1 /* Copyright 2018 Andrew Heaston @rooski15
3 * Developed by /u/holtenc at www.primekb.com
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "action_layer.h"
21 #include "backlight.h"
23 // Fillers to make layering more clear
24 #define _______ KC_TRNS
27 //Arrow Cluster Toggle
28 static bool arrow_toggle = false;
32 AR_TOG = SAFE_RANGE, //Toggle Arrow Keys
33 AR_LT, //Num0 or Left Arrow
34 AR_RT, //NumEnt or Right Arrow
35 AR_DN, //NumDot or Down Arrow
36 AR_UP, //Num2 or Up Arrow
39 // Tap/Hold Space Layer
40 #define SPC_LT LT(1, KC_SPC)
42 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
43 /* (Base Layer) Default Layer
44 * ,---------------------------------------------------------------.
45 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -|BSP|DEL|HOM|END|
46 * |---------------------------------------------------------------|
47 * |Grv| Q| W| E| R| T| Y| U| I| O| P| [| ]| 7| 8| 9|
48 * |---------------------------------------------------------------|
49 * |Tab | A| S| D| F| G| H| J| K| L| '|Return| 4| 5| 6|
50 * |---------------------------------------------------------------|
51 * |Shift| Z| X| C| V| B| N| M| ,| .| ?|Shift| 1|ARU| 3| AR - U/D/L/R & Toggle
52 * |---------------------------------------------------------------|
53 * |Ctrl|Gui |Alt|TO1| 1/SP | 1/SP |ART|App|Alt|Ctrl |ARL|ARD|ARR| Arrow keys operate on AR Toggle to be numpad keys
54 * `---------------------------------------------------------------'
58 KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, KC_DEL, KC_HOME, KC_END, \
59 KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_P7, KC_P8, KC_P9, \
60 KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_P4, KC_P5, KC_P6, \
61 KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_P1, AR_UP, KC_P3, \
62 KC_LCTL, KC_LGUI, KC_LALT, TO(1), SPC_LT, SPC_LT, AR_TOG, KC_APP, KC_RALT, KC_RCTL, AR_LT, AR_DN, AR_RT), \
65 * ,---------------------------------------------------------------.
66 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9| F0| =|BSP|HOM|END|DEL|
67 * |---------------------------------------------------------------|
68 * |Grv| Q| W| E| R| T| Y| U| I| O| P| [| \| 7| 8| 9|
69 * |---------------------------------------------------------------|
70 * |BL | A| S| D| F| G| H| J| K| L| '|Return| 4| 5| 6|
71 * |---------------------------------------------------------------|
72 * |Shift| Z| X| C| V| B| N| M| ,| .| ?|Shift| 1|VUP| 3|
73 * |---------------------------------------------------------------|
74 * |Ctrl|Gui |Alt|TO0| 1/SP | 1/SP |ART|TO2|Alt|Ctrl |MUT|VDN|STP|
75 * `---------------------------------------------------------------'
79 _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_EQL, _______, KC_PSLS, KC_PAST, KC_PPLS,
80 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS, _______, _______, _______,
81 BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_QUOT, _______, _______, _______, _______,
82 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU, _______,
83 _______, _______, _______, TO(0), _______, _______, _______, TO(2), _______, _______, KC_MUTE, KC_VOLD, KC_MSTP),
86 * ,---------------------------------------------------------------.
87 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -|BSP| /| *| +| Mirrors base layer, but with numpad mods
88 * |---------------------------------------------------------------|
89 * |Grv| Q| W| E| R| T| Y| U| I| O| P| [| ]| 7| 8| 9|
90 * |---------------------------------------------------------------|
91 * |Tab | A| S| D| F| G| H| J| K| L| ;|Return| 4| 5| 6|
92 * |---------------------------------------------------------------|
93 * |Shift| Z| X| C| V| B| N| M| ,| .| ?|Shift| 1|ARU| 3|
94 * |---------------------------------------------------------------|
95 * |Ctrl|Gui |Alt|TO0| 1/SP | 1/SP |ART|App|Alt|Ctrl |ARL|ARD|ARR|
96 * `---------------------------------------------------------------'
100 _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, _______, KC_PSLS, KC_PAST, KC_PPLS,
101 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RBRC, _______, _______, _______,
102 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______, _______, _______, _______,
103 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, AR_UP, _______,
104 _______, _______, _______, TO(0), _______, _______, _______, KC_APP, _______, _______, AR_LT, AR_DN, AR_RT ),
108 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
109 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
110 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
111 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
112 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
116 void matrix_init_user(void) {
117 if (get_backlight_level() != 0){
122 void matrix_scan_user(void) {
125 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
126 if(record->event.pressed){
129 arrow_toggle = !arrow_toggle;
134 if(arrow_toggle == 1){
135 SEND_STRING(SS_DOWN(X_UP));
137 SEND_STRING(SS_DOWN(X_KP_2));
142 if(arrow_toggle == 1){
143 SEND_STRING(SS_DOWN(X_DOWN));
145 SEND_STRING(SS_DOWN(X_KP_DOT));
150 if(arrow_toggle == 1){
151 SEND_STRING(SS_DOWN(X_LEFT));
153 SEND_STRING(SS_DOWN(X_KP_0));
158 if(arrow_toggle == 1){
159 SEND_STRING(SS_DOWN(X_RIGHT));
161 SEND_STRING(SS_DOWN(X_KP_ENTER));
166 if(!record->event.pressed){
169 if(arrow_toggle == 1){
170 SEND_STRING(SS_UP(X_UP));
172 SEND_STRING(SS_UP(X_KP_2));
176 if(arrow_toggle == 1){
177 SEND_STRING(SS_UP(X_DOWN));
179 SEND_STRING(SS_UP(X_KP_DOT));
183 if(arrow_toggle == 1){
184 SEND_STRING(SS_UP(X_LEFT));
186 SEND_STRING(SS_UP(X_KP_0));
190 if(arrow_toggle == 1){
191 SEND_STRING(SS_UP(X_RIGHT));
193 SEND_STRING(SS_UP(X_KP_ENTER));