2 Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
23 #include "process_records.h"
24 #ifdef TAP_DANCE_ENABLE
25 #include "tap_dances.h"
26 #endif // TAP_DANCE_ENABLE
27 #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
28 #include "rgb_stuff.h"
32 /* Define layer names */
33 enum userspace_layers {
50 define modifiers here, since MOD_* doesn't seem to work for these
52 #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
53 #define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
54 #define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
55 #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
59 bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed);
60 bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
61 bool send_game_macro(const char *str, keyrecord_t *record, bool override);
62 void matrix_init_keymap(void);
63 void shutdown_keymap(void);
64 void suspend_power_down_keymap(void);
65 void suspend_wakeup_init_keymap(void);
66 void matrix_scan_keymap(void);
67 uint32_t layer_state_set_keymap (uint32_t state);
68 uint32_t default_layer_state_set_keymap (uint32_t state);
69 void led_set_keymap(uint8_t usb_led);
70 void eeconfig_init_keymap(void);
75 bool rgb_layer_change :1;
78 uint8_t unicode_mod :4;
82 extern userspace_config_t userspace_config;
86 Custom Keycodes for Diablo 3 layer
87 But since TD() doesn't work when tap dance is disabled
88 We use custom codes here, so we can substitute the right stuff
90 #ifdef TAP_DANCE_ENABLE
91 #define KC_D3_1 TD(TD_D3_1)
92 #define KC_D3_2 TD(TD_D3_2)
93 #define KC_D3_3 TD(TD_D3_3)
94 #define KC_D3_4 TD(TD_D3_4)
95 #else // TAP_DANCE_ENABLE
100 #endif // TAP_DANCE_ENABLE