+ if (mouse_report.v > 0) mouse_report.v = wheel_unit();
+ if (mouse_report.v < 0) mouse_report.v = wheel_unit() * -1;
+ if (mouse_report.h > 0) mouse_report.h = wheel_unit();
+ if (mouse_report.h < 0) mouse_report.h = wheel_unit() * -1;
+
+ mousekey_send();
+}
+
+void mousekey_on(uint8_t code)
+{
+ if (code == KC_MS_UP) mouse_report.y = move_unit() * -1;
+ else if (code == KC_MS_DOWN) mouse_report.y = move_unit();
+ else if (code == KC_MS_LEFT) mouse_report.x = move_unit() * -1;
+ else if (code == KC_MS_RIGHT) mouse_report.x = move_unit();
+ else if (code == KC_MS_WH_UP) mouse_report.v = wheel_unit();
+ else if (code == KC_MS_WH_DOWN) mouse_report.v = wheel_unit() * -1;
+ else if (code == KC_MS_WH_LEFT) mouse_report.h = wheel_unit() * -1;
+ else if (code == KC_MS_WH_RIGHT) mouse_report.h = wheel_unit();
+ else if (code == KC_MS_BTN1) mouse_report.buttons |= MOUSE_BTN1;
+ else if (code == KC_MS_BTN2) mouse_report.buttons |= MOUSE_BTN2;
+ else if (code == KC_MS_BTN3) mouse_report.buttons |= MOUSE_BTN3;
+ else if (code == KC_MS_BTN4) mouse_report.buttons |= MOUSE_BTN4;
+ else if (code == KC_MS_BTN5) mouse_report.buttons |= MOUSE_BTN5;
+ else if (code == KC_MS_ACCEL0) mousekey_accel |= (1<<0);
+ else if (code == KC_MS_ACCEL1) mousekey_accel |= (1<<1);
+ else if (code == KC_MS_ACCEL2) mousekey_accel |= (1<<2);
+}
+
+void mousekey_off(uint8_t code)
+{
+ if (code == KC_MS_UP && mouse_report.y < 0) mouse_report.y = 0;
+ else if (code == KC_MS_DOWN && mouse_report.y > 0) mouse_report.y = 0;
+ else if (code == KC_MS_LEFT && mouse_report.x < 0) mouse_report.x = 0;
+ else if (code == KC_MS_RIGHT && mouse_report.x > 0) mouse_report.x = 0;
+ else if (code == KC_MS_WH_UP && mouse_report.v > 0) mouse_report.v = 0;
+ else if (code == KC_MS_WH_DOWN && mouse_report.v < 0) mouse_report.v = 0;
+ else if (code == KC_MS_WH_LEFT && mouse_report.h < 0) mouse_report.h = 0;
+ else if (code == KC_MS_WH_RIGHT && mouse_report.h > 0) mouse_report.h = 0;
+ else if (code == KC_MS_BTN1) mouse_report.buttons &= ~MOUSE_BTN1;
+ else if (code == KC_MS_BTN2) mouse_report.buttons &= ~MOUSE_BTN2;
+ else if (code == KC_MS_BTN3) mouse_report.buttons &= ~MOUSE_BTN3;
+ else if (code == KC_MS_BTN4) mouse_report.buttons &= ~MOUSE_BTN4;
+ else if (code == KC_MS_BTN5) mouse_report.buttons &= ~MOUSE_BTN5;
+ else if (code == KC_MS_ACCEL0) mousekey_accel &= ~(1<<0);
+ else if (code == KC_MS_ACCEL1) mousekey_accel &= ~(1<<1);
+ else if (code == KC_MS_ACCEL2) mousekey_accel &= ~(1<<2);
+
+ if (mouse_report.x == 0 && mouse_report.y == 0 && mouse_report.v == 0 && mouse_report.h == 0)
+ mousekey_repeat = 0;
+}
+
+void mousekey_send(void)
+{