1 #ifndef DISABLE_RGB_MATRIX_RAINDROPS
2 RGB_MATRIX_EFFECT(RAINDROPS)
3 #ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
5 static void raindrops_set_color(int i, effect_params_t* params) {
6 if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
7 HSV hsv = { 0 , rgb_matrix_config.sat, rgb_matrix_config.val };
9 // Take the shortest path between hues
10 int16_t deltaH = ((rgb_matrix_config.hue + 180) % 360 - rgb_matrix_config.hue) / 4;
13 } else if (deltaH < -127) {
17 hsv.h = rgb_matrix_config.hue + (deltaH * (rand() & 0x03));
18 RGB rgb = hsv_to_rgb(hsv);
19 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
22 bool RAINDROPS(effect_params_t* params) {
24 // Change one LED every tick, make sure speed is not 0
25 if (scale16by8(g_rgb_counters.tick, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0) {
26 raindrops_set_color(rand() % DRIVER_LED_TOTAL, params);
31 RGB_MATRIX_USE_LIMITS(led_min, led_max);
32 for (int i = led_min; i < led_max; i++) {
33 raindrops_set_color(i, params);
35 return led_max < DRIVER_LED_TOTAL;
38 #endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
39 #endif // DISABLE_RGB_MATRIX_RAINDROPS