#ifndef HITWRAPPER_H_
#define HITWRAPPER_H_
+#include "utils.h"
#include "HitContainer.h"
// assume each hit vector contains at least one hit
}
private:
- int i, j;
- int nThreads;
+ int i, nThreads;
+ HIT_INT_TYPE j;
HitContainer<HitType> **hitvs;
};