source file of the GNU LilyPond music typesetter
- (c) 1997 Han-Wen Nienhuys <hanwen@stack.nl>
+ (c) 1997--2008 Han-Wen Nienhuys <hanwen@xs4all.nl>
+ Jan Nieuwenhuizen <janneke@gnu.org>
*/
-#ifndef LOOKUPSYMS_HH
-#define LOOKUPSYMS_HH
-
-#include "symbol.hh"
-#include "fproto.hh"
-#include "scalar.hh"
-#include "direction.hh"
-
-/// intuitive interface to symbol table
-struct Lookup {
- Paper_def * paper_l_;
- Symtables *symtables_;
- String texsetting;
- /* *************** */
- void add (String, Symtable*);
- void print() const;
-
- Symbol linestaff (int n, Real w) const;
- Symbol fill (Box b) const;
- Symbol beam_element (int,int,Real=0) const;
-
- /// round slope to closest TeXslope
- Symbol beam (Real&,Real) const;
-
- /**
- pos == 3 : 3 lines above staff (extending below note)
-
- pos == -3: below staff
- */
- Symbol streepjes (int pos) const;
-
- Symbol vbrace (Real &dy) const;
- Symbol meter (Array<Scalar>) const;
- Symbol stem (Real y1_pos, Real y2_pos) const;
- Symbol rule_symbol (Real height, Real width) const;
- Symbol accidental (int) const;
- Symbol ball (int) const;
- Symbol flag (int, Direction) const;
- Symbol rest (int, bool outside) const;
- Symbol clef (String) const;
- Symbol bar (String, Real height) const;
-
- Symbol dots (int) const;
- Symbol slur (int dy, Real &dx, Direction dir) const;
- Symbol half_slur (int dy, Real &dx, Direction dir, int xpart) const;
- Symbol half_slur_middlepart (Real &dx, Direction dir) const;
- Symbol big_slur (int dy, Real &dx, Direction dir) const;
- Symbol text (String style, String text, int align = 1) const;
- Symbol script (String idx) const;
- Symbol hairpin (Real & width, bool decresc) const;
- Symbol dynamic (String) const;
- Lookup();
- Lookup (Lookup const &);
- ~Lookup();
+#ifndef LOOKUP_HH
+#define LOOKUP_HH
+
+#include "stencil.hh"
+#include "std-vector.hh"
+
+struct Lookup
+{
+ static Stencil dot (Offset p, Real radius);
+ static Stencil bracket (Axis a, Interval iv, Real thick, Real protrude, Real blot);
+ static Stencil rotated_box (Real slope, Real width, Real thick, Real blot);
+ static Stencil round_filled_polygon (vector<Offset> const &points, Real blotdiameter);
+ static Stencil frame (Box b, Real thick, Real blot);
+ static Stencil slur (Bezier controls, Real cthick, Real thick);
+ static Stencil bezier_sandwich (Bezier top_curve, Bezier bottom_curve);
+ static Stencil beam (Real slope, Real width, Real thick, Real blot);
+ static Stencil dashed_slur (Bezier b, Real thick, Real dash_period, Real dash_fraction);
+ static Stencil blank (Box b);
+ static Stencil filled_box (Box b);
+ static Stencil round_filled_box (Box b, Real blotdiameter);
+ static Stencil repeat_slash (Real w, Real slope, Real th);
+ static Stencil horizontal_line (Interval w, Real th);
+ static Stencil triangle (Interval iv, Real thick, Real protrude);
+ static Stencil points_to_line_stencil (Real thick, vector<Offset> const &points);
};
-#endif
+#endif // LOOKUP_HH