3 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
5 typedef void (*reactive_f)(HSV* hsv, uint16_t offset);
7 bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
8 RGB_MATRIX_USE_LIMITS(led_min, led_max);
10 HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
11 uint16_t max_tick = 65535 / rgb_matrix_config.speed;
12 for (uint8_t i = led_min; i < led_max; i++) {
13 RGB_MATRIX_TEST_LED_FLAGS();
14 uint16_t tick = max_tick;
15 // Reverse search to find most recent key hit
16 for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
17 if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
18 tick = g_last_hit_tracker.tick[j];
23 uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
24 effect_func(&hsv, offset);
25 RGB rgb = hsv_to_rgb(hsv);
26 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
28 return led_max < DRIVER_LED_TOTAL;
31 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED