You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include <avr/pgmspace.h>
#include "keymap.h"
#include "report.h"
#include "keycode.h"
-#include "layer_switch.h"
+#include "action_layer.h"
#include "action.h"
#include "action_macro.h"
#include "debug.h"
static action_t keycode_to_action(uint8_t keycode);
-#ifdef USE_KEYMAP_V2
+
/* converts key to action */
-action_t action_for_key(uint8_t layer, key_t key)
+action_t action_for_key(uint8_t layer, keypos_t key)
{
uint8_t keycode = keymap_key_to_keycode(layer, key);
switch (keycode) {
case KC_FN0 ... KC_FN31:
return keymap_fn_to_action(keycode);
- default:
+#ifdef BOOTMAGIC_ENABLE
+ case KC_CAPSLOCK:
+ case KC_LOCKING_CAPS:
+ if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
+ return keycode_to_action(KC_LCTL);
+ }
return keycode_to_action(keycode);
- }
-}
-#else
-/*
- * legacy keymap support
- */
-/* translation for legacy keymap */
-action_t action_for_key(uint8_t layer, key_t key)
-{
- /* convert from legacy keycode to action */
- /* layer 16-31 indicate 'overlay' but not supported in legacy keymap */
- uint8_t keycode = keymap_get_keycode((layer & OVERLAY_MASK), key.row, key.col);
- action_t action;
- switch (keycode) {
- case KC_FN0 ... KC_FN31:
- {
- uint8_t layer = keymap_fn_layer(FN_INDEX(keycode));
- uint8_t key = keymap_fn_keycode(FN_INDEX(keycode));
- if (key) {
- action.code = ACTION_KEYMAP_TAP_KEY(layer, key);
- } else {
- action.code = ACTION_KEYMAP_MOMENTARY(layer);
+ case KC_LCTL:
+ if (keymap_config.swap_control_capslock) {
+ return keycode_to_action(KC_CAPSLOCK);
+ }
+ return keycode_to_action(KC_LCTL);
+ case KC_LALT:
+ if (keymap_config.swap_lalt_lgui) {
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
}
+ return keycode_to_action(KC_LGUI);
}
- return action;
+ return keycode_to_action(KC_LALT);
+ case KC_LGUI:
+ if (keymap_config.swap_lalt_lgui) {
+ return keycode_to_action(KC_LALT);
+ }
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_LGUI);
+ case KC_RALT:
+ if (keymap_config.swap_ralt_rgui) {
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_RGUI);
+ }
+ return keycode_to_action(KC_RALT);
+ case KC_RGUI:
+ if (keymap_config.swap_ralt_rgui) {
+ return keycode_to_action(KC_RALT);
+ }
+ if (keymap_config.no_gui) {
+ return keycode_to_action(ACTION_NO);
+ }
+ return keycode_to_action(KC_RGUI);
+ case KC_GRAVE:
+ if (keymap_config.swap_grave_esc) {
+ return keycode_to_action(KC_ESC);
+ }
+ return keycode_to_action(KC_GRAVE);
+ case KC_ESC:
+ if (keymap_config.swap_grave_esc) {
+ return keycode_to_action(KC_GRAVE);
+ }
+ return keycode_to_action(KC_ESC);
+ case KC_BSLASH:
+ if (keymap_config.swap_backslash_backspace) {
+ return keycode_to_action(KC_BSPACE);
+ }
+ return keycode_to_action(KC_BSLASH);
+ case KC_BSPACE:
+ if (keymap_config.swap_backslash_backspace) {
+ return keycode_to_action(KC_BSLASH);
+ }
+ return keycode_to_action(KC_BSPACE);
+#endif
default:
return keycode_to_action(keycode);
}
}
-#endif
+/* Macro */
__attribute__ ((weak))
-const prog_macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { return MACRO_NONE; }
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ return MACRO_NONE;
+}
+/* Function */
__attribute__ ((weak))
-void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {}
-
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+}
action_t action;
switch (keycode) {
case KC_A ... KC_EXSEL:
+ case KC_LCTRL ... KC_RGUI:
action.code = ACTION_KEY(keycode);
break;
- case KC_LCTRL ... KC_LGUI:
- action.code = ACTION_LMOD(keycode);
- break;
- case KC_RCTRL ... KC_RGUI:
- action.code = ACTION_RMOD(keycode);
- break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
break;
}
return action;
}
+
+
+
+#ifdef USE_LEGACY_KEYMAP
+/*
+ * Legacy keymap support
+ * Consider using new keymap API instead.
+ */
+__attribute__ ((weak))
+uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
+{
+ return keymap_get_keycode(layer, key.row, key.col);
+}
+
+
+/* Legacy keymap support */
+__attribute__ ((weak))
+action_t keymap_fn_to_action(uint8_t keycode)
+{
+ action_t action = { .code = ACTION_NO };
+ switch (keycode) {
+ case KC_FN0 ... KC_FN31:
+ {
+ uint8_t layer = keymap_fn_layer(FN_INDEX(keycode));
+ uint8_t key = keymap_fn_keycode(FN_INDEX(keycode));
+ if (key) {
+ action.code = ACTION_LAYER_TAP_KEY(layer, key);
+ } else {
+ action.code = ACTION_LAYER_MOMENTARY(layer);
+ }
+ }
+ return action;
+ default:
+ return action;
+ }
+}
+#endif