5 #ifndef TAP_DANCE_ENABLE
16 #define RIS_ESC LT(_RAISE, KC_ESC)
17 #define RIS_CAPS LT(_RAISE, KC_CAPS)
19 #define QWERTY DF(_QWERTY)
21 #ifndef GAMELAYER_DISABLE
22 #define GAME DF(_GAME)
24 #define GAME KC_TRANSPARENT
27 #define LOWER MO(_LOWER)
28 #define RAISE MO(_RAISE)