static Grob *parallel_beam (Grob *me, vector<Grob *> const &cols,
bool *equally_long);
static void calc_position_and_height (Grob *, Real *, Real *dy);
- static Stencil make_bracket (Grob *me, Axis protrusion_axis,
- Offset dz, Drul_array<Real> height,
- Interval gap, Drul_array<Real> widen,
- Drul_array<Real> shorten);
static Direction get_default_dir (Grob *);
};