#include "lcd_keyframes.h"
#include "lcd_backlight_keyframes.h"
#include "system/serial_link.h"
-#include "animations.h"
+#include "default_animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
.num_frames = 1,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(0)},
- .frame_functions = {backlight_keyframe_set_color},
+ .frame_functions = {lcd_backlight_keyframe_set_color},
};
bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
.num_frames = 2,
.loop = true,
.frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
- .frame_functions = {backlight_keyframe_set_color, swap_led_target_color},
+ .frame_functions = {lcd_backlight_keyframe_set_color, swap_led_target_color},
};
// The LCD animation alternates between the layer name display and a
start_keyframe_animation(&default_startup_animation);
}
-inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
+static inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
return user_data->led_on & (1u << num);
}