double DLibshuff::dCalculate(int x, int y){
+ double sum = 0;
+
minX = getMinX(x);
+
+ if (m->control_pressed) { return sum; }
+
minXY = getMinXY(x, y);
+ if (m->control_pressed) { return sum; }
+
vector<int> nx = calcN(minX);
+
+ if (m->control_pressed) { return sum; }
+
vector<int> nxy = calcN(minXY);
-
- double sum = 0;
+
+ if (m->control_pressed) { return sum; }
for(int i=0;i<numDXs;i++){
float h = (nx[i] - nxy[i]) / (float) groupSizes[x];