/* Copyright (C) 2014 by Jacob Alexander
*
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
+ * This file is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
*
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
+ * This file is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
+ * You should have received a copy of the GNU General Public License
+ * along with this file. If not, see <http://www.gnu.org/licenses/>.
*/
// ----- Includes -----
#include <led.h>
#include <print.h>
#include <scan_loop.h>
-#include <output_com.h>
// Keymaps
#include "usb_hid.h"
-#include <defaultMap.h>
+#include <generatedKeymap.h> // Generated using kll at compile time, in build directory
// Local Includes
#include "macro.h"
// ----- Function Declarations -----
-void cliFunc_capList ( char* args );
-void cliFunc_capSelect ( char* args );
-void cliFunc_lookComb ( char* args );
-void cliFunc_lookDefault( char* args );
-void cliFunc_lookPartial( char* args );
-void cliFunc_macroDebug ( char* args );
+void cliFunc_capList ( char* args );
+void cliFunc_capSelect ( char* args );
+void cliFunc_keyHold ( char* args );
+void cliFunc_keyPress ( char* args );
+void cliFunc_keyRelease( char* args );
+void cliFunc_layerList ( char* args );
+void cliFunc_layerState( char* args );
+void cliFunc_macroDebug( char* args );
+void cliFunc_macroList ( char* args );
+void cliFunc_macroProc ( char* args );
+void cliFunc_macroShow ( char* args );
+void cliFunc_macroStep ( char* args );
+
+
+
+// ----- Enums -----
+
+// Bit positions are important, passes (correct key) always trump incorrect key votes
+typedef enum TriggerMacroVote {
+ TriggerMacroVote_Release = 0x10, // Correct key
+ TriggerMacroVote_PassRelease = 0x18, // Correct key (both pass and release)
+ TriggerMacroVote_Pass = 0x8, // Correct key
+ TriggerMacroVote_DoNothingRelease = 0x4, // Incorrect key
+ TriggerMacroVote_DoNothing = 0x2, // Incorrect key
+ TriggerMacroVote_Fail = 0x1, // Incorrect key
+ TriggerMacroVote_Invalid = 0x0, // Invalid state
+} TriggerMacroVote;
+
+typedef enum TriggerMacroEval {
+ TriggerMacroEval_DoNothing,
+ TriggerMacroEval_DoResult,
+ TriggerMacroEval_DoResultAndRemove,
+ TriggerMacroEval_Remove,
+} TriggerMacroEval;
+
+typedef enum ResultMacroEval {
+ ResultMacroEval_DoNothing,
+ ResultMacroEval_Remove,
+} ResultMacroEval;
// ----- Variables -----
-// Output Module command dictionary
-char* macroCLIDictName = "Macro Module Commands";
-CLIDictItem macroCLIDict[] = {
+// Macro Module command dictionary
+const char macroCLIDictName[] = "Macro Module Commands";
+const CLIDictItem macroCLIDict[] = {
{ "capList", "Prints an indexed list of all non USB keycode capabilities.", cliFunc_capList },
- { "capSelect", "Triggers the specified capability. U10 - USB Code 0x0A. K11 - Keyboard Capability 0x0B. S10 - Scancode 0x0A", cliFunc_capSelect },
- { "lookComb", "Do a lookup on the Combined map. S10 - Scancode 0x0A. U10 - USB Code 0x0A.", cliFunc_lookComb },
- { "lookDefault", "Do a lookup on the Default map. S10 - Scancode 0x0A.", cliFunc_lookDefault },
- { "lookPartial", "Do a lookup on the layered Partial maps. S10 - Scancode 0x0A. U10 - USB Code 0x0A.", cliFunc_lookPartial },
+ { "capSelect", "Triggers the specified capabilities. First two args are state and stateType." NL "\t\t\033[35mK11\033[0m Keyboard Capability 0x0B", cliFunc_capSelect },
+ { "keyHold", "Send key-hold events to the macro module. Duplicates have undefined behaviour." NL "\t\t\033[35mS10\033[0m Scancode 0x0A", cliFunc_keyHold },
+ { "keyPress", "Send key-press events to the macro module. Duplicates have undefined behaviour." NL "\t\t\033[35mS10\033[0m Scancode 0x0A", cliFunc_keyPress },
+ { "keyRelease", "Send key-release event to macro module. Duplicates have undefined behaviour." NL "\t\t\033[35mS10\033[0m Scancode 0x0A", cliFunc_keyRelease },
+ { "layerList", "List available layers.", cliFunc_layerList },
+ { "layerState", "Modify specified indexed layer state <layer> <state byte>." NL "\t\t\033[35mL2\033[0m Indexed Layer 0x02" NL "\t\t0 Off, 1 Shift, 2 Latch, 4 Lock States", cliFunc_layerState },
{ "macroDebug", "Disables/Enables sending USB keycodes to the Output Module and prints U/K codes.", cliFunc_macroDebug },
+ { "macroList", "List the defined trigger and result macros.", cliFunc_macroList },
+ { "macroProc", "Pause/Resume macro processing.", cliFunc_macroProc },
+ { "macroShow", "Show the macro corresponding to the given index." NL "\t\t\033[35mT16\033[0m Indexed Trigger Macro 0x10, \033[35mR12\033[0m Indexed Result Macro 0x0C", cliFunc_macroShow },
+ { "macroStep", "Do N macro processing steps. Defaults to 1.", cliFunc_macroStep },
{ 0, 0, 0 } // Null entry for dictionary end
};
// Macro debug flag - If set, clears the USB Buffers after signalling processing completion
uint8_t macroDebugMode = 0;
+// Macro pause flag - If set, the macro module pauses processing, unless unset, or the step counter is non-zero
+uint8_t macroPauseMode = 0;
+// Macro step counter - If non-zero, the step counter counts down every time the macro module does one processing loop
+uint16_t macroStepCounter = 0;
-// ----- Functions -----
-inline void Macro_bufferAdd( uint8_t byte )
+// Key Trigger List Buffer
+TriggerGuide macroTriggerListBuffer[ MaxScanCode ];
+uint8_t macroTriggerListBufferSize = 0;
+
+// Pending Trigger Macro Index List
+// * Any trigger macros that need processing from a previous macro processing loop
+// TODO, figure out a good way to scale this array size without wasting too much memory, but not rejecting macros
+// Possibly could be calculated by the KLL compiler
+// XXX It may be possible to calculate the worst case using the KLL compiler
+uint16_t macroTriggerMacroPendingList[ TriggerMacroNum ] = { 0 };
+uint16_t macroTriggerMacroPendingListSize = 0;
+
+// Layer Index Stack
+// * When modifying layer state and the state is non-0x0, the stack must be adjusted
+uint16_t macroLayerIndexStack[ LayerNum + 1 ] = { 0 };
+uint16_t macroLayerIndexStackSize = 0;
+
+// Pending Result Macro Index List
+// * Any result macro that needs processing from a previous macro processing loop
+uint16_t macroResultMacroPendingList[ ResultMacroNum ] = { 0 };
+uint16_t macroResultMacroPendingListSize = 0;
+
+
+
+// ----- Capabilities -----
+
+// Sets the given layer with the specified layerState
+void Macro_layerState( uint8_t state, uint8_t stateType, uint16_t layer, uint8_t layerState )
{
- // Make sure we haven't overflowed the key buffer
- // Default function for adding keys to the KeyIndex_Buffer, does a DefaultMap_Lookup
- if ( KeyIndex_BufferUsed < KEYBOARD_BUFFER )
+ // Is layer in the LayerIndexStack?
+ uint8_t inLayerIndexStack = 0;
+ uint16_t stackItem = 0;
+ while ( stackItem < macroLayerIndexStackSize )
{
- KeyIndex_Buffer[KeyIndex_BufferUsed++] = DefaultMap_Lookup[byte];
+ // Flag if layer is already in the LayerIndexStack
+ if ( macroLayerIndexStack[ stackItem ] == layer )
+ {
+ inLayerIndexStack = 1;
+ break;
+ }
+
+ // Increment to next item
+ stackItem++;
+ }
+
+ // Toggle Layer State Byte
+ if ( LayerState[ layer ] & layerState )
+ {
+ // Unset
+ LayerState[ layer ] &= ~layerState;
+ }
+ else
+ {
+ // Set
+ LayerState[ layer ] |= layerState;
+ }
+
+ // If the layer was not in the LayerIndexStack add it
+ if ( !inLayerIndexStack )
+ {
+ macroLayerIndexStack[ macroLayerIndexStackSize++ ] = layer;
+ }
+
+ // If the layer is in the LayerIndexStack and the state is 0x00, remove
+ if ( LayerState[ layer ] == 0x00 && inLayerIndexStack )
+ {
+ // Remove the layer from the LayerIndexStack
+ // Using the already positioned stackItem variable from the loop above
+ while ( stackItem < macroLayerIndexStackSize )
+ {
+ macroLayerIndexStack[ stackItem ] = macroLayerIndexStack[ stackItem + 1 ];
+ stackItem++;
+ }
+
+ // Reduce LayerIndexStack size
+ macroLayerIndexStackSize--;
}
}
-inline void Macro_finishWithUSBBuffer( uint8_t sentKeys )
+// Modifies the specified Layer control byte
+// Argument #1: Layer Index -> uint16_t
+// Argument #2: Layer State -> uint8_t
+void Macro_layerState_capability( uint8_t state, uint8_t stateType, uint8_t *args )
{
+ // Display capability name
+ if ( stateType == 0xFF && state == 0xFF )
+ {
+ print("Macro_layerState(layerIndex,layerState)");
+ return;
+ }
+
+ // Only use capability on press or release
+ // TODO Analog
+ // XXX This may cause issues, might be better to implement state table here to decide -HaaTa
+ if ( stateType == 0x00 && state == 0x02 ) // Hold condition
+ return;
+
+ // Get layer index from arguments
+ // Cast pointer to uint8_t to uint16_t then access that memory location
+ uint16_t layer = *(uint16_t*)(&args[0]);
+
+ // Get layer toggle byte
+ uint8_t layerState = args[ sizeof(uint16_t) ];
+
+ Macro_layerState( state, stateType, layer, layerState );
}
-inline void Macro_process()
+
+// Latches given layer
+// Argument #1: Layer Index -> uint16_t
+void Macro_layerLatch_capability( uint8_t state, uint8_t stateType, uint8_t *args )
{
- // Only do one round of macro processing between Output Module timer sends
- if ( USBKeys_Sent != 0 )
+ // Display capability name
+ if ( stateType == 0xFF && state == 0xFF )
+ {
+ print("Macro_layerLatch(layerIndex)");
+ return;
+ }
+
+ // Only use capability on press
+ // TODO Analog
+ // XXX To make sense, this code be on press or release. Or it could even be a sticky shift (why? dunno) -HaaTa
+ if ( stateType == 0x00 && state != 0x01 ) // All normal key conditions except press
return;
- // Loop through input buffer
- for ( uint8_t index = 0; index < KeyIndex_BufferUsed; index++ )
+ // Get layer index from arguments
+ // Cast pointer to uint8_t to uint16_t then access that memory location
+ uint16_t layer = *(uint16_t*)(&args[0]);
+
+ Macro_layerState( state, stateType, layer, 0x02 );
+}
+
+
+// Locks given layer
+// Argument #1: Layer Index -> uint16_t
+void Macro_layerLock_capability( uint8_t state, uint8_t stateType, uint8_t *args )
+{
+ // Display capability name
+ if ( stateType == 0xFF && state == 0xFF )
{
- // Get the keycode from the buffer
- uint8_t key = KeyIndex_Buffer[index];
+ print("Macro_layerLock(layerIndex)");
+ return;
+ }
+
+ // Only use capability on press
+ // TODO Analog
+ // XXX Could also be on release, but that's sorta dumb -HaaTa
+ if ( stateType == 0x00 && state != 0x01 ) // All normal key conditions except press
+ return;
+
+ // Get layer index from arguments
+ // Cast pointer to uint8_t to uint16_t then access that memory location
+ uint16_t layer = *(uint16_t*)(&args[0]);
+
+ Macro_layerState( state, stateType, layer, 0x04 );
+}
+
- // Set the modifier bit if this key is a modifier
- if ( key & KEY_LCTRL ) // AND with 0xE0
+// Shifts given layer
+// Argument #1: Layer Index -> uint16_t
+void Macro_layerShift_capability( uint8_t state, uint8_t stateType, uint8_t *args )
+{
+ // Display capability name
+ if ( stateType == 0xFF && state == 0xFF )
+ {
+ print("Macro_layerShift(layerIndex)");
+ return;
+ }
+
+ // Only use capability on press or release
+ // TODO Analog
+ if ( stateType == 0x00 && ( state == 0x00 || state == 0x02 ) ) // Only pass press or release conditions
+ return;
+
+ // Get layer index from arguments
+ // Cast pointer to uint8_t to uint16_t then access that memory location
+ uint16_t layer = *(uint16_t*)(&args[0]);
+
+ Macro_layerState( state, stateType, layer, 0x01 );
+}
+
+
+
+// ----- Functions -----
+
+// Looks up the trigger list for the given scan code (from the active layer)
+// NOTE: Calling function must handle the NULL pointer case
+nat_ptr_t *Macro_layerLookup( uint8_t scanCode )
+{
+ // If no trigger macro is defined at the given layer, fallthrough to the next layer
+ for ( uint16_t layerIndex = 0; layerIndex < macroLayerIndexStackSize; layerIndex++ )
+ {
+ // Lookup Layer
+ const Layer *layer = &LayerIndex[ macroLayerIndexStack[ layerIndex ] ];
+
+ // Check if latch has been pressed for this layer
+ // XXX Regardless of whether a key is found, the latch is removed on first lookup
+ uint8_t latch = LayerState[ layerIndex ] & 0x02;
+ if ( latch )
{
- USBKeys_Modifiers |= 1 << (key ^ KEY_LCTRL); // Left shift 1 by key XOR 0xE0
+ LayerState[ layerIndex ] &= ~0x02;
+ }
- // Modifier processed, move on to the next key
- continue;
+ // Only use layer, if state is valid
+ // XOR each of the state bits
+ // If only two are enabled, do not use this state
+ if ( (LayerState[ macroLayerIndexStack[ layerIndex ] ] & 0x01) ^ (latch>>1) ^ ((LayerState[ macroLayerIndexStack[ layerIndex ] ] & 0x04)>>2) )
+ {
+ // Lookup layer
+ nat_ptr_t **map = (nat_ptr_t**)layer->triggerMap;
+
+ // Determine if layer has key defined
+ // Make sure scanCode is between layer first and last scancodes
+ if ( map != 0
+ && scanCode <= layer->last
+ && scanCode >= layer->first
+ && *map[ scanCode - layer->first ] != 0 )
+ {
+ return map[ scanCode - layer->first ];
+ }
}
+ }
+
+ // Do lookup on default layer
+ nat_ptr_t **map = (nat_ptr_t**)LayerIndex[0].triggerMap;
+
+ // Lookup default layer
+ const Layer *layer = &LayerIndex[0];
+
+ // Make sure scanCode is between layer first and last scancodes
+ if ( map != 0
+ && scanCode <= layer->last
+ && scanCode >= layer->first
+ && *map[ scanCode - layer->first ] != 0 )
+ {
+ return map[ scanCode - layer->first ];
+ }
+
+ // Otherwise no defined Trigger Macro
+ erro_msg("Scan Code has no defined Trigger Macro: ");
+ printHex( scanCode );
+ return 0;
+}
+
- // Too many keys
- if ( USBKeys_Sent >= USBKeys_MaxSize )
+// Update the scancode key state
+// States:
+// * 0x00 - Off
+// * 0x01 - Pressed
+// * 0x02 - Held
+// * 0x03 - Released
+// * 0x04 - Unpressed (this is currently ignored)
+inline void Macro_keyState( uint8_t scanCode, uint8_t state )
+{
+ // Only add to macro trigger list if one of three states
+ switch ( state )
+ {
+ case 0x01: // Pressed
+ case 0x02: // Held
+ case 0x03: // Released
+ macroTriggerListBuffer[ macroTriggerListBufferSize ].scanCode = scanCode;
+ macroTriggerListBuffer[ macroTriggerListBufferSize ].state = state;
+ macroTriggerListBuffer[ macroTriggerListBufferSize ].type = 0x00; // Normal key
+ macroTriggerListBufferSize++;
+ break;
+ }
+}
+
+
+// Update the scancode analog state
+// States:
+// * 0x00 - Off
+// * 0x01 - Released
+// * 0x02-0xFF - Analog value (low to high)
+inline void Macro_analogState( uint8_t scanCode, uint8_t state )
+{
+ // Only add to macro trigger list if non-off
+ if ( state != 0x00 )
+ {
+ macroTriggerListBuffer[ macroTriggerListBufferSize ].scanCode = scanCode;
+ macroTriggerListBuffer[ macroTriggerListBufferSize ].state = state;
+ macroTriggerListBuffer[ macroTriggerListBufferSize ].type = 0x02; // Analog key
+ macroTriggerListBufferSize++;
+ }
+}
+
+
+// Update led state
+// States:
+// * 0x00 - Off
+// * 0x01 - On
+inline void Macro_ledState( uint8_t ledCode, uint8_t state )
+{
+ // Only add to macro trigger list if non-off
+ if ( state != 0x00 )
+ {
+ macroTriggerListBuffer[ macroTriggerListBufferSize ].scanCode = ledCode;
+ macroTriggerListBuffer[ macroTriggerListBufferSize ].state = state;
+ macroTriggerListBuffer[ macroTriggerListBufferSize ].type = 0x01; // LED key
+ macroTriggerListBufferSize++;
+ }
+}
+
+
+// Append result macro to pending list, checking for duplicates
+// Do nothing if duplicate
+inline void Macro_appendResultMacroToPendingList( TriggerMacro *triggerMacro )
+{
+ // Lookup result macro index
+ var_uint_t resultMacroIndex = triggerMacro->result;
+
+ // Iterate through result macro pending list, making sure this macro hasn't been added yet
+ for ( var_uint_t macro = 0; macro < macroResultMacroPendingListSize; macro++ )
+ {
+ // If duplicate found, do nothing
+ if ( macroResultMacroPendingList[ macro ] == resultMacroIndex )
+ return;
+ }
+
+ // No duplicates found, add to pending list
+ macroResultMacroPendingList[ macroResultMacroPendingListSize++ ] = resultMacroIndex;
+
+ // Lookup scanCode of the last key in the last combo
+ var_uint_t pos = 0;
+ for ( uint8_t comboLength = triggerMacro->guide[0]; comboLength > 0; )
+ {
+ pos += TriggerGuideSize * comboLength + 1;
+ comboLength = triggerMacro->guide[ pos ];
+ }
+
+ uint8_t scanCode = ((TriggerGuide*)&triggerMacro->guide[ pos - TriggerGuideSize ])->scanCode;
+
+ // Lookup scanCode in buffer list for the current state and stateType
+ for ( uint8_t keyIndex = 0; keyIndex < macroTriggerListBufferSize; keyIndex++ )
+ {
+ if ( macroTriggerListBuffer[ keyIndex ].scanCode == scanCode )
{
- warn_msg("USB Key limit reached");
- errorLED( 1 );
- break;
+ ResultMacroList[ resultMacroIndex ].state = macroTriggerListBuffer[ keyIndex ].state;
+ ResultMacroList[ resultMacroIndex ].stateType = macroTriggerListBuffer[ keyIndex ].type;
+ }
+ }
+
+ // Reset the macro position
+ ResultMacroList[ resultMacroIndex ].pos = 0;
+}
+
+
+// Determine if long ResultMacro (more than 1 seqence element)
+inline uint8_t Macro_isLongResultMacro( ResultMacro *macro )
+{
+ // Check the second sequence combo length
+ // If non-zero return non-zero (long sequence)
+ // 0 otherwise (short sequence)
+ var_uint_t position = 1;
+ for ( var_uint_t result = 0; result < macro->guide[0]; result++ )
+ position += ResultGuideSize( (ResultGuide*)¯o->guide[ position ] );
+ return macro->guide[ position ];
+}
+
+
+// Determine if long TriggerMacro (more than 1 sequence element)
+inline uint8_t Macro_isLongTriggerMacro( TriggerMacro *macro )
+{
+ // Check the second sequence combo length
+ // If non-zero return non-zero (long sequence)
+ // 0 otherwise (short sequence)
+ return macro->guide[ macro->guide[0] * TriggerGuideSize + 1 ];
+}
+
+
+// Votes on the given key vs. guide, short macros
+inline TriggerMacroVote Macro_evalShortTriggerMacroVote( TriggerGuide *key, TriggerGuide *guide )
+{
+ // Depending on key type
+ switch ( guide->type )
+ {
+ // Normal State Type
+ case 0x00:
+ // For short TriggerMacros completely ignore incorrect keys
+ if ( guide->scanCode == key->scanCode )
+ {
+ switch ( key->state )
+ {
+ // Correct key, pressed, possible passing
+ case 0x01:
+ return TriggerMacroVote_Pass;
+
+ // Correct key, held, possible passing or release
+ case 0x02:
+ return TriggerMacroVote_PassRelease;
+
+ // Correct key, released, possible release
+ case 0x03:
+ return TriggerMacroVote_Release;
+ }
}
- // Allow ignoring keys with 0's
- if ( key != 0 )
+ return TriggerMacroVote_DoNothing;
+
+ // LED State Type
+ case 0x01:
+ erro_print("LED State Type - Not implemented...");
+ break;
+
+ // Analog State Type
+ case 0x02:
+ erro_print("Analog State Type - Not implemented...");
+ break;
+
+ // Invalid State Type
+ default:
+ erro_print("Invalid State Type. This is a bug.");
+ break;
+ }
+
+ // XXX Shouldn't reach here
+ return TriggerMacroVote_Invalid;
+}
+
+
+// Votes on the given key vs. guide, long macros
+// A long macro is defined as a guide with more than 1 combo
+inline TriggerMacroVote Macro_evalLongTriggerMacroVote( TriggerGuide *key, TriggerGuide *guide )
+{
+ // Depending on key type
+ switch ( guide->type )
+ {
+ // Normal State Type
+ case 0x00:
+ // Depending on the state of the buffered key, make voting decision
+ // Incorrect key
+ if ( guide->scanCode != key->scanCode )
{
- USBKeys_Array[USBKeys_Sent++] = key;
+ switch ( key->state )
+ {
+ // Wrong key, pressed, fail
+ case 0x01:
+ return TriggerMacroVote_Fail;
+
+ // Wrong key, held, do not pass (no effect)
+ case 0x02:
+ return TriggerMacroVote_DoNothing;
+
+ // Wrong key released, fail out if pos == 0
+ case 0x03:
+ return TriggerMacroVote_DoNothing | TriggerMacroVote_DoNothingRelease;
+ }
}
+
+ // Correct key
else
{
- // Key was not mapped
- erro_msg( "Key not mapped... - " );
- printHex( key );
- errorLED( 1 );
+ switch ( key->state )
+ {
+ // Correct key, pressed, possible passing
+ case 0x01:
+ return TriggerMacroVote_Pass;
+
+ // Correct key, held, possible passing or release
+ case 0x02:
+ return TriggerMacroVote_PassRelease;
+
+ // Correct key, released, possible release
+ case 0x03:
+ return TriggerMacroVote_Release;
+ }
+ }
+
+ break;
+
+ // LED State Type
+ case 0x01:
+ erro_print("LED State Type - Not implemented...");
+ break;
+
+ // Analog State Type
+ case 0x02:
+ erro_print("Analog State Type - Not implemented...");
+ break;
+
+ // Invalid State Type
+ default:
+ erro_print("Invalid State Type. This is a bug.");
+ break;
+ }
+
+ // XXX Shouldn't reach here
+ return TriggerMacroVote_Invalid;
+}
+
+
+// Evaluate/Update TriggerMacro
+inline TriggerMacroEval Macro_evalTriggerMacro( var_uint_t triggerMacroIndex )
+{
+ // Lookup TriggerMacro
+ TriggerMacro *macro = &TriggerMacroList[ triggerMacroIndex ];
+
+ // Check if macro has finished and should be incremented sequence elements
+ if ( macro->state == TriggerMacro_Release )
+ {
+ macro->state = TriggerMacro_Waiting;
+ macro->pos = macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1;
+ }
+
+ // Current Macro position
+ var_uint_t pos = macro->pos;
+
+ // Length of the combo being processed
+ uint8_t comboLength = macro->guide[ pos ] * TriggerGuideSize;
+
+ // If no combo items are left, remove the TriggerMacro from the pending list
+ if ( comboLength == 0 )
+ {
+ return TriggerMacroEval_Remove;
+ }
+
+ // Check if this is a long Trigger Macro
+ uint8_t longMacro = Macro_isLongTriggerMacro( macro );
+
+ // Iterate through the items in the combo, voting the on the key state
+ // If any of the pressed keys do not match, fail the macro
+ //
+ // The macro is waiting for input when in the TriggerMacro_Waiting state
+ // Once all keys have been pressed/held (only those keys), entered TriggerMacro_Press state (passing)
+ // Transition to the next combo (if it exists) when a single key is released (TriggerMacro_Release state)
+ // On scan after position increment, change to TriggerMacro_Waiting state
+ // TODO Add support for system LED states (NumLock, CapsLock, etc.)
+ // TODO Add support for analog key states
+ // TODO Add support for 0x00 Key state (not pressing a key, not all that useful in general)
+ // TODO Add support for Press/Hold/Release differentiation when evaluating (not sure if useful)
+ TriggerMacroVote overallVote = TriggerMacroVote_Invalid;
+ for ( uint8_t comboItem = pos + 1; comboItem < pos + comboLength + 1; comboItem += TriggerGuideSize )
+ {
+ // Assign TriggerGuide element (key type, state and scancode)
+ TriggerGuide *guide = (TriggerGuide*)(¯o->guide[ comboItem ]);
+
+ TriggerMacroVote vote = TriggerMacroVote_Invalid;
+ // Iterate through the key buffer, comparing to each key in the combo
+ for ( uint8_t key = 0; key < macroTriggerListBufferSize; key++ )
+ {
+ // Lookup key information
+ TriggerGuide *keyInfo = ¯oTriggerListBuffer[ key ];
+
+ // If vote is a pass (>= 0x08, no more keys in the combo need to be looked at)
+ // Also mask all of the non-passing votes
+ vote |= longMacro
+ ? Macro_evalLongTriggerMacroVote( keyInfo, guide )
+ : Macro_evalShortTriggerMacroVote( keyInfo, guide );
+ if ( vote >= TriggerMacroVote_Pass )
+ {
+ vote &= TriggerMacroVote_Release | TriggerMacroVote_PassRelease | TriggerMacroVote_Pass;
+ break;
+ }
+ }
+
+ // If no pass vote was found after scanning all of the keys
+ // Fail the combo, if this is a short macro (long macros already will have a fail vote)
+ if ( !longMacro && vote < TriggerMacroVote_Pass )
+ vote |= TriggerMacroVote_Fail;
+
+ // After voting, append to overall vote
+ overallVote |= vote;
+ }
+
+ // If no pass vote was found after scanning the entire combo
+ // And this is the first position in the combo, just remove it (nothing important happened)
+ if ( longMacro && overallVote & TriggerMacroVote_DoNothingRelease && pos == 0 )
+ overallVote |= TriggerMacroVote_Fail;
+
+ // Decide new state of macro after voting
+ // Fail macro, remove from pending list
+ if ( overallVote & TriggerMacroVote_Fail )
+ {
+ return TriggerMacroEval_Remove;
+ }
+ // Do nothing, incorrect key is being held or released
+ else if ( overallVote & TriggerMacroVote_DoNothing && longMacro )
+ {
+ // Just doing nothing :)
+ }
+ // If ready for transition and in Press state, set to Waiting and increment combo position
+ // Position is incremented (and possibly remove the macro from the pending list) on the next iteration
+ else if ( overallVote & TriggerMacroVote_Release && macro->state == TriggerMacro_Press )
+ {
+ macro->state = TriggerMacro_Release;
+
+ // If this is the last combo in the sequence, remove from the pending list
+ if ( macro->guide[ macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1 ] == 0 )
+ return TriggerMacroEval_DoResultAndRemove;
+ }
+ // If passing and in Waiting state, set macro state to Press
+ else if ( overallVote & TriggerMacroVote_Pass
+ && ( macro->state == TriggerMacro_Waiting || macro->state == TriggerMacro_Press ) )
+ {
+ macro->state = TriggerMacro_Press;
+
+ // If in press state, and this is the final combo, send request for ResultMacro
+ // Check to see if the result macro only has a single element
+ // If this result macro has more than 1 key, only send once
+ // TODO Add option to have long macro repeat rate
+ if ( macro->guide[ pos + comboLength + 1 ] == 0 )
+ {
+ // Long result macro (more than 1 combo)
+ if ( Macro_isLongResultMacro( &ResultMacroList[ macro->result ] ) )
+ {
+ // Only ever trigger result once, on press
+ if ( overallVote == TriggerMacroVote_Pass )
+ {
+ return TriggerMacroEval_DoResultAndRemove;
+ }
+ }
+ // Short result macro
+ else
+ {
+ // Only trigger result once, on press, if long trigger (more than 1 combo)
+ if ( Macro_isLongTriggerMacro( macro ) )
+ {
+ return TriggerMacroEval_DoResultAndRemove;
+ }
+ // Otherwise, trigger result continuously
+ else
+ {
+ return TriggerMacroEval_DoResult;
+ }
+ }
}
}
+ // Otherwise, just remove the macro on key release
+ // One more result has to be called to indicate to the ResultMacro that the key transitioned to the release state
+ else if ( overallVote & TriggerMacroVote_Release )
+ {
+ return TriggerMacroEval_DoResultAndRemove;
+ }
+
+ // If this is a short macro, just remove it
+ // The state can be rebuilt on the next iteration
+ if ( !longMacro )
+ return TriggerMacroEval_Remove;
+
+ return TriggerMacroEval_DoNothing;
+}
+
+
+// Evaluate/Update ResultMacro
+inline ResultMacroEval Macro_evalResultMacro( var_uint_t resultMacroIndex )
+{
+ // Lookup ResultMacro
+ ResultMacro *macro = &ResultMacroList[ resultMacroIndex ];
+
+ // Current Macro position
+ var_uint_t pos = macro->pos;
+
+ // Length of combo being processed
+ uint8_t comboLength = macro->guide[ pos ];
+
+ // Function Counter, used to keep track of the combo items processed
+ var_uint_t funcCount = 0;
+
+ // Combo Item Position within the guide
+ var_uint_t comboItem = pos + 1;
+
+ // Iterate through the Result Combo
+ while ( funcCount < comboLength )
+ {
+ // Assign TriggerGuide element (key type, state and scancode)
+ ResultGuide *guide = (ResultGuide*)(¯o->guide[ comboItem ]);
+
+ // Do lookup on capability function
+ void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ guide->index ].func);
+
+ // Call capability
+ capability( macro->state, macro->stateType, &guide->args );
+
+ // Increment counters
+ funcCount++;
+ comboItem += ResultGuideSize( (ResultGuide*)(¯o->guide[ comboItem ]) );
+ }
+
+ // Move to next item in the sequence
+ macro->pos = comboItem;
+
+ // If the ResultMacro is finished, remove
+ if ( macro->guide[ comboItem ] == 0 )
+ {
+ macro->pos = 0;
+ return ResultMacroEval_Remove;
+ }
+
+ // Otherwise leave the macro in the list
+ return ResultMacroEval_DoNothing;
+}
+
+
+// Update pending trigger list
+inline void Macro_updateTriggerMacroPendingList()
+{
+ // Iterate over the macroTriggerListBuffer to add any new Trigger Macros to the pending list
+ for ( uint8_t key = 0; key < macroTriggerListBufferSize; key++ )
+ {
+ // TODO LED States
+ // TODO Analog Switches
+ // Only add TriggerMacro to pending list if key was pressed (not held, released or off)
+ if ( macroTriggerListBuffer[ key ].state == 0x00 && macroTriggerListBuffer[ key ].state != 0x01 )
+ continue;
+
+ // Lookup Trigger List
+ nat_ptr_t *triggerList = Macro_layerLookup( macroTriggerListBuffer[ key ].scanCode );
+
+ // Number of Triggers in list
+ nat_ptr_t triggerListSize = triggerList[0];
+
+ // Iterate over triggerList to see if any TriggerMacros need to be added
+ // First item is the number of items in the TriggerList
+ for ( var_uint_t macro = 1; macro < triggerListSize + 1; macro++ )
+ {
+ // Lookup trigger macro index
+ var_uint_t triggerMacroIndex = triggerList[ macro ];
+
+ // Iterate over macroTriggerMacroPendingList to see if any macro in the scancode's
+ // triggerList needs to be added
+ var_uint_t pending = 0;
+ for ( ; pending < macroTriggerMacroPendingListSize; pending++ )
+ {
+ // Stop scanning if the trigger macro index is found in the pending list
+ if ( macroTriggerMacroPendingList[ pending ] == triggerMacroIndex )
+ break;
+ }
+
+ // If the triggerMacroIndex (macro) was not found in the macroTriggerMacroPendingList
+ // Add it to the list
+ if ( pending == macroTriggerMacroPendingListSize )
+ {
+ macroTriggerMacroPendingList[ macroTriggerMacroPendingListSize++ ] = triggerMacroIndex;
+
+ // Reset macro position
+ TriggerMacroList[ triggerMacroIndex ].pos = 0;
+ TriggerMacroList[ triggerMacroIndex ].state = TriggerMacro_Waiting;
+ }
+ }
+ }
+}
+
+
+// Macro Procesing Loop
+// Called once per USB buffer send
+inline void Macro_process()
+{
+ // Only do one round of macro processing between Output Module timer sends
+ if ( USBKeys_Sent != 0 )
+ return;
+
+ // If the pause flag is set, only process if the step counter is non-zero
+ if ( macroPauseMode )
+ {
+ if ( macroStepCounter == 0 )
+ return;
+
+ // Proceed, decrementing the step counter
+ macroStepCounter--;
+ dbug_print("Macro Step");
+ }
+
+ // Update pending trigger list, before processing TriggerMacros
+ Macro_updateTriggerMacroPendingList();
+
+ // Tail pointer for macroTriggerMacroPendingList
+ // Macros must be explicitly re-added
+ var_uint_t macroTriggerMacroPendingListTail = 0;
+
+ // Iterate through the pending TriggerMacros, processing each of them
+ for ( var_uint_t macro = 0; macro < macroTriggerMacroPendingListSize; macro++ )
+ {
+ switch ( Macro_evalTriggerMacro( macroTriggerMacroPendingList[ macro ] ) )
+ {
+ // Trigger Result Macro (purposely falling through)
+ case TriggerMacroEval_DoResult:
+ // Append ResultMacro to PendingList
+ Macro_appendResultMacroToPendingList( &TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ] );
+
+ default:
+ macroTriggerMacroPendingList[ macroTriggerMacroPendingListTail++ ] = macroTriggerMacroPendingList[ macro ];
+ break;
+
+ // Trigger Result Macro and Remove (purposely falling through)
+ case TriggerMacroEval_DoResultAndRemove:
+ // Append ResultMacro to PendingList
+ Macro_appendResultMacroToPendingList( &TriggerMacroList[ macroTriggerMacroPendingList[ macro ] ] );
+
+ // Remove Macro from Pending List, nothing to do, removing by default
+ case TriggerMacroEval_Remove:
+ break;
+ }
+ }
+
+ // Update the macroTriggerMacroPendingListSize with the tail pointer
+ macroTriggerMacroPendingListSize = macroTriggerMacroPendingListTail;
+
+
+ // Tail pointer for macroResultMacroPendingList
+ // Macros must be explicitly re-added
+ var_uint_t macroResultMacroPendingListTail = 0;
+
+ // Iterate through the pending ResultMacros, processing each of them
+ for ( var_uint_t macro = 0; macro < macroResultMacroPendingListSize; macro++ )
+ {
+ switch ( Macro_evalResultMacro( macroResultMacroPendingList[ macro ] ) )
+ {
+ // Re-add macros to pending list
+ case ResultMacroEval_DoNothing:
+ default:
+ macroResultMacroPendingList[ macroResultMacroPendingListTail++ ] = macroResultMacroPendingList[ macro ];
+ break;
+
+ // Remove Macro from Pending List, nothing to do, removing by default
+ case ResultMacroEval_Remove:
+ break;
+ }
+ }
+
+ // Update the macroResultMacroPendingListSize with the tail pointer
+ macroResultMacroPendingListSize = macroResultMacroPendingListTail;
// Signal buffer that we've used it
- Scan_finishedWithBuffer( KeyIndex_BufferUsed );
+ Scan_finishedWithMacro( macroTriggerListBufferSize );
+
+ // Reset TriggerList buffer
+ macroTriggerListBufferSize = 0;
// If Macro debug mode is set, clear the USB Buffer
if ( macroDebugMode )
}
}
+
inline void Macro_setup()
{
// Register Macro CLI dictionary
// Disable Macro debug mode
macroDebugMode = 0;
+
+ // Disable Macro pause flag
+ macroPauseMode = 0;
+
+ // Set Macro step counter to zero
+ macroStepCounter = 0;
+
+ // Make sure macro trigger buffer is empty
+ macroTriggerListBufferSize = 0;
+
+ // Initialize TriggerMacro states
+ for ( var_uint_t macro = 0; macro < TriggerMacroNum; macro++ )
+ {
+ TriggerMacroList[ macro ].pos = 0;
+ TriggerMacroList[ macro ].state = TriggerMacro_Waiting;
+ }
+
+ // Initialize ResultMacro states
+ for ( var_uint_t macro = 0; macro < ResultMacroNum; macro++ )
+ {
+ ResultMacroList[ macro ].pos = 0;
+ ResultMacroList[ macro ].state = 0;
+ ResultMacroList[ macro ].stateType = 0;
+ }
}
void cliFunc_capList( char* args )
{
- // TODO
+ print( NL );
+ info_msg("Capabilities List");
+ printHex( CapabilitiesNum );
+
+ // Iterate through all of the capabilities and display them
+ for ( var_uint_t cap = 0; cap < CapabilitiesNum; cap++ )
+ {
+ print( NL "\t" );
+ printHex( cap );
+ print(" - ");
+
+ // Display/Lookup Capability Name (utilize debug mode of capability)
+ void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ cap ].func);
+ capability( 0xFF, 0xFF, 0 );
+ }
}
void cliFunc_capSelect( char* args )
{
// Parse code from argument
- // NOTE: Only first argument is used
+ char* curArgs;
char* arg1Ptr;
- char* arg2Ptr;
- CLI_argumentIsolation( args, &arg1Ptr, &arg2Ptr );
+ char* arg2Ptr = args;
+
+ // Total number of args to scan (must do a lookup if a keyboard capability is selected)
+ var_uint_t totalArgs = 2; // Always at least two args
+ var_uint_t cap = 0;
- // Depending on the first character, the lookup changes
- switch ( arg1Ptr[0] )
+ // Arguments used for keyboard capability function
+ var_uint_t argSetCount = 0;
+ uint8_t *argSet = (uint8_t*)args;
+
+ // Process all args
+ for ( var_uint_t c = 0; argSetCount < totalArgs; c++ )
{
- // Keyboard Capability
- case 'K':
- // TODO
- break;
+ curArgs = arg2Ptr;
+ CLI_argumentIsolation( curArgs, &arg1Ptr, &arg2Ptr );
- // Scancode
- case 'S':
- // Add to the USB Buffer using the DefaultMap lookup
- Macro_bufferAdd( decToInt( &arg1Ptr[1] ) );
- break;
+ // Stop processing args if no more are found
+ // Extra arguments are ignored
+ if ( *arg1Ptr == '\0' )
+ break;
- // USB Code
- case 'U':
- // Just add the key to the USB Buffer
- if ( KeyIndex_BufferUsed < KEYBOARD_BUFFER )
+ // For the first argument, choose the capability
+ if ( c == 0 ) switch ( arg1Ptr[0] )
{
- KeyIndex_Buffer[KeyIndex_BufferUsed++] = decToInt( &arg1Ptr[1] );
+ // Keyboard Capability
+ case 'K':
+ // Determine capability index
+ cap = numToInt( &arg1Ptr[1] );
+
+ // Lookup the number of args
+ totalArgs += CapabilitiesList[ cap ].argCount;
+ continue;
+ }
+
+ // Because allocating memory isn't doable, and the argument count is arbitrary
+ // The argument pointer is repurposed as the argument list (much smaller anyways)
+ argSet[ argSetCount++ ] = (uint8_t)numToInt( arg1Ptr );
+
+ // Once all the arguments are prepared, call the keyboard capability function
+ if ( argSetCount == totalArgs )
+ {
+ // Indicate that the capability was called
+ print( NL );
+ info_msg("K");
+ printInt8( cap );
+ print(" - ");
+ printHex( argSet[0] );
+ print(" - ");
+ printHex( argSet[1] );
+ print(" - ");
+ printHex( argSet[2] );
+ print( "..." NL );
+
+ void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ cap ].func);
+ capability( argSet[0], argSet[1], &argSet[2] );
}
- break;
}
}
-void cliFunc_lookComb( char* args )
+void cliFunc_keyHold( char* args )
{
- // Parse code from argument
- // NOTE: Only first argument is used
+ // Parse codes from arguments
+ char* curArgs;
char* arg1Ptr;
- char* arg2Ptr;
- CLI_argumentIsolation( args, &arg1Ptr, &arg2Ptr );
+ char* arg2Ptr = args;
- // Depending on the first character, the lookup changes
- switch ( arg1Ptr[0] )
+ // Process all args
+ for ( ;; )
{
- // Scancode
- case 'S':
- // TODO
- break;
+ curArgs = arg2Ptr;
+ CLI_argumentIsolation( curArgs, &arg1Ptr, &arg2Ptr );
- // USB Code
- case 'U':
- // TODO
- break;
+ // Stop processing args if no more are found
+ if ( *arg1Ptr == '\0' )
+ break;
+
+ // Ignore non-Scancode numbers
+ switch ( arg1Ptr[0] )
+ {
+ // Scancode
+ case 'S':
+ Macro_keyState( (uint8_t)numToInt( &arg1Ptr[1] ), 0x02 ); // Hold scancode
+ break;
+ }
}
}
-void cliFunc_lookDefault( char* args )
+void cliFunc_keyPress( char* args )
{
- // Parse code from argument
- // NOTE: Only first argument is used
+ // Parse codes from arguments
+ char* curArgs;
char* arg1Ptr;
- char* arg2Ptr;
- CLI_argumentIsolation( args, &arg1Ptr, &arg2Ptr );
+ char* arg2Ptr = args;
- // Depending on the first character, the lookup changes
- switch ( arg1Ptr[0] )
+ // Process all args
+ for ( ;; )
{
- // Scancode
- case 'S':
- print( NL );
- printInt8( DefaultMap_Lookup[decToInt( &arg1Ptr[1] )] );
- print(" ");
- printHex( DefaultMap_Lookup[decToInt( &arg1Ptr[1] )] );
- break;
+ curArgs = arg2Ptr;
+ CLI_argumentIsolation( curArgs, &arg1Ptr, &arg2Ptr );
+
+ // Stop processing args if no more are found
+ if ( *arg1Ptr == '\0' )
+ break;
+
+ // Ignore non-Scancode numbers
+ switch ( arg1Ptr[0] )
+ {
+ // Scancode
+ case 'S':
+ Macro_keyState( (uint8_t)numToInt( &arg1Ptr[1] ), 0x01 ); // Press scancode
+ break;
+ }
}
}
-void cliFunc_lookPartial( char* args )
+void cliFunc_keyRelease( char* args )
{
- // Parse code from argument
- // NOTE: Only first argument is used
+ // Parse codes from arguments
+ char* curArgs;
char* arg1Ptr;
- char* arg2Ptr;
- CLI_argumentIsolation( args, &arg1Ptr, &arg2Ptr );
+ char* arg2Ptr = args;
- // Depending on the first character, the lookup changes
- switch ( arg1Ptr[0] )
+ // Process all args
+ for ( ;; )
{
- // Scancode
- case 'S':
- // TODO
- break;
+ curArgs = arg2Ptr;
+ CLI_argumentIsolation( curArgs, &arg1Ptr, &arg2Ptr );
- // USB Code
- case 'U':
- // TODO
- break;
+ // Stop processing args if no more are found
+ if ( *arg1Ptr == '\0' )
+ break;
+
+ // Ignore non-Scancode numbers
+ switch ( arg1Ptr[0] )
+ {
+ // Scancode
+ case 'S':
+ Macro_keyState( (uint8_t)numToInt( &arg1Ptr[1] ), 0x03 ); // Release scancode
+ break;
+ }
+ }
+}
+
+void cliFunc_layerList( char* args )
+{
+ print( NL );
+ info_msg("Layer List");
+
+ // Iterate through all of the layers and display them
+ for ( uint16_t layer = 0; layer < LayerNum; layer++ )
+ {
+ print( NL "\t" );
+ printHex( layer );
+ print(" - ");
+
+ // Display layer name
+ dPrint( (char*)LayerIndex[ layer ].name );
+
+ // Default map
+ if ( layer == 0 )
+ print(" \033[1m(default)\033[0m");
+
+ // Layer State
+ print( NL "\t\t Layer State: " );
+ printHex( LayerState[ layer ] );
+
+ // First -> Last Indices
+ print(" First -> Last Indices: ");
+ printHex( LayerIndex[ layer ].first );
+ print(" -> ");
+ printHex( LayerIndex[ layer ].last );
+ }
+}
+
+void cliFunc_layerState( char* args )
+{
+ // Parse codes from arguments
+ char* curArgs;
+ char* arg1Ptr;
+ char* arg2Ptr = args;
+
+ uint8_t arg1 = 0;
+ uint8_t arg2 = 0;
+
+ // Process first two args
+ for ( uint8_t c = 0; c < 2; c++ )
+ {
+ curArgs = arg2Ptr;
+ CLI_argumentIsolation( curArgs, &arg1Ptr, &arg2Ptr );
+
+ // Stop processing args if no more are found
+ if ( *arg1Ptr == '\0' )
+ break;
+
+ switch ( c )
+ {
+ // First argument (e.g. L1)
+ case 0:
+ if ( arg1Ptr[0] != 'L' )
+ return;
+
+ arg1 = (uint8_t)numToInt( &arg1Ptr[1] );
+ break;
+ // Second argument (e.g. 4)
+ case 1:
+ arg2 = (uint8_t)numToInt( arg1Ptr );
+
+ // Display operation (to indicate that it worked)
+ print( NL );
+ info_msg("Setting Layer L");
+ printInt8( arg1 );
+ print(" to - ");
+ printHex( arg2 );
+
+ // Set the layer state
+ LayerState[ arg1 ] = arg2;
+ break;
+ }
}
}
printInt8( macroDebugMode );
}
+void cliFunc_macroList( char* args )
+{
+ // Show pending key events
+ print( NL );
+ info_msg("Pending Key Events: ");
+ printInt16( (uint16_t)macroTriggerListBufferSize );
+ print(" : ");
+ for ( uint8_t key = 0; key < macroTriggerListBufferSize; key++ )
+ {
+ printHex( macroTriggerListBuffer[ key ].scanCode );
+ print(" ");
+ }
+
+ // Show pending trigger macros
+ print( NL );
+ info_msg("Pending Trigger Macros: ");
+ printInt16( (uint16_t)macroTriggerMacroPendingListSize );
+ print(" : ");
+ for ( var_uint_t macro = 0; macro < macroTriggerMacroPendingListSize; macro++ )
+ {
+ printHex( macroTriggerMacroPendingList[ macro ] );
+ print(" ");
+ }
+
+ // Show pending result macros
+ print( NL );
+ info_msg("Pending Result Macros: ");
+ printInt16( (uint16_t)macroResultMacroPendingListSize );
+ print(" : ");
+ for ( var_uint_t macro = 0; macro < macroResultMacroPendingListSize; macro++ )
+ {
+ printHex( macroResultMacroPendingList[ macro ] );
+ print(" ");
+ }
+
+ // Show available trigger macro indices
+ print( NL );
+ info_msg("Trigger Macros Range: T0 -> T");
+ printInt16( (uint16_t)TriggerMacroNum - 1 ); // Hopefully large enough :P (can't assume 32-bit)
+
+ // Show available result macro indices
+ print( NL );
+ info_msg("Result Macros Range: R0 -> R");
+ printInt16( (uint16_t)ResultMacroNum - 1 ); // Hopefully large enough :P (can't assume 32-bit)
+
+ // Show Trigger to Result Macro Links
+ print( NL );
+ info_msg("Trigger : Result Macro Pairs");
+ for ( var_uint_t macro = 0; macro < TriggerMacroNum; macro++ )
+ {
+ print( NL );
+ print("\tT");
+ printInt16( (uint16_t)macro ); // Hopefully large enough :P (can't assume 32-bit)
+ print(" : R");
+ printInt16( (uint16_t)TriggerMacroList[ macro ].result ); // Hopefully large enough :P (can't assume 32-bit)
+ }
+}
+
+void cliFunc_macroProc( char* args )
+{
+ // Toggle macro pause mode
+ macroPauseMode = macroPauseMode ? 0 : 1;
+
+ print( NL );
+ info_msg("Macro Processing Mode: ");
+ printInt8( macroPauseMode );
+}
+
+void macroDebugShowTrigger( var_uint_t index )
+{
+ // Only proceed if the macro exists
+ if ( index >= TriggerMacroNum )
+ return;
+
+ // Trigger Macro Show
+ TriggerMacro *macro = &TriggerMacroList[ index ];
+
+ print( NL );
+ info_msg("Trigger Macro Index: ");
+ printInt16( (uint16_t)index ); // Hopefully large enough :P (can't assume 32-bit)
+ print( NL );
+
+ // Read the comboLength for combo in the sequence (sequence of combos)
+ var_uint_t pos = 0;
+ uint8_t comboLength = macro->guide[ pos ];
+
+ // Iterate through and interpret the guide
+ while ( comboLength != 0 )
+ {
+ // Initial position of the combo
+ var_uint_t comboPos = ++pos;
+
+ // Iterate through the combo
+ while ( pos < comboLength * TriggerGuideSize + comboPos )
+ {
+ // Assign TriggerGuide element (key type, state and scancode)
+ TriggerGuide *guide = (TriggerGuide*)(¯o->guide[ pos ]);
+
+ // Display guide information about trigger key
+ printHex( guide->scanCode );
+ print("|");
+ printHex( guide->type );
+ print("|");
+ printHex( guide->state );
+
+ // Increment position
+ pos += TriggerGuideSize;
+
+ // Only show combo separator if there are combos left in the sequence element
+ if ( pos < comboLength * TriggerGuideSize + comboPos )
+ print("+");
+ }
+
+ // Read the next comboLength
+ comboLength = macro->guide[ pos ];
+
+ // Only show sequence separator if there is another combo to process
+ if ( comboLength != 0 )
+ print(";");
+ }
+
+ // Display current position
+ print( NL "Position: " );
+ printInt16( (uint16_t)macro->pos ); // Hopefully large enough :P (can't assume 32-bit)
+
+ // Display result macro index
+ print( NL "Result Macro Index: " );
+ printInt16( (uint16_t)macro->result ); // Hopefully large enough :P (can't assume 32-bit)
+
+ // Display trigger macro state
+ print( NL "Trigger Macro State: " );
+ switch ( macro->state )
+ {
+ case TriggerMacro_Press: print("Press"); break;
+ case TriggerMacro_Release: print("Release"); break;
+ case TriggerMacro_Waiting: print("Waiting"); break;
+ }
+}
+
+void macroDebugShowResult( var_uint_t index )
+{
+ // Only proceed if the macro exists
+ if ( index >= ResultMacroNum )
+ return;
+
+ // Trigger Macro Show
+ ResultMacro *macro = &ResultMacroList[ index ];
+
+ print( NL );
+ info_msg("Result Macro Index: ");
+ printInt16( (uint16_t)index ); // Hopefully large enough :P (can't assume 32-bit)
+ print( NL );
+
+ // Read the comboLength for combo in the sequence (sequence of combos)
+ var_uint_t pos = 0;
+ uint8_t comboLength = macro->guide[ pos++ ];
+
+ // Iterate through and interpret the guide
+ while ( comboLength != 0 )
+ {
+ // Function Counter, used to keep track of the combos processed
+ var_uint_t funcCount = 0;
+
+ // Iterate through the combo
+ while ( funcCount < comboLength )
+ {
+ // Assign TriggerGuide element (key type, state and scancode)
+ ResultGuide *guide = (ResultGuide*)(¯o->guide[ pos ]);
+
+ // Display Function Index
+ printHex( guide->index );
+ print("|");
+
+ // Display Function Ptr Address
+ printHex( (nat_ptr_t)CapabilitiesList[ guide->index ].func );
+ print("|");
+
+ // Display/Lookup Capability Name (utilize debug mode of capability)
+ void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ guide->index ].func);
+ capability( 0xFF, 0xFF, 0 );
+
+ // Display Argument(s)
+ print("(");
+ for ( var_uint_t arg = 0; arg < CapabilitiesList[ guide->index ].argCount; arg++ )
+ {
+ // Arguments are only 8 bit values
+ printHex( (&guide->args)[ arg ] );
+
+ // Only show arg separator if there are args left
+ if ( arg + 1 < CapabilitiesList[ guide->index ].argCount )
+ print(",");
+ }
+ print(")");
+
+ // Increment position
+ pos += ResultGuideSize( guide );
+
+ // Increment function count
+ funcCount++;
+
+ // Only show combo separator if there are combos left in the sequence element
+ if ( funcCount < comboLength )
+ print("+");
+ }
+
+ // Read the next comboLength
+ comboLength = macro->guide[ pos++ ];
+
+ // Only show sequence separator if there is another combo to process
+ if ( comboLength != 0 )
+ print(";");
+ }
+
+ // Display current position
+ print( NL "Position: " );
+ printInt16( (uint16_t)macro->pos ); // Hopefully large enough :P (can't assume 32-bit)
+
+ // Display final trigger state/type
+ print( NL "Final Trigger State (State/Type): " );
+ printHex( macro->state );
+ print("/");
+ printHex( macro->stateType );
+}
+
+void cliFunc_macroShow( char* args )
+{
+ // Parse codes from arguments
+ char* curArgs;
+ char* arg1Ptr;
+ char* arg2Ptr = args;
+
+ // Process all args
+ for ( ;; )
+ {
+ curArgs = arg2Ptr;
+ CLI_argumentIsolation( curArgs, &arg1Ptr, &arg2Ptr );
+
+ // Stop processing args if no more are found
+ if ( *arg1Ptr == '\0' )
+ break;
+
+ // Ignore invalid codes
+ switch ( arg1Ptr[0] )
+ {
+ // Indexed Trigger Macro
+ case 'T':
+ macroDebugShowTrigger( numToInt( &arg1Ptr[1] ) );
+ break;
+ // Indexed Result Macro
+ case 'R':
+ macroDebugShowResult( numToInt( &arg1Ptr[1] ) );
+ break;
+ }
+ }
+}
+
+void cliFunc_macroStep( char* args )
+{
+ // Parse number from argument
+ // NOTE: Only first argument is used
+ char* arg1Ptr;
+ char* arg2Ptr;
+ CLI_argumentIsolation( args, &arg1Ptr, &arg2Ptr );
+
+ // Default to 1, if no argument given
+ var_uint_t count = (var_uint_t)numToInt( arg1Ptr );
+
+ if ( count == 0 )
+ count = 1;
+
+ // Set the macro step counter, negative int's are cast to uint
+ macroStepCounter = count;
+}
+