@c -*- coding: utf-8; mode: texinfo; -*- @node Fundamental concepts @chapter Fundamental concepts @menu * File structure (introduction):: * How LilyPond files work:: * Score is a single musical expression:: @end menu @node File structure (introduction) @section File structure (introduction) A basic example of a lilypond input file is @example \version "2.11.23" \score @{ @{ @} % this is a single music expression; % all the music goes in here. \header @{ @} \layout @{ @} \midi @{ @} @} @end example @noindent There are many variations of this basic pattern, but this example serves as a useful starting place. The major part of this manual is concerned with entering various forms of music in LilyPond. However, many music expressions are not valid input on their own, for example, a @code{.ly} file containing only a note @example c'4 @end example @noindent will result in a parsing error. Instead, music should be inside other expressions, which may be put in a file by themselves. Such expressions are called toplevel expressions; see @ruser{File structure}, for a list of all such expressions. @node How LilyPond files work @section How LilyPond files work The LilyPond input format is quite free-form, giving experienced users a lot of flexibility to structure their files however they wish. However, this flexibility can make things confusing for new users. This section will explain some of this structure, but may gloss over some details in favor of simplicity. For a complete description of the input format, see @ruser{File structure}. Most examples in this manual are little snippets -- for example @example c4 a b c @end example As you are (hopefully) aware by now, this will not compile by itself. These examples are shorthand for complete examples. They all need at least curly braces to compile @example @{ c4 a b c @} @end example Most examples also make use of the @code{\relative c'} (or @code{c''}) command. This is not necessary to merely compile the examples, but in most cases the output will look very odd if you omit the @code{\relative c'}. @lilypond[quote,fragment,ragged-right,verbatim] \relative c'' { c4 a b c } @end lilypond Now we get to the only real stumbling block: LilyPond input in this form is actually @emph{another} shorthand. Although it compiles and displays the correct output, it is shorthand for @example \score @{ \relative c'' @{ c4 a b c @} @} @end example A @code{\score} must begin with a single music expression. Remember that a music expression could be anything from a single note to a huge @example @{ \new GrandStaff << insert the whole score of a Wagner opera in here >> @} @end example @noindent Since everything is inside @code{@{ ... @}}, it counts as one music expression. The @code{\score} can contain other things, such as @example \score @{ @{ c'4 a b c' @} \layout @{ @} \midi @{ @} \header @{ @} @} @end example @noindent Some people put some of those commands outside the @code{\score} block -- for example, @code{\header} is often placed above the @code{\score}. That's just another shorthand that LilyPond accepts. @cindex variables @cindex identifiers Another great shorthand is the ability to define variables. All the templates use this @example melody = \relative c' @{ c4 a b c @} \score @{ @{ \melody @} @} @end example When LilyPond looks at this file, it takes the value of @code{melody} (everything after the equals sign) and inserts it whenever it sees @code{\melody}. There's nothing special about the names -- it could be @code{melody}, @code{global}, @code{pianorighthand}, or @code{foofoobarbaz}. You can use whatever variable names you want. For more details, see @ruser{Saving typing with identifiers and functions}. For a complete definition of the input format, see @ruser{File structure}. @node Score is a single musical expression @section Score is a single musical expression In the previous section, @ruser{How LilyPond files work}, we saw the general organization of LilyPond input files. But we seemed to skip over the most important part: how do we figure out what to write after @code{\score}? We didn't skip over it at all. The big mystery is simply that there @emph{is} no mystery. This line explains it all: @quotation @emph{A @code{\score} must begin with a single music expression.} @end quotation @noindent You may find it useful to review @ruser{Music expressions explained}. In that section, we saw how to build big music expressions from small pieces -- we started from notes, then chords, etc. Now we're going to start from a big music expression and work our way down. @example \score @{ @{ % this brace begins the overall music expression \new GrandStaff << insert the whole score of a Wagner opera in here >> @} % this brace ends the overall music expression \layout @{ @} @} @end example A whole Wagner opera would easily double the length of this manual, so let's just do a singer and piano. We don't need a @code{GrandStaff} for this ensemble, so we shall remove it. We @emph{do} need a singer and a piano, though. @example \score @{ @{ << \new Staff = "singer" << >> \new PianoStaff = piano << >> >> @} \layout @{ @} @} @end example Remember that we use @code{<<} and @code{>>} to show simultaneous music. And we definitely want to show the vocal part and piano part at the same time! @example \score @{ @{ << \new Staff = "singer" << \new Voice = "vocal" @{ @} >> \new Lyrics \lyricsto vocal \new Lyrics @{ @} \new PianoStaff = "piano" << \new Staff = "upper" @{ @} \new Staff = "lower" @{ @} >> >> @} \layout @{ @} @} @end example Now we have a lot more details. We have the singer's staff: it contains a @code{Voice} (in LilyPond, this term refers to a set of notes, not necessarily vocal notes -- for example, a violin generally plays one voice) and some lyrics. We also have a piano staff: it contains an upper staff (right hand) and a lower staff (left hand). At this stage, we could start filling in notes. Inside the curly braces next to @code{\new Voice = vocal}, we could start writing @example \relative c'' @{ a4 b c d @} @end example But if we did that, the @code{\score} section would get pretty long, and it would be harder to understand what was happening. So let's use identifiers (or variables) instead. @example melody = @{ @} text = @{ @} upper = @{ @} lower = @{ @} \score @{ @{ << \new Staff = "singer" << \new Voice = "vocal" @{ \melody @} >> \new Lyrics \lyricsto vocal \new Lyrics @{ \text @} \new PianoStaff = "piano" << \new Staff = "upper" @{ \upper @} \new Staff = "lower" @{ \lower @} >> >> @} \layout @{ @} @} @end example @noindent Remember that you can use almost any name you like. The limitations on identifier names are detailed in @ruser{File structure}. When writing a @code{\score} section, or when reading one, just take it slowly and carefully. Start with the outer layer, then work on each smaller layer. It also really helps to be strict with indentation -- make sure that each item on the same layer starts on the same horizontal position in your text editor!