source file of the GNU LilyPond music typesetter
- (c) 1997--1999 Jan Nieuwenhuizen <janneke@gnu.org>
- */
+ (c) 1997--2007 Jan Nieuwenhuizen <janneke@gnu.org>
+*/
-#include "staff-performer.hh"
-#include "translator-group.hh"
-#include "debug.hh"
+#include "warn.hh"
#include "audio-column.hh"
#include "audio-item.hh"
#include "audio-staff.hh"
+#include "performer-group.hh"
+#include "context.hh"
-ADD_THIS_TRANSLATOR (Staff_performer);
+/** Perform a staff. Individual notes should have their instrument
+ (staff-wide) set, so we override play_element ()
+*/
+class Staff_performer : public Performer
+{
+public:
+ TRANSLATOR_DECLARATIONS (Staff_performer);
+ ~Staff_performer ();
+
+ string new_instrument_string ();
+ string instrument_string_;
+
+protected:
+ virtual void acknowledge_audio_element (Audio_element_info info);
+ virtual void finalize ();
+ virtual void initialize ();
+ void process_music ();
+ void stop_translation_timestep ();
+
+private:
+ Audio_staff *audio_staff_;
+ Audio_instrument *instrument_;
+ Audio_text *instrument_name_;
+ Audio_text *name_;
+ Audio_tempo *tempo_;
+};
+
+#include "translator.icc"
+
+ADD_TRANSLATOR (Staff_performer, "", "",
+ "", "");
Staff_performer::Staff_performer ()
{
- audio_staff_p_ = 0;
- instrument_p_ = 0;
- instrument_name_p_ = 0;
- name_p_ = 0;
- tempo_p_ = 0;
+ audio_staff_ = 0;
+ instrument_ = 0;
+ instrument_name_ = 0;
+ name_ = 0;
+ tempo_ = 0;
}
Staff_performer::~Staff_performer ()
}
void
-Staff_performer::do_creation_processing ()
+Staff_performer::initialize ()
{
- audio_staff_p_ = new Audio_staff;
- announce_element (Audio_element_info (audio_staff_p_, 0));
-
- name_p_ = new Audio_text (Audio_text::TRACK_NAME, id_str_);
- announce_element (Audio_element_info (name_p_, 0));
+ audio_staff_ = new Audio_staff;
+ name_ = new Audio_text (Audio_text::TRACK_NAME, context ()->id_string ());
- tempo_p_ = new Audio_tempo (get_tempo_i ());
- announce_element (Audio_element_info (tempo_p_, 0));
-
- Performer_group_performer::do_creation_processing ();
+ audio_staff_->add_audio_item (name_);
+
+ announce_element (Audio_element_info (audio_staff_, 0));
+ announce_element (Audio_element_info (name_, 0));
}
void
-Staff_performer::do_process_requests ()
+Staff_performer::process_music ()
{
- String str = new_instrument_str ();
- if (str.length_i ())
+ string str = new_instrument_string ();
+ if (str.length ())
{
- instrument_name_p_ = new Audio_text (Audio_text::INSTRUMENT_NAME, str);
- announce_element (Audio_element_info (instrument_name_p_, 0));
- instrument_p_ = new Audio_instrument (str);
- announce_element (Audio_element_info (instrument_p_, 0));
+ instrument_name_ = new Audio_text (Audio_text::INSTRUMENT_NAME, str);
+ announce_element (Audio_element_info (instrument_name_, 0));
+ instrument_ = new Audio_instrument (str);
+ announce_element (Audio_element_info (instrument_, 0));
+
+ audio_staff_->add_audio_item (instrument_);
+ audio_staff_->add_audio_item (instrument_name_);
+
+ /*
+ Have to be here before notes arrive into the staff.
+ */
}
- Performer_group_performer::do_process_requests ();
}
void
-Staff_performer::do_pre_move_processing ()
+Staff_performer::stop_translation_timestep ()
{
- if (name_p_)
- {
- play_element (name_p_);
- name_p_ = 0;
- }
- if (tempo_p_)
- {
- play_element (tempo_p_);
- tempo_p_ = 0;
- }
- if (instrument_name_p_)
+ SCM proc = ly_lily_module_constant ("percussion?");
+
+ SCM drums = scm_call_1 (proc, ly_symbol2scm (instrument_string_.c_str ()));
+ audio_staff_->channel_ = (drums == SCM_BOOL_T ? 9 : -1);
+ if (name_)
{
- play_element (instrument_name_p_);
- instrument_name_p_ = 0;
+ name_ = 0;
}
- if (instrument_p_)
+ if (tempo_)
{
- play_element (instrument_p_);
- instrument_p_ = 0;
+ tempo_ = 0;
}
- Performer_group_performer::do_pre_move_processing ();
+ instrument_name_ = 0;
+ instrument_ = 0;
}
void
-Staff_performer::do_removal_processing ()
+Staff_performer::finalize ()
{
- Performer_group_performer::do_removal_processing ();
- Performer::play_element (audio_staff_p_);
- audio_staff_p_ = 0;
+ audio_staff_ = 0;
}
-String
-Staff_performer::new_instrument_str ()
-{
+string
+Staff_performer::new_instrument_string ()
+{
// mustn't ask Score for instrument: it will return piano!
- SCM minstr = get_property (ly_symbol2scm ("midiInstrument"), 0);
+ SCM minstr = get_property ("midiInstrument");
- if (!gh_string_p(minstr))
- minstr = get_property (ly_symbol2scm ("instrument"), 0);
-
- if (ly_scm2string (minstr) == instrument_str_)
+ if (!scm_is_string (minstr)
+ || ly_scm2string (minstr) == instrument_string_)
return "";
- instrument_str_ = ly_scm2string (minstr);
+ instrument_string_ = ly_scm2string (minstr);
- return instrument_str_;
+ return instrument_string_;
}
-void
-Staff_performer::play_element (Audio_element* p)
+void
+Staff_performer::acknowledge_audio_element (Audio_element_info inf)
{
- if (Audio_item *ai = dynamic_cast<Audio_item *> (p))
- {
- audio_staff_p_->add_audio_item (ai);
- }
- Performer::play_element (p);
+ if (Audio_item *ai = dynamic_cast<Audio_item *> (inf.elem_))
+ audio_staff_->add_audio_item (ai);
}