3 void matrix_init_user(void) {
4 rgblight_setrgb(0xFF, 0x00, 0x00);
7 uint32_t layer_state_set_user(uint32_t state) {
8 switch (biton32(state)) {
10 rgblight_setrgb (0xFF, 0x00, 0x00);
13 rgblight_setrgb (0x00, 0xFF, 0x00);
16 rgblight_setrgb (0x00, 0x00, 0xFF);
19 rgblight_setrgb (0xFF, 0xFF, 0xFF);
21 default: // for any other layers, or the default layer
22 rgblight_setrgb (0xFF, 0x00, 0x00);