1 #include QMK_KEYBOARD_H
4 #include "split_util.h"
7 extern keymap_config_t keymap_config;
10 //Following line allows macro to read current RGB settings
11 extern rgblight_config_t rgblight_config;
14 extern uint8_t is_master;
16 // Each layer gets a name for readability, which is then used in the keymap matrix below.
17 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
18 // Layer names don't all need to be of the same length, obviously, and you can also skip them
19 // entirely and just use numbers.
27 enum custom_keycodes {
40 // Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
42 * ,------------------------------------------------. ,------------------------------------------------.
43 * | Esc | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Del |
44 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
45 * | Tab | | | | | | [ | | ] | | | | | | Enter|
46 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
47 * | Caps | | | | | | { | | } | | | | | | ' |
48 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
49 * |Shift | | | | | | ` | | \ | | | | | |Shift |
50 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
51 * | Left | Down | Ctrl | Alt | Gui | Bspc | FN | | ADJ | Space| Gui | Alt | Ctrl | Up |Right |
52 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
53 * | Bspc | FN | | ADJ | Space|
54 * `-------------' `-------------'
56 #define BASE_LAYOUT( \
57 _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
58 _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
59 _20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
62 KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
63 KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_ENT, \
64 KC_CAPS, _10, _11, _12, _13, _14, KC_LCBR, KC_RCBR, _15, _16, _17, _18, _19, KC_QUOT, \
65 KC_LSFT, _20, _21, _22, _23, _24, KC_GRV, KC_BSLS, _25, _26, _27, _28, _29, KC_RSFT, \
66 KC_LEFT, KC_DOWN, KC_LCTRL, KC_LALT, KC_LGUI, KC_BSPC, FN, ADJ, KC_SPC, KC_RGUI, KC_RALT, KC_RCTRL, KC_UP, KC_RIGHT, \
67 KC_VOLU, KC_VOLD, KC_BSPC, FN, ADJ, KC_SPC, KC_VOLU, KC_VOLD \
70 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
72 * ,------------------------------------------------. ,------------------------------------------------.
73 * | | | | | | | | | | | | | | | |
74 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
75 * | | Q | W | E | R | T | | | | Y | U | I | O | P | |
76 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
77 * | | A | S | D | F | G | | | | H | J | K | L | ; | |
78 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
79 * | | Z | X | C | V | B | | | | N | M | , | . | / | |
80 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
81 * | | | | | | | | | | | | | | | |
82 * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
84 * `-------------' `-------------'
86 [_QWERTY] = BASE_LAYOUT( \
87 KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
88 KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
89 KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
93 * ,------------------------------------------------. ,------------------------------------------------.
94 * | | | | | | | | | | | | | | | |
95 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
96 * | | Q | W | F | P | G | | | | J | L | U | Y | ; | |
97 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
98 * | | A | R | S | T | D | | | | H | N | E | I | O | |
99 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
100 * | | Z | X | C | V | B | | | | K | M | , | . | / | |
101 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
102 * | | | | | | | | | | | | | | | |
103 * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
105 * `-------------' `--------=----'
107 [_COLEMAK] = BASE_LAYOUT( \
108 KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
109 KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
110 KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
115 * ,------------------------------------------------. ,------------------------------------------------.
116 * | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
117 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
118 * | | | | | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
119 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
120 * | | | | | | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
121 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
122 * |Shift | | | | | | | | | PLAY | MUTE | VOL- | VOL+ | LAST | NEXT |
123 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
124 * | | | | | Gui | | | | | | | | | | |
125 * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
127 * `-------------' `-------------'
130 XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, \
131 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
132 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
133 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MRWD, KC_MFFD, \
134 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
135 XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
139 * ,------------------------------------------------. ,------------------------------------------------.
140 * |RESET | F1 | F2 | F3 | F4 | F5 | F6 | | | = | / | * | - | | |
141 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
142 * | | F7 | F8 | F9 | F10 | F11 | F12 | | | 7 | 8 | 9 | + | | |
143 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
144 * | | HUI | VAI | SAI | | |COLEMK| | | 4 | 5 | 6 | Enter| | |
145 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
146 * | | HUD | VAD | SAD | | |QWERTY| | | 1 | 2 | 3 | Space| | |
147 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
148 * | |RGBRST|RGBTOG|RGBMOD|RGBSMD| | | | | | 0 | . | Bspc | | |
149 * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
151 * `-------------' `-------------'
155 RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_PEQL, KC_PSLS, KC_PAST, KC_PMNS, XXXXXXX, XXXXXXX, \
156 XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PPLS, XXXXXXX, XXXXXXX, \
157 XXXXXXX, RGB_SAD, RGB_VAI, RGB_SAI, XXXXXXX, XXXXXXX, COLEMAK, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PENT, XXXXXXX, XXXXXXX, \
158 XXXXXXX, RGB_HUD, RGB_VAD, RGB_HUI, XXXXXXX, XXXXXXX, QWERTY, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_SPC, XXXXXXX, XXXXXXX, \
159 XXXXXXX, RGBRST, RGB_TOG, RGB_MOD, RGB_RMOD, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_P0, KC_PDOT, KC_BSPC, XXXXXXX, XXXXXXX, \
160 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX \
164 // define variables for reactive RGB
165 bool TOG_STATUS = false;
166 int RGB_current_mode;
168 // Setting ADJ layer RGB back to default
169 void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
170 if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
171 #ifdef RGBLIGHT_ENABLE
172 //rgblight_mode(RGB_current_mode);
180 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
181 //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
185 if (record->event.pressed) {
186 set_single_persistent_default_layer(_QWERTY);
191 if(record->event.pressed) {
192 set_single_persistent_default_layer(_COLEMAK);
197 if (record->event.pressed) {
198 //not sure how to have keyboard check mode and set it to a variable, so my work around
199 //uses another variable that would be set to true after the first time a reactive key is pressed.
200 if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
202 TOG_STATUS = !TOG_STATUS;
203 #ifdef RGBLIGHT_ENABLE
209 #ifdef RGBLIGHT_ENABLE
210 //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
218 if (record->event.pressed) {
225 //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
227 #ifdef RGBLIGHT_ENABLE
228 if (record->event.pressed) {
229 eeconfig_update_rgblight_default();
231 RGB_current_mode = rgblight_config.mode;
239 void matrix_init_user(void) {
240 #ifdef RGBLIGHT_ENABLE
241 RGB_current_mode = rgblight_config.mode;
247 #ifdef OLED_DRIVER_ENABLE
249 uint8_t oled_init_user(uint8_t rotation) {
251 return OLED_ROTATION_180; // flip 180 for offhand
255 static void render_logo(void) {
256 static const char PROGMEM sol_logo[] = {
257 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
258 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
259 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
261 oled_write_P(sol_logo, false);
264 //assign the right code to your layers for OLED display
266 #define L_FN (1<<_FN)
267 #define L_ADJ (1<<_ADJ)
268 #define L_ADJ_TRI (L_ADJ|L_FN)
270 static void render_status(void) {
271 // Render to mode icon
272 static const char PROGMEM mode_logo[4][4] = {
276 {0xb7,0xb8,0x0a,0} };
278 if (keymap_config.swap_lalt_lgui != false) {
279 oled_write_P(mode_logo[0], false);
280 oled_write_P(mode_logo[1], false);
282 oled_write_P(mode_logo[2], false);
283 oled_write_P(mode_logo[3], false);
286 // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
287 oled_write_P(PSTR("Layer: "), false);
288 switch (layer_state) {
290 oled_write_P(PSTR("Default\n"), false);
293 oled_write_P(PSTR("FN \n"), false);
297 oled_write_P(PSTR("ADJ \n"), false);
300 oled_write_P(PSTR("UNDEF \n"), false);
303 // Host Keyboard LED Status
304 uint8_t led_usb_state = host_keyboard_leds();
305 oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false);
306 oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false);
307 oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false);
310 void oled_task_user(void) {