5 void matrix_init_kb(void) {}
8 void matrix_scan_kb(void) {}
10 __attribute__ ((weak))
11 bool process_action_kb(keyrecord_t *record) {
15 __attribute__ ((weak))
16 void leader_start(void) {}
18 __attribute__ ((weak))
19 void leader_end(void) {}
21 uint8_t starting_note = 0x0C;
26 bool music_activated = false;
29 static bool music_sequence_recording = false;
30 static bool music_sequence_playing = false;
31 static float music_sequence[16] = {0};
32 static uint8_t music_sequence_count = 0;
33 static uint8_t music_sequence_position = 0;
35 static uint16_t music_sequence_timer = 0;
36 static uint16_t music_sequence_interval = 100;
41 bool midi_activated = false;
46 uint16_t leader_time = 0;
48 uint16_t leader_sequence[3] = {0, 0, 0};
49 uint8_t leader_sequence_size = 0;
52 #define CHORDING_MAX 4
53 bool chording = false;
55 uint8_t chord_keys[CHORDING_MAX] = {0};
56 uint8_t chord_key_count = 0;
57 uint8_t chord_key_down = 0;
60 static uint8_t input_mode;
63 static bool shift_interrupted[] = {0, 0, 0};
65 bool keys_chord(uint8_t keys[]) {
66 uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
69 for (uint8_t i = 0; i < chord_key_count; i++) {
71 for (uint8_t j = 0; j < keys_size; j++) {
72 if (chord_keys[i] == (keys[j] & 0xFF)) {
73 in++; // detects key in chord
80 if (chord_keys[i] != 0) {
81 pass = false; // makes sure rest are blank
84 return (pass && (in == keys_size));
89 uint16_t hex_to_keycode(uint8_t hex)
93 } else if (hex < 0xA) {
94 return KC_1 + (hex - 0x1);
96 return KC_A + (hex - 0xA);
100 void set_unicode_mode(uint8_t os_target)
102 input_mode = os_target;
107 bool process_record_quantum(keyrecord_t *record) {
109 /* This gets the keycode from the key pressed */
110 keypos_t key = record->event.key;
113 #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
116 if (record->event.pressed) {
117 layer = layer_switch_get_layer(key);
118 update_source_layers_cache(key, layer);
120 layer = read_source_layers_cache(key);
122 keycode = keymap_key_to_keycode(layer, key);
124 keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
127 // This is how you use actions here
128 // if (keycode == KC_LEAD) {
130 // action.code = ACTION_DEFAULT_LAYER_SET(0);
131 // process_action(record, action);
136 if (keycode == MI_ON && record->event.pressed) {
137 midi_activated = true;
142 if (keycode == MI_OFF && record->event.pressed) {
143 midi_activated = false;
144 midi_send_cc(&midi_device, 0, 0x7B, 0);
148 if (midi_activated) {
149 if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
150 if (record->event.pressed) {
151 starting_note++; // Change key
152 midi_send_cc(&midi_device, 0, 0x7B, 0);
153 // midi_send_cc(&midi_device, 1, 0x7B, 0);
154 // midi_send_cc(&midi_device, 2, 0x7B, 0);
155 // midi_send_cc(&midi_device, 3, 0x7B, 0);
156 // midi_send_cc(&midi_device, 4, 0x7B, 0);
160 if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
161 if (record->event.pressed) {
162 starting_note--; // Change key
163 midi_send_cc(&midi_device, 0, 0x7B, 0);
164 // midi_send_cc(&midi_device, 1, 0x7B, 0);
165 // midi_send_cc(&midi_device, 2, 0x7B, 0);
166 // midi_send_cc(&midi_device, 3, 0x7B, 0);
167 // midi_send_cc(&midi_device, 4, 0x7B, 0);
171 if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
172 offset++; // Change scale
173 midi_send_cc(&midi_device, 0, 0x7B, 0);
174 // midi_send_cc(&midi_device, 1, 0x7B, 0);
175 // midi_send_cc(&midi_device, 2, 0x7B, 0);
176 // midi_send_cc(&midi_device, 3, 0x7B, 0);
177 // midi_send_cc(&midi_device, 4, 0x7B, 0);
180 if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
181 offset--; // Change scale
182 midi_send_cc(&midi_device, 0, 0x7B, 0);
183 // midi_send_cc(&midi_device, 1, 0x7B, 0);
184 // midi_send_cc(&midi_device, 2, 0x7B, 0);
185 // midi_send_cc(&midi_device, 3, 0x7B, 0);
186 // midi_send_cc(&midi_device, 4, 0x7B, 0);
190 // uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row);
192 // uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row);
194 uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row);
196 // uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row);
198 if (record->event.pressed) {
199 // midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
200 midi_send_noteon(&midi_device, 0, note, 127);
202 // midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
203 midi_send_noteoff(&midi_device, 0, note, 127);
206 if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
212 if (keycode == AU_ON && record->event.pressed) {
217 if (keycode == AU_OFF && record->event.pressed) {
222 if (keycode == AU_TOG && record->event.pressed) {
234 if (keycode == MU_ON && record->event.pressed) {
239 if (keycode == MU_OFF && record->event.pressed) {
244 if (keycode == MU_TOG && record->event.pressed) {
256 if (keycode == MUV_IN && record->event.pressed) {
262 if (keycode == MUV_DE && record->event.pressed) {
268 if (music_activated) {
270 if (keycode == KC_LCTL && record->event.pressed) { // Start recording
272 music_sequence_recording = true;
273 music_sequence_playing = false;
274 music_sequence_count = 0;
278 if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
280 music_sequence_recording = false;
281 music_sequence_playing = false;
285 if (keycode == KC_LGUI && record->event.pressed) { // Start playing
287 music_sequence_recording = false;
288 music_sequence_playing = true;
289 music_sequence_position = 0;
290 music_sequence_timer = 0;
294 if (keycode == KC_UP) {
295 if (record->event.pressed)
296 music_sequence_interval-=10;
300 if (keycode == KC_DOWN) {
301 if (record->event.pressed)
302 music_sequence_interval+=10;
306 float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
307 if (record->event.pressed) {
308 play_note(freq, 0xF);
309 if (music_sequence_recording) {
310 music_sequence[music_sequence_count] = freq;
311 music_sequence_count++;
317 if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
322 #ifndef DISABLE_LEADER
324 if (record->event.pressed) {
325 if (!leading && keycode == KC_LEAD) {
328 leader_time = timer_read();
329 leader_sequence_size = 0;
330 leader_sequence[0] = 0;
331 leader_sequence[1] = 0;
332 leader_sequence[2] = 0;
335 if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
336 leader_sequence[leader_sequence_size] = keycode;
337 leader_sequence_size++;
343 #define DISABLE_CHORDING
344 #ifndef DISABLE_CHORDING
346 if (keycode >= 0x5700 && keycode <= 0x57FF) {
347 if (record->event.pressed) {
350 for (uint8_t i = 0; i < CHORDING_MAX; i++)
355 chord_keys[chord_key_count] = (keycode & 0xFF);
362 if (chord_key_down == 0) {
365 if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
367 unregister_code(KC_A);
370 for (uint8_t i = 0; i < chord_key_count; i++) {
371 register_code(chord_keys[i]);
372 unregister_code(chord_keys[i]);
382 #ifdef UNICODE_ENABLE
384 if (keycode > UNICODE(0) && record->event.pressed) {
385 uint16_t unicode = keycode & 0x7FFF;
388 register_code(KC_LALT);
391 register_code(KC_LCTL);
392 register_code(KC_LSFT);
394 unregister_code(KC_U);
397 register_code(KC_LALT);
398 register_code(KC_PPLS);
399 unregister_code(KC_PPLS);
402 for(int i = 3; i >= 0; i--) {
403 uint8_t digit = ((unicode >> (i*4)) & 0xF);
404 register_code(hex_to_keycode(digit));
405 unregister_code(hex_to_keycode(digit));
410 unregister_code(KC_LALT);
413 unregister_code(KC_LCTL);
414 unregister_code(KC_LSFT);
423 if (record->event.pressed) {
424 shift_interrupted[0] = false;
425 register_mods(MOD_BIT(KC_LSFT));
428 if (!shift_interrupted[0]) {
430 unregister_code(KC_9);
432 unregister_mods(MOD_BIT(KC_LSFT));
439 if (record->event.pressed) {
440 shift_interrupted[1] = false;
441 register_mods(MOD_BIT(KC_RSFT));
444 if (!shift_interrupted[1]) {
446 unregister_code(KC_0);
448 unregister_mods(MOD_BIT(KC_RSFT));
454 shift_interrupted[0] = true;
455 shift_interrupted[1] = true;
460 return process_action_kb(record);
463 void matrix_init_quantum() {
467 void matrix_scan_quantum() {
469 if (music_sequence_playing) {
470 if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
471 music_sequence_timer = timer_read();
472 stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
473 play_note(music_sequence[music_sequence_position], 0xF);
474 music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
483 bool is_music_on(void) {
484 return (music_activated != 0);
487 void music_toggle(void) {
488 if (!music_activated) {
495 void music_on(void) {
500 void music_off(void) {
507 //------------------------------------------------------------------------------
508 // Override these functions in your keymap file to play different tunes on
509 // different events such as startup and bootloader jump
511 __attribute__ ((weak))
512 void startup_user() {}
514 __attribute__ ((weak))
515 void shutdown_user() {}
517 __attribute__ ((weak))
518 void music_on_user() {}
520 __attribute__ ((weak))
521 void audio_on_user() {}
523 __attribute__ ((weak))
524 void music_scale_user() {}
526 //------------------------------------------------------------------------------