#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
+#include "action.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
#include "print.h"
#include "debug.h"
-#include "util.h"
#include "keymap.h"
/* R */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_##KR4, KC_NO , KC_NO , KC_NO } \
}
-#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
-
-
-// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
-static const uint8_t PROGMEM fn_layer[] = {
- 0, // Fn0
- 1, // Fn1
- 2, // Fn2
- 3, // Fn3
- 4, // Fn4
- 5, // Fn5
- 6, // Fn6
- 7 // Fn7
-};
-
-// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
-// See layer.c for details.
-static const uint8_t PROGMEM fn_keycode[] = {
- KC_NO, // Fn0
- KC_NO, // Fn1
- KC_NO, // Fn2
- KC_NO, // Fn3
- KC_NO, // Fn4
- KC_NO, // Fn5
- KC_NO, // Fn6
- KC_NO // Fn7
-};
-
/*
* Tenkeyless keyboard default layout, ISO & ANSI (ISO is between Left Shift
* and Z, and the ANSI \ key above Return/Enter is used for the additional ISO
* `-----------------------------------------------------------' `-----------'
*/
-
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* Layer 0: Default Layer
- *
- * ANSI:
- *
- * ,---. ,---------------. ,---------------. ,---------------. ,-----------.
- * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
- * `---' `---------------' `---------------' `---------------' `-----------'
- * ,-----------------------------------------------------------. ,-----------.
- * |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
- * |-----------------------------------------------------------| |-----------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
- * |-----------------------------------------------------------| `-----------'
- * |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |-----------------------------------------------------------| ,---.
- * |Shft|iso| Z| X| C| V| B| N| M| ,| .| /|Shift | |Up |
- * |-----------------------------------------------------------| ,-----------.
- * |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
- * `-----------------------------------------------------------' `-----------'
- */
-
- KEYMAP(\
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \
- FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
- LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \
- LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
-
-/* EXAMPLE ISO keymap, see the NUBS and NUHS keycodes
- * KEYMAP(\
- * ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \
- * GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
- * TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, NUHS, DEL, END, PGDN, \
- * CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
- * LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \
- * LCTL, FN1, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
- */
-
-
-/*
- * ,---. ,---------------. ,---------------. ,---------------. ,-----------.
- * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Slp|
- * `---' `---------------' `---------------' `---------------' `-----------'
- * ,-----------------------------------------------------------. ,-----------.
- * |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9|Mut|V- |V+ |Backsp | |Ins|Hom|PgU|
- * |-----------------------------------------------------------| |-----------|
- * |Tab | Q| W| E| R| T| Y| U| I|MSt|Ply|Prv|Nxt|Media| |Del|End|PgD|
- * |-----------------------------------------------------------| `-----------'
- * |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |-----------------------------------------------------------| ,---.
- * |Shft|iso| Z| X|Clc| V| B| N| M| ,| .| /|Caps | |Up |
- * |-----------------------------------------------------------| ,-----------.
- * |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
- * `-----------------------------------------------------------' `-----------'
- */
-
- KEYMAP(\
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, SLEP, \
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9,MUTE, VOLD, VOLU, BSPC, INS, HOME, PGUP, \
- TAB, Q, W, E, R, T, Y, U, I,MSTP,MPLY, MPRV, MNXT, MSEL, DEL, END, PGDN, \
- FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
- LSFT, NUBS, Z, X,CALC, V, B, N, M, COMM, DOT, SLSH, CAPS, UP, \
- LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
-
-
-};
-
-
-uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
-{
- return KEYCODE(layer, row, col);
-}
-
-uint8_t keymap_fn_layer(uint8_t index)
+/*
+ * Add different layouts. If no layout is defined the default layout will be set to ANSI.
+*/
+#if defined(LAYOUT_CUSTOM)
+ #include "keymap_custom.h"
+#elif defined(LAYOUT_ALARICLJS)
+ #include "keymap_alaricljs.h"
+#elif defined(LAYOUT_ISO)
+ #include "keymap_iso.h"
+#elif defined(LAYOUT_ANSI)
+ #include "keymap_ansi.h"
+#else
+ #include "keymap_ansi.h"
+#endif
+
+#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
+#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
+
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
- return pgm_read_byte(&fn_layer[index]);
+ if (layer < KEYMAPS_SIZE) {
+ return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+ } else {
+ return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
+ }
}
-uint8_t keymap_fn_keycode(uint8_t index)
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint8_t keycode)
{
- return pgm_read_byte(&fn_keycode[index]);
+ action_t action;
+ if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
+ action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
+ } else {
+ action.code = ACTION_NO;
+ }
+ return action;
}