#include "keycode.h"
+/* Struct to record event and tap count */
+typedef struct {
+ keyevent_t event;
+ uint8_t tap_count;
+} keyrecord_t;
+
/* Action struct.
*
- * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
+ * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
* AVR looks like a little endian in avr-gcc.
*
* NOTE: not portable across compiler/endianness?
uint16_t code;
struct action_kind {
uint16_t param :12;
- uint16_t id :4;
+ uint8_t id :4;
} kind;
struct action_key {
- uint16_t code :8;
- uint16_t mods :4;
- uint16_t kind :4;
+ uint8_t code :8;
+ uint8_t mods :4;
+ uint8_t kind :4;
} key;
struct action_layer {
- uint16_t code :8;
- uint16_t opt :4;
- uint16_t kind :4;
+ uint8_t code :8;
+ uint8_t val :4;
+ uint8_t kind :4;
} layer;
struct action_usage {
uint16_t code :10;
- uint16_t page :2;
- uint16_t kind :4;
+ uint8_t page :2;
+ uint8_t kind :4;
} usage;
struct action_command {
- uint16_t id :8;
- uint16_t option :4;
- uint16_t kind :4;
+ uint8_t id :8;
+ uint8_t opt :4;
+ uint8_t kind :4;
} command;
struct action_function {
uint8_t id :8;
} func;
} action_t;
-/* Struct to record action and tap count */
-typedef struct {
- keyevent_t event;
- uint8_t tap_count;
-} keyrecord_t;
-/* execute action per keyevent */
+/* Execute action per keyevent */
void action_exec(keyevent_t event);
-typedef void (*action_func_t)(keyevent_t event, uint8_t opt); // TODO:no need?
-void action_call_function(keyevent_t event, uint8_t id); // TODO: action function
+/* action for key */
+action_t action_for_key(uint8_t layer, key_t key);
+
+/* user defined special function */
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
/*
* Utilities for actions.
bool sending_anykey(void);
void layer_switch(uint8_t new_layer);
bool is_tap_key(key_t key);
-
+bool waiting_buffer_has_anykey_pressed(void);
* ============
* 16bit code: action_kind(4bit) + action_parameter(12bit)
*
-Keyboard Keys
--------------
-ACT_LMODS(0000):
-0000|0000|000000|00 No action
-0000|0000| keycode Key
-0000|mods|000000|00 Left mods
-0000|mods| keycode Key & Left mods
-
-ACT_RMODS(0001):
-0001|0000|000000|00 No action
-0001|0000| keycode Key(no used)
-0001|mods|000000|00 Right mods
-0001|mods| keycode Key & Right mods
-
-ACT_LMODS_TAP(0010):
-0010|mods|000000|00 Left mods OneShot
-0010|mods|000000|01 (reserved)
-0010|mods|000000|10 (reserved)
-0010|mods|000000|11 (reserved)
-0010|mods| keycode Left mods + tap Key
-
-ACT_RMODS_TAP(0011):
-0011|mods|000000|00 Right mods OneShot
-0011|mods|000000|01 (reserved)
-0011|mods|000000|10 (reserved)
-0011|mods|000000|11 (reserved)
-0011|mods| keycode Right mods + tap Key
-
-
-Other HID Usage
----------------
-This action handles other usages than keyboard.
-ACT_USAGE(0100):
-0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
-0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
-0100|10| usage(10) (reserved)
-0100|11| usage(10) (reserved)
-
-
-Mouse Keys
-----------
-TODO: can be combined with 'Other HID Usage'? to save action kind id.
-ACT_MOUSEKEY(0110):
-0101|XXXX| keycode Mouse key
-
-
-Layer Actions
--------------
-TODO: reconsider layer methods.
-1 momemtary + tap key up: L, down: default
-1 bitwise + tap key up: xor B, down: xor B
-3 momemtary go + tap key? up: X, down:
-3 toggle(mementary back) + tap key? up: down: Y
-3 no tap up: X, down: Y
-
-ACT_LAYER_PRESSED(1000): Set layer on key pressed
-ACT_LAYER_RELEASED(1001): Set layer on key released
-ACT_LAYER_BIT(1010): On/Off layer bit
-ACT_LAYER_EXT(1011): Extentions
-
-1000|LLLL|0000 0000 set layer L when pressed
-1001|LLLL|0000 0000 set layer L when released
-1010|BBBB|0000 0000 on/off bit B when pressed/released
-1011|0000|0000 0000 set default layer when pressed
-1011|0001|0000 0000 set default layer when released
-
-1000|LLLL|1111 0000 set layer L when pressed + tap toggle
-1001|LLLL|1111 0000 set layer L when released + tap toggle
-1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle
-1011|0000|1111 0000 set default layer when pressed + tap toggle
-1011|0001|1111 0000 set default layer when released + tap toggle
-
-1000|LLLL|1111 1111 set L to default layer when pressed
-1001|LLLL|1111 1111 set L to default layer when released
-1010|BBBB|1111 1111 on/off bit B of default layer when pressed/released
-1011|0000|1111 1111 set current to default layer when pressed
-1011|0001|1111 1111 set current to default layer when released
-
-1000|LLLL| keycode set layer L when pressed + tap key
-1001|LLLL| keyocde set layer L when released + tap key
-1010|BBBB| keyocde on/off bit B when pressed/released + tap key
-1011|0000| keyocde set default layer when pressed + tap key
-1011|0001| keyocde set default layer when released + tap key
-
-
-Extensions(11XX)
-----------------
-NOTE: NOT FIXED
-
-ACT_MACRO(1100):
-1100|opt | id(8) Macro play?
-1100|1111| id(8) Macro record?
-
-ACT_COMMAND(1110):
-1110|opt | id(8) Built-in Command exec
-
-ACT_FUNCTION(1111):
-1111| address(12) Function?
-1111|opt | id(8) Function?
-
-TODO: modifier + function by tap?
- for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0]
- http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052
+ * Keyboard Keys
+ * -------------
+ * ACT_LMODS(0000):
+ * 0000|0000|000000|00 No action
+ * 0000|0000|000000|01 Transparent
+ * 0000|0000| keycode Key
+ * 0000|mods|000000|00 Left mods
+ * 0000|mods| keycode Key & Left mods
+ *
+ * ACT_RMODS(0001):
+ * 0001|0000|000000|00 No action(not used)
+ * 0001|0000|000000|01 Transparent(not used)
+ * 0001|0000| keycode Key(no used)
+ * 0001|mods|000000|00 Right mods
+ * 0001|mods| keycode Key & Right mods
+ *
+ * ACT_LMODS_TAP(0010):
+ * 0010|mods|000000|00 Left mods OneShot
+ * 0010|mods|000000|01 (reserved)
+ * 0010|mods|000000|10 (reserved)
+ * 0010|mods|000000|11 (reserved)
+ * 0010|mods| keycode Left mods + tap Key
+ *
+ * ACT_RMODS_TAP(0011):
+ * 0011|mods|000000|00 Right mods OneShot
+ * 0011|mods|000000|01 (reserved)
+ * 0011|mods|000000|10 (reserved)
+ * 0011|mods|000000|11 (reserved)
+ * 0011|mods| keycode Right mods + tap Key
+ *
+ *
+ * Other HID Usage
+ * ---------------
+ * This action handles other usages than keyboard.
+ * ACT_USAGE(0100):
+ * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
+ * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
+ * 0100|10| usage(10) (reserved)
+ * 0100|11| usage(10) (reserved)
+ *
+ *
+ * Mouse Keys
+ * ----------
+ * NOTE: can be combined with 'Other HID Usage'? to save action kind id.
+ * ACT_MOUSEKEY(0110):
+ * 0101|XXXX| keycode Mouse key
+ *
+ *
+ * Layer Actions
+ * -------------
+ * ACT_LAYER_SET(1000): Set layer
+ * 1000|LLLL|0000 0000 set current layer on press and return to default on release(momentary)
+ * 1000|LLLL|0000 0001 set current layer on press
+ * 1000|LLLL|0000 0010 set current layer on release
+ * 1000|LLLL|0000 0011 set current layer on both
+ * 1000|LLLL| keycode set current layer on hold and send key on tap
+ * 1000|LLLL|1111 0000 set current layer on hold and toggle on several taps
+ * 1000|DDDD|1111 1111 set default layer on press
+ * L: 0 means default layer
+ *
+ * ACT_LAYER_BIT(1001): Bit-op layer
+ * 1001|BBBB|0000 0000 bit-on current layer on press and bit-off on release(momentary)
+ * 1001|BBBB|0000 0001 bit-xor current layer on press
+ * 1001|BBBB|0000 0010 bit-xor current layer on release
+ * 1001|BBBB|0000 0011 bit-xor current layer on both
+ * 1001|BBBB| keycode bit-xor current layer on hold and send key on tap
+ * 1001|BBBB|1111 0000 bit-xor current layer on hold and toggle on several taps
+ * 1001|BBBB|1111 1111 bit-xor default layer on both
+ *
+ * ACT_LAYER_SWITCH: Switch
+ * 1011|LLLL|0000 0000 On on press and Off on release(momentary)
+ * 1011|LLLL|0000 0001 Invert on press
+ * 1011|LLLL|0000 0010 Invert on release
+ * 1011|LLLL|0000 0011 Invert on both
+ * 1011|LLLL| keycode Invert on hold and send key on tap
+ * 1011|LLLL|1111 0000 Invert on hold and toggle on several taps
+ * 1011|LLLL|1111 1111 (not used)
+ *
+ *
+ * Extensions(11XX)
+ * ----------------
+ * NOTE: NOT FIXED
+ *
+ * ACT_MACRO(1100):
+ * 1100|opt | id(8) Macro play?
+ * 1100|1111| id(8) Macro record?
+ *
+ * ACT_COMMAND(1110):
+ * 1110|opt | id(8) Built-in Command exec
+ *
+ * ACT_FUNCTION(1111):
+ * 1111| address(12) Function?
+ * 1111|opt | id(8) Function?
+ *
*/
enum action_kind_id {
ACT_LMODS = 0b0000,
ACT_USAGE = 0b0100,
ACT_MOUSEKEY = 0b0101,
- ACT_LAYER_PRESSED = 0b1000,
- ACT_LAYER_RELEASED = 0b1001,
- ACT_LAYER_BIT = 0b1010,
- ACT_LAYER_EXT = 0b1011,
+ ACT_LAYER_SET = 0b1000,
+ ACT_LAYER_BIT = 0b1001,
+ ACT_LAYER_SWITCH = 0b1011,
ACT_MACRO = 0b1100,
ACT_COMMAND = 0b1110,
ACT_FUNCTION = 0b1111
};
-enum acion_param {
- ONE_SHOT = 0x00,
-};
-
/* action utility */
#define ACTION_NO 0
+#define ACTION_TRANSPARENT 1
#define ACTION(kind, param) ((kind)<<12 | (param))
#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
-/* Key */
+/*
+ * Key
+ */
#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
/* Mods & key */
-#define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
-#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
-#define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
-#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
-/* Mod & key */
+#define ACTION_LMODS(mods) ACTION(ACT_LMODS, MODS4(mods)<<8 | 0x00)
+#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, MODS4(mods)<<8 | (key))
+#define ACTION_RMODS(mods) ACTION(ACT_RMODS, MODS4(mods)<<8 | 0x00)
+#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, MODS4(mods)<<8 | (key))
#define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
#define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key))
#define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
#define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key))
-
-/* Mods + Tap key */
+/* Tap key */
+enum mods_codes {
+ MODS_ONESHOT = 0x00,
+};
#define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
-#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)
+#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
-#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)
-/* Mod + Tap key */
+#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
-#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT)
+#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
-#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT)
+#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
-// TODO: contemplate about layer action
-/* Switch current layer */
-#define ACTION_LAYER_SET(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
-#define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
-#define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00)
-#define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0x00)
-#define ACTION_LAYER_SET_DEFAULT ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
-#define ACTION_LAYER_RETURN_DEFAULT ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
-#define ACTION_LAYER_SET_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
-#define ACTION_LAYER_SET_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
-/* Switch default layer */
-#define ACTION_LAYER_DEFAULT_SET(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
-#define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
-#define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF)
-#define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF)
-#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF)
-#define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF)
-/* Layer switch with tap key */
-#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key))
-#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
-#define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key))
-/* Layer switch with tap toggle */
-#define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0)
-#define ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xF0)
-#define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0)
-#define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0)
-/* HID Usage */
-#define ACTION_USAGE_PAGE_SYSTEM 0
-#define ACTION_USAGE_PAGE_CONSUMER 1
-#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_SYSTEM<<10 | (id))
-#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_CONSUMER<<10 | (id))
+/*
+ * Layer switching
+ */
+enum layer_codes {
+ LAYER_MOMENTARY = 0,
+ LAYER_ON_PRESS = 1,
+ LAYER_ON_RELEASE = 2,
+ LAYER_ON_BOTH =3,
+ LAYER_TAP_TOGGLE = 0xF0,
+ LAYER_SET_DEFAULT_ON_PRESS = 0xFD,
+ LAYER_SET_DEFAULT_ON_RELEASE = 0xFE,
+ LAYER_SET_DEFAULT_ON_BOTH = 0xFF
+};
+/*
+ * Default layer
+ */
+/* set default layer */
+#define ACTION_LAYER_SET_DEFAULT(layer) ACTION_LAYER_SET_DEFAULT_R(layer)
+#define ACTION_LAYER_SET_DEFAULT_P(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_SET_DEFAULT_ON_PRESS)
+#define ACTION_LAYER_SET_DEFAULT_R(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_SET_DEFAULT_ON_RELEASE)
+#define ACTION_LAYER_SET_DEFAULT_B(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_SET_DEFAULT_ON_BOTH)
+/* bit-xor default layer */
+#define ACTION_LAYER_BIT_DEFAULT(bits) ACTION_LAYER_BIT_DEFAULT_R(bits)
+#define ACTION_LAYER_BIT_DEFAULT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_SET_DEFAULT_ON_PRESS)
+#define ACTION_LAYER_BIT_DEFAULT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_SET_DEFAULT_ON_RELEASE)
+#define ACTION_LAYER_BIT_DEFAULT_B(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_SET_DEFAULT_ON_BOTH)
+/*
+ * Current layer: Return to default layer
+ */
+#define ACTION_LAYER_DEFAULT ACTION_LAYER_DEFAULT_R
+#define ACTION_LAYER_DEFAULT_P ACTION_LAYER_SET_P(0)
+#define ACTION_LAYER_DEFAULT_R ACTION_LAYER_SET_R(0)
+#define ACTION_LAYER_DEFAULT_B ACTION_LAYER_SET_B(0)
+/*
+ * Current layer: Set
+ */
+#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_P(layer)
+#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_MOMENTARY)
+#define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer)
+#define ACTION_LAYER_SET_P(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_ON_PRESS)
+#define ACTION_LAYER_SET_R(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_ON_RELEASE)
+#define ACTION_LAYER_SET_B(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_ON_BOTH)
+#define ACTION_LAYER_SET_TAP_TOGGLE(layer) ACTION(ACT_LAYER_SET, (layer)<<8 | LAYER_TAP_TOGGLE)
+#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_SET, (layer)<<8 | (key))
+/*
+ * Current layer: Bit-op
+ */
+#define ACTION_LAYER_BIT(bits) ACTION_LAYER_BIT_MOMENTARY(bits)
+#define ACTION_LAYER_BIT_MOMENTARY(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_MOMENTARY)
+#define ACTION_LAYER_BIT_TOGGLE(bits) ACTION_LAYER_BIT_R(bits)
+#define ACTION_LAYER_BIT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_PRESS)
+#define ACTION_LAYER_BIT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_RELEASE)
+#define ACTION_LAYER_BIT_B(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_BOTH)
+#define ACTION_LAYER_BIT_TAP_TOGGLE(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_TAP_TOGGLE)
+#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
+/*
+ * Layer SWITCH
+ */
+/* momentary */
+#define ACTION_LAYER_SWITCH(layer) ACTION_LAYER_SWITCH_MOMENTARY(layer)
+#define ACTION_LAYER_SWITCH_MOMENTARY(layer) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | LAYER_MOMENTARY)
+#define ACTION_LAYER_SWITCH_TOGGLE(layer) ACTION_LAYER_SWITCH_R(layer)
+#define ACTION_LAYER_SWITCH_P(layer) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | LAYER_ON_PRESS)
+#define ACTION_LAYER_SWITCH_R(layer) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | LAYER_ON_RELEASE)
+#define ACTION_LAYER_SWITCH_B(layer) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | LAYER_ON_BOTH)
+#define ACTION_LAYER_SWITCH_TAP_TOGGLE(layer) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | LAYER_TAP_TOGGLE)
+#define ACTION_LAYER_SWITCH_TAP_KEY(layer, key) ACTION(ACT_LAYER_SWITCH, (layer)<<8 | (key))
+
+
+/*
+ * HID Usage
+ */
+enum usage_pages {
+ PAGE_SYSTEM,
+ PAGE_CONSUMER
+};
+#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
+#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
/* Mousekey */
#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
/* Function */
+enum function_opts {
+ FUNC_TAP = 0x8, /* indciates function is tappable */
+};
#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
+#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | id)
#endif /* ACTION_H */