adjust things so there are no collisions.
*/
Drul_array<Skyline> skys = Spacing_interface::skylines (me, right_col);
- Real distance = skys[LEFT].distance (skys[RIGHT]);
+ Real distance = skys[LEFT].distance (skys[RIGHT], robust_scm2double (right_col->get_property ("skyline-vertical-padding"), 0.0));
Real min_dist = max (0.0, distance);
Real min_desired_space = left_head_end + (min_dist - left_head_end + base_space - increment) / 2;
Real ideal = base_space - increment + left_head_end;