1 #include QMK_KEYBOARD_H
2 #include "action_layer.h"
5 extern keymap_config_t keymap_config;
15 enum custom_keycodes {
25 #define _______ KC_TRNS
27 #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
28 #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
29 #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
30 #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
31 #define KC_ESCC MT(MOD_LCTL, KC_ESC)
34 #define KC_GRVF LT(_FKEYS, KC_GRV)
35 #define KC_ENTS MT(MOD_LSFT, KC_ENT)
36 #define KC_BL_S BL_STEP
37 #define KC_BL_T BL_TOGG
39 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
41 [_QWERTY] = LAYOUT_kc_ortho_4x12(
42 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
43 TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
44 //|----+----+----+----+----+----| |----+----+----+----+----+----|
45 ESCC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
46 //|----+----+----+----+----+----| |----+----+----+----+----+----|
47 LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,ENTS,
48 //|----+----+----+----+----+----| |----+----+----+----+----+----|
49 GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
50 //`----+----+----+----+----+----' `----+----+----+----+----+----'
53 [_COLEMAK] = LAYOUT_kc_ortho_4x12(
54 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
55 TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
56 //|----+----+----+----+----+----| |----+----+----+----+----+----|
57 ESCC, A , R , S , T , D , H , N , E , I , O ,QUOT,
58 //|----+----+----+----+----+----| |----+----+----+----+----+----|
59 LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH,ENTS,
60 //|----+----+----+----+----+----| |----+----+----+----+----+----|
61 GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
62 //`----+----+----+----+----+----' `----+----+----+----+----+----'
65 [_DVORAK] = LAYOUT_kc_ortho_4x12(
66 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
67 TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
68 //|----+----+----+----+----+----| |----+----+----+----+----+----|
69 ESCC, A , O , E , U , I , D , H , T , N , S ,SLSH,
70 //|----+----+----+----+----+----| |----+----+----+----+----+----|
71 LSFT,SCLN, Q , J , K , X , B , M , W , V , Z ,ENTS,
72 //|----+----+----+----+----+----| |----+----+----+----+----+----|
73 GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
74 //`----+----+----+----+----+----' `----+----+----+----+----+----'
77 [_LOWER] = LAYOUT_kc_ortho_4x12(
78 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
79 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
80 //|----+----+----+----+----+----| |----+----+----+----+----+----|
81 DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
82 //|----+----+----+----+----+----| |----+----+----+----+----+----|
83 ,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
84 //|----+----+----+----+----+----| |----+----+----+----+----+----|
85 BL_S,BL_T, , , ,DEL , DEL , , P0 ,PDOT, ,
86 //`----+----+----+----+----+----' `----+----+----+----+----+----'
89 [_RAISE] = LAYOUT_kc_ortho_4x12(
90 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
91 ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
92 //|----+----+----+----+----+----| |----+----+----+----+----+----|
93 DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
94 //|----+----+----+----+----+----| |----+----+----+----+----+----|
95 MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
96 //|----+----+----+----+----+----| |----+----+----+----+----+----|
97 , , , , , , , , , , ,
98 //`----+----+----+----+----+----' `----+----+----+----+----+----'
101 [_FKEYS] = LAYOUT_kc_ortho_4x12(
102 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
103 F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
104 //|----+----+----+----+----+----| |----+----+----+----+----+----|
105 , , , , , , , , , , , ,
106 //|----+----+----+----+----+----| |----+----+----+----+----+----|
107 , , , , , , , , , , , ,
108 //|----+----+----+----+----+----| |----+----+----+----+----+----|
109 , , , , , , , , , , ,
110 //`----+----+----+----+----+----' `----+----+----+----+----+----'
113 /* Adjust (Lower + Raise)
114 * ,-----------------------------------------------------------------------------------.
115 * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
116 * |------+------+------+------+------+-------------+------+------+------+------+------|
117 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
118 * |------+------+------+------+------+------|------+------+------+------+------+------|
119 * | | | | | | | | | | | | |
120 * |------+------+------+------+------+------+------+------+------+------+------+------|
121 * | | | | | | | | | | | |
122 * `-----------------------------------------------------------------------------------'
124 [_ADJUST] = LAYOUT_ortho_4x12( \
125 _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
126 _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
127 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
128 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
135 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
136 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
137 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
140 void persistent_default_layer_set(uint16_t default_layer) {
141 eeconfig_update_default_layer(default_layer);
142 default_layer_set(default_layer);
145 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
148 if (record->event.pressed) {
150 PLAY_SONG(tone_qwerty);
152 persistent_default_layer_set(1UL<<_QWERTY);
157 if (record->event.pressed) {
159 PLAY_SONG(tone_colemak);
161 persistent_default_layer_set(1UL<<_COLEMAK);
166 if (record->event.pressed) {
168 PLAY_SONG(tone_dvorak);
170 persistent_default_layer_set(1UL<<_DVORAK);
175 if (record->event.pressed) {
177 update_tri_layer(_LOWER, _RAISE, _ADJUST);
180 update_tri_layer(_LOWER, _RAISE, _ADJUST);
185 if (record->event.pressed) {
187 update_tri_layer(_LOWER, _RAISE, _ADJUST);
190 update_tri_layer(_LOWER, _RAISE, _ADJUST);
195 if (record->event.pressed) {