3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "config_common.h"
21 /* USB Device descriptor parameter */
22 #define VENDOR_ID 0xFEED
23 #define PRODUCT_ID 0x4084
24 #define DEVICE_VER 0x0001
25 #define MANUFACTURER KPrepublic
27 #define DESCRIPTION KPrepublic XD84
31 #define MATRIX_COLS 15
34 * Keyboard Matrix Assignments
36 * Change this to how you wired your keyboard
37 * COLS: AVR pins used for columns, left to right
38 * ROWS: AVR pins used for rows, top to bottom
39 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
40 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
43 //#define MATRIX_ROW_PINS { D0, D5 }
44 //#define MATRIX_COL_PINS { F1, F0, B0 }
47 /* COL2ROW, ROW2COL */
48 //#define DIODE_DIRECTION COL2ROW
50 // TODO: NOT WORKING - original kimera code seems to suggest B6 or C7 in backlight.c
51 // however tracing seems to suggest this is not true (as C7 is RGB)
52 #define BACKLIGHT_PIN B5
53 #define BACKLIGHT_LEVELS 3
54 // #define BACKLIGHT_BREATHING
58 #define RGBLIGHT_ANIMATIONS
60 // #define RGBLIGHT_HUE_STEP 8
61 // #define RGBLIGHT_SAT_STEP 8
62 // #define RGBLIGHT_VAL_STEP 8
63 // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
64 // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
65 // /*== all animations enable ==*/
66 // #define RGBLIGHT_ANIMATIONS
67 // /*== or choose animations ==*/
68 // #define RGBLIGHT_EFFECT_BREATHING
69 // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
70 // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
71 // #define RGBLIGHT_EFFECT_SNAKE
72 // #define RGBLIGHT_EFFECT_KNIGHT
73 // #define RGBLIGHT_EFFECT_CHRISTMAS
74 // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
75 // #define RGBLIGHT_EFFECT_RGB_TEST
76 // #define RGBLIGHT_EFFECT_ALTERNATING
79 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
80 #define DEBOUNCING_DELAY 5
82 /* define if matrix has ghost (lacks anti-ghosting diodes) */
83 //#define MATRIX_HAS_GHOST
85 /* number of backlight levels */
87 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
88 #define LOCKING_SUPPORT_ENABLE
89 /* Locking resynchronize hack */
90 #define LOCKING_RESYNC_ENABLE
92 /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
93 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
95 // #define GRAVE_ESC_CTRL_OVERRIDE
100 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
101 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
102 * makefile for this to work.)
104 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
105 * until the next keyboard reset.
107 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
108 * fully operational during normal computer usage.
110 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
111 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
112 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
121 * Magic keys are hotkey commands that allow control over firmware functions of
122 * the keyboard. They are best used in combination with the HID Listen program,
123 * found here: https://www.pjrc.com/teensy/hid_listen.html
125 * The options below allow the magic key functionality to be changed. This is
126 * useful if your keyboard/keypad is missing keys and you want magic key support.
130 /* key combination for magic key command */
131 /* defined by default; to change, uncomment and set to the combination you want */
132 // #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
134 /* control how magic key switches layers */
135 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
136 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
137 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
139 /* override magic key keymap */
140 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
141 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
142 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
143 //#define MAGIC_KEY_HELP1 H
144 //#define MAGIC_KEY_HELP2 SLASH
145 //#define MAGIC_KEY_DEBUG D
146 //#define MAGIC_KEY_DEBUG_MATRIX X
147 //#define MAGIC_KEY_DEBUG_KBD K
148 //#define MAGIC_KEY_DEBUG_MOUSE M
149 //#define MAGIC_KEY_VERSION V
150 //#define MAGIC_KEY_STATUS S
151 //#define MAGIC_KEY_CONSOLE C
152 //#define MAGIC_KEY_LAYER0_ALT1 ESC
153 //#define MAGIC_KEY_LAYER0_ALT2 GRAVE
154 //#define MAGIC_KEY_LAYER0 0
155 //#define MAGIC_KEY_LAYER1 1
156 //#define MAGIC_KEY_LAYER2 2
157 //#define MAGIC_KEY_LAYER3 3
158 //#define MAGIC_KEY_LAYER4 4
159 //#define MAGIC_KEY_LAYER5 5
160 //#define MAGIC_KEY_LAYER6 6
161 //#define MAGIC_KEY_LAYER7 7
162 //#define MAGIC_KEY_LAYER8 8
163 //#define MAGIC_KEY_LAYER9 9
164 //#define MAGIC_KEY_BOOTLOADER PAUSE
165 //#define MAGIC_KEY_LOCK CAPS
166 //#define MAGIC_KEY_EEPROM E
167 //#define MAGIC_KEY_NKRO N
168 //#define MAGIC_KEY_SLEEP_LED Z
171 * Feature disable options
172 * These options are also useful to firmware size reduction.
175 /* disable debug print */
181 /* disable action features */
182 //#define NO_ACTION_LAYER
183 //#define NO_ACTION_TAPPING
184 //#define NO_ACTION_ONESHOT
185 //#define NO_ACTION_MACRO
186 //#define NO_ACTION_FUNCTION
192 /* Prevent use of disabled MIDI features in the keymap */
193 //#define MIDI_ENABLE_STRICT 1
195 /* enable basic MIDI features:
196 - MIDI notes can be sent when in Music mode is on
200 /* enable advanced MIDI features:
201 - MIDI notes can be added to the keymap
202 - Octave shift and transpose
203 - Virtual sustain, portamento, and modulation wheel
206 //#define MIDI_ADVANCED
208 /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
209 //#define MIDI_TONE_KEYCODE_OCTAVES 1
212 * HD44780 LCD Display Configuration
215 #define LCD_LINES 2 //< number of visible lines of the display
216 #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
218 #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
221 #define LCD_PORT PORTB //< port for the LCD lines
222 #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
223 #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
224 #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
225 #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
226 #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
227 #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
228 #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
229 #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
230 #define LCD_RS_PORT LCD_PORT //< port for RS line
231 #define LCD_RS_PIN 3 //< pin for RS line
232 #define LCD_RW_PORT LCD_PORT //< port for RW line
233 #define LCD_RW_PIN 2 //< pin for RW line
234 #define LCD_E_PORT LCD_PORT //< port for Enable line
235 #define LCD_E_PIN 1 //< pin for Enable line
239 /* Bootmagic Lite key configuration */
240 // #define BOOTMAGIC_LITE_ROW 0
241 // #define BOOTMAGIC_LITE_COLUMN 0