*/
struct Voice {
+ /** the elements, earliest first.
+ Please use the member #add()# to add a new element
+ */
IPointerList<Voice_element *> elts;
Moment start;
Moment last() const;
void transpose(Melodic_req const &)const;
void add(Voice_element*);
- bool find_plet_start_bo(char c, Moment& moment_r);
+ bool find_plet_start_b(char c, Moment& moment_r);
void print() const;
void set_default_group(String id);
void set_plet_backwards(Moment& now_moment_r, Moment until_moment, int num_i, int den_i);