grob *beam = unsmob_grob (stem->get_object ("beam"));
+ return beam && Beam::is_cross_staff (beam);
+}
+
+MAKE_SCHEME_CALLBACK (Stem, cross_staff, 1)
+SCM
+Stem::cross_staff (SCM smob)
+{
+ return scm_from_bool (is_cross_staff (unsmob_grob (smob)));
+}
+
/* FIXME: Too many properties */
ADD_INTERFACE (Stem,
"The stem represent the graphical stem. "