-// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
-// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+ PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
+ PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
void startup_user()
{
_delay_ms(20); // gets rid of tick
- PLAY_NOTE_ARRAY(tone_startup, false, 0);
+ PLAY_SONG(tone_startup);
}
void shutdown_user()
{
- PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_scale_user(void)
{
- PLAY_NOTE_ARRAY(music_scale, false, 0);
+ PLAY_SONG(music_scale);
}
#endif