1 #include "konstantin.h"
4 static void toggle_numpad(void) {
5 layer_invert(L_NUMPAD);
6 bool numpad_on = IS_LAYER_ON(L_NUMPAD);
7 bool num_lock_on = IS_HOST_LED_ON(USB_LED_NUM_LOCK);
8 if (num_lock_on != numpad_on) {
9 tap_code(KC_NLCK); // Toggle Num Lock to match layer state
15 bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
19 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
20 if (!process_record_keymap(keycode, record)) {
26 if (record->event.pressed) {
27 SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE));
35 if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
36 fn_lock = !IS_LAYER_ON(L_FN); // Fn layer will be toggled after this
43 if (record->event.pressed) {
50 if (record->event.pressed) {
52 if (IS_LAYER_ON(L_NUMPAD)) {
58 if (IS_LAYER_ON(L_FN) && fn_lock) {
60 return fn_lock = false;
72 uint32_t layer_state_set_keymap(uint32_t state) {
76 uint32_t layer_state_set_user(uint32_t state) {
77 return layer_state_set_keymap(state);