2 #include "action_layer.h"
4 // TODO: THOSE ARE IDEAS:
6 // TODO: - Proper support for "GUI+TAB" application switching, with the GUI holding and shift, etc.
7 // TODO: - Maybe implement a process_record instead of a tap-dance, or complex tap dance?
8 // TODO: - Media keys on Fn1 layer, *hjklm,.* or arrow cluster?
9 // TODO: - What more than NumPad + RGB on the Fn3 toggled layer?
10 // TODO: - Add an in-keymap way to toggle LGUI/F(0) key, HELD_ESC_IS_SHIFT and BSPC_BLOCKS_DEL.
12 // TODO: THOSE ARE BUGS TO FIX:
13 // TODO: - None (found so far)
15 // Adjusting process_record_user functionnalities, comment to disable.
16 #define ISOLIKE_ALT_ENTER
18 #define APP_IS_RALT_RCTRL
19 #define HELD_ESC_IS_SHIFT
20 #define BSPC_BLOCKS_DEL
21 #define ALT_MINSEQL_IS_ALT_78
23 // Cases where the GUI key will actually do what the GUI key normally does.
24 #define AC_G_W LGUI(KC_W) // Ubuntu: Shows windows on current desktop
25 #define AC_G_S LGUI(KC_S) // Ubuntu: Overview of all desktops
26 #define AC_G_D LGUI(KC_D) // Windows: Show/Toggle desktop
27 #define AC_G_L LGUI(KC_L) // Ubuntu/Windows: Lock session
28 #define AC_G_T LGUI(KC_T) // Ubuntu: Shows Trash // elementary: Opens terminal
29 #define AC_G_E LGUI(KC_E) // Windows: Opens file explorer
30 #define AC_G_H LGUI(KC_H) // Windows: Show/Hide hidden files
31 #define AC_G_SPC LGUI(KC_SPC) // elementary: Shows application launcher
34 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
38 KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, \
39 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
40 KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
41 KC_LSFT, KC_LGUI, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, F(0), \
42 KC_LCTL, TD(0), KC_LALT, KC_SPC , KC_RALT, KC_RCTRL, KC_LEFT, KC_DOWN, KC_RIGHT),
44 // 1: Function 1 Layers
46 RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, KC_PSCR, \
47 KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
48 KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_MNXT, KC_MSTP, KC_TRNS, KC_NO, KC_TRNS, \
49 KC_TRNS, F(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, \
50 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDOWN, KC_END),
52 // 2: GUI/Function 2 Layer
54 KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, KC_PSCR, \
55 KC_TRNS, KC_TRNS, AC_G_W, AC_G_E, KC_TRNS, AC_G_T, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
56 KC_TRNS, KC_TRNS, AC_G_S, AC_G_D, KC_TRNS, KC_TRNS, AC_G_H, KC_TRNS, KC_TRNS, AC_G_L, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
57 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, \
58 KC_TRNS, KC_TRNS, KC_TRNS, AC_G_SPC, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDOWN, KC_END),
60 // 3: NumPad/Function 3 Toggle Layer
62 KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_7, KC_8, KC_9, KC_PSLS, KC_PMNS, KC_PPLS, KC_TRNS, KC_TRNS, \
63 KC_TRNS, KC_NO, KC_NO, RGB_HUI, RGB_SAI, RGB_VAI, KC_NO, KC_4, KC_5, KC_6, KC_PAST, KC_NO, KC_NO, KC_NO, \
64 KC_TRNS, KC_NO, KC_NO, RGB_HUD, RGB_SAD, RGB_VAD, KC_NO, KC_1, KC_2, KC_3, KC_PMNS, KC_PENT, KC_NO, KC_TRNS, \
65 KC_NO, KC_TRNS, KC_NO, KC_NO, RGB_TOG, RGB_MOD, KC_NO, KC_NO, KC_0, KC_COMM, KC_DOT, KC_PPLS, KC_NO, KC_TRNS, KC_TRNS, \
66 KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_PENT, KC_PENT, KC_TRNS, KC_TRNS, KC_TRNS) ,
68 // TRaNSparent layer for reference
70 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
71 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
72 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
73 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
74 / KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), */
78 const uint16_t PROGMEM fn_actions[] = {
79 [0] = ACTION_LAYER_MOMENTARY(1), // to Fn1 layer
80 [1] = ACTION_LAYER_MOMENTARY(2), // to GUI/Fn2 layer
81 [2] = ACTION_LAYER_TOGGLE(3), // to Fn3/Num toggle layer
85 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
87 // MACRODOWN only works in this function
90 if (record->event.pressed) { register_code(KC_RSFT); }
91 else { unregister_code(KC_RSFT); }
100 void matrix_scan_user(void) {
104 // LGUI acts as F(1) if held or as a tapped LGUI if tapped. Adapted from https://goo.gl/WnqGNS
105 // Commented lines are for the "sticky" layer on two presses. Left it here for reference.
106 static const int GUILAY = 2; // GUI Layer is layer #2
113 static void ang_tap_dance_ta_finished (qk_tap_dance_state_t *state, void *user_data) {
114 td_ta_state_t *td_ta = (td_ta_state_t *) user_data;
116 // if (td_ta->sticky) {
117 // td_ta->sticky = false;
118 // td_ta->layer_toggle = false;
119 // layer_off (GUILAY);
123 if (state->count == 1 && !state->pressed) {
124 register_code (KC_LGUI);
125 // td_ta->sticky = false;
126 td_ta->layer_toggle = false;
128 td_ta->layer_toggle = true;
130 // td_ta->sticky = (state->count == 2);
134 // Added this one to make it more reactive on keyup
135 static void ang_tap_dance_ta_each (qk_tap_dance_state_t *state, void *user_data) {
136 td_ta_state_t *td_ta = (td_ta_state_t *) user_data;
138 if (!td_ta->layer_toggle) { // Braces added for clarity
139 unregister_code (KC_LGUI);
144 static void ang_tap_dance_ta_reset (qk_tap_dance_state_t *state, void *user_data) {
145 td_ta_state_t *td_ta = (td_ta_state_t *) user_data;
147 if (!td_ta->layer_toggle) { // Braces added for clarity
148 unregister_code (KC_LGUI);
150 // if (!td_ta->sticky)
151 layer_off (GUILAY); // We don't verify it was swithed on, switching off regardless
155 qk_tap_dance_action_t tap_dance_actions[] = {
157 .fn = { ang_tap_dance_ta_each, ang_tap_dance_ta_finished, ang_tap_dance_ta_reset },
158 .user_data = (void *)&((td_ta_state_t) { false, false })
162 #if defined ISOLIKE_ALT_ENTER || defined TWO_SFT_CAPS || defined APP_IS_RALT_RCTRL || defined ALT_MINSEQL_IS_ALT_78
163 // Function for the special modifiers actions below, makes it cleaner and yields smaller firmware.
164 static bool special_mods(uint16_t keycode, keyrecord_t *record, uint16_t modifier) {
165 if (record->event.pressed && (keyboard_report->mods & MOD_BIT(modifier))) {
166 register_code(keycode);
169 unregister_code(keycode);
175 #ifdef BSPC_BLOCKS_DEL
176 static bool del_blocked = false; // Static as to not be defined elsewhere
179 // This function is processed before the key events on each key press/release.
180 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
182 #ifdef ISOLIKE_ALT_ENTER
183 // RALT + ENT is the same as RALT+BSLS.
184 // For logical placement of *{* and *}* (the former being RALT+BSLS) with ANSI enter on
185 // ISO-based Canadian Multilingual layout (or any other ISO layout on ANSI keyboards).
186 case KC_ENT: return special_mods(KC_BSLS, record, KC_RALT); // RALT + ENT -> RALT + BSLS // See comment above
189 case KC_LSFT: return special_mods(KC_CAPS, record, KC_RSFT); // Both shifts together -> Caps Lock // RSFT pressed first case
190 case KC_RSFT: return special_mods(KC_CAPS, record, KC_LSFT); // Both shifts together -> Caps Lock // LSFT pressed first case
192 #ifdef APP_IS_RALT_RCTRL
193 case KC_RCTRL: return special_mods(KC_APP, record, KC_RALT); // RALT + RCTRL -> APP // RCTRL pressed first case
194 case KC_RALT: return special_mods(KC_APP, record, KC_RCTRL); // RALT + RCTRL -> APP // RALT pressed first case
196 #ifdef ALT_MINSEQL_IS_ALT_78
197 case KC_MINS: return special_mods(KC_7, record, KC_RALT); // RALT + MINS -> RALT+7 // {} in CAN Mult. softawre layout
198 case KC_EQL: return special_mods(KC_8, record, KC_RALT); // RALT + EQL -> RALT+8 // ½¬ normally... Less finger stretch.
200 #ifdef HELD_ESC_IS_SHIFT
201 case KC_ESC: // Physically *ESC* is *CAPS* // Holding ESC -> SHIFT (0 delay) // Less awkward *<ESC>:wq* in vim
202 if (record->event.pressed) {
203 register_code(KC_ESC); // Tapping ESC
204 unregister_code(KC_ESC);
205 register_code(KC_LSFT); // Holding LSFT
208 unregister_code(KC_LSFT); // Releasing LSFT
212 #ifdef BSPC_BLOCKS_DEL
213 // If BSPC is held, we flag DEL as disabled. To avoids acidental presses of DEL with split backspace key.
215 del_blocked = record->event.pressed;
217 // We don't handle DEL if it is pressed and flagged as disabled
219 if (del_blocked && record->event.pressed) {
225 default: return true; // Let QMK handle the rest as usual