1 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
2 // this is the style you want to emulate.
5 #include "action_layer.h"
11 extern keymap_config_t keymap_config;
13 // Each layer gets a name for readability, which is then used in the keymap matrix below.
14 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
15 // Layer names don't all need to be of the same length, obviously, and you can also skip them
16 // entirely and just use numbers.
31 // Macro name shortcuts
32 #define QWERTY M(_QWERTY)
33 #define COLEMAK M(_COLEMAK)
34 #define DVORAK M(_DVORAK)
35 #define LOWER M(_LOWER)
36 #define RAISE M(_RAISE)
42 #define MICMUTE M(_MICMUTE)
44 #define MACPRNT LGUI(LSFT(KC_3))
45 #define MACPRNT2 LGUI(LSFT(KC_4))
46 #define WINPRNT KC_PSCR
47 #define WINPRNT2 LGUI(KC_PSCR)
48 #define CYCLWIN LGUI(KC_GRV)
49 #define MACSLEEP LSFT(LCTL(KC_POWER))
50 #define WINSLEEP KC_SLEP
52 // Fillers to make layering more clear
53 #define _______ KC_TRNS
56 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
59 {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
60 {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
61 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
62 {OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
66 {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
67 {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
68 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
69 {OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
73 {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
74 {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
75 {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
76 {OS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
80 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
81 {_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
82 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
83 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
87 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
88 {_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
89 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
90 {_RAISE, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
93 [_SETUP] = { /* Setup */
94 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
95 {_______, _______, _______, WIN, MAC, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______},
96 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
97 {_______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______}
100 {CYCLWIN,MACSLEEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_DELT},
101 {_______, MICMUTE, KC_MUTE, KC_VOLD, KC_VOLU, MACPRNT,MACPRNT2, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX},
102 {_______, BL_STEP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX},
103 {_______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDOWN,KC_PGUP,KC_END }
105 [_WIN] = { /* Windows */
106 {CYCLWIN,WINSLEEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_DELT},
107 {_______, MICMUTE, KC_MUTE, KC_VOLD, KC_VOLU, WINPRNT,WINPRNT2, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX},
108 {_______, BL_STEP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX},
109 {_______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDOWN,KC_PGUP,KC_END }
111 [_LIN] = { /* Linux */
112 {KC_L, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
113 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
114 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
115 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
120 int currentOs = _MAC;
121 const uint16_t PROGMEM fn_actions[] = {
127 float tone_startup[][2] = {
128 {440.0*pow(2.0,(31)/12.0), 12},
129 {440.0*pow(2.0,(28)/12.0), 8},
130 {440.0*pow(2.0,(19)/12.0), 8},
131 {440.0*pow(2.0,(24)/12.0), 8},
132 {440.0*pow(2.0,(28)/12.0), 20}
135 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
136 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
137 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
138 float tone_plover[][2] = SONG(PLOVER_SOUND);
139 float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
141 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
142 float goodbye[][2] = SONG(GOODBYE_SOUND);
146 void persistent_default_layer_set(uint16_t default_layer) {
147 eeconfig_update_default_layer(default_layer);
148 default_layer_set(default_layer);
151 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
155 if (record->event.pressed) {
157 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
159 persistent_default_layer_set(1UL<<_QWERTY);
163 if (record->event.pressed) {
165 PLAY_NOTE_ARRAY(tone_colemak, false, 0);
167 persistent_default_layer_set(1UL<<_COLEMAK);
171 if (record->event.pressed) {
173 PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
175 persistent_default_layer_set(1UL<<_DVORAK);
179 if (record->event.pressed) {
181 update_tri_layer(_LOWER, _RAISE, _SETUP);
184 update_tri_layer(_LOWER, _RAISE, _SETUP);
188 if (record->event.pressed) {
190 update_tri_layer(_LOWER, _RAISE, _SETUP);
193 update_tri_layer(_LOWER, _RAISE, _SETUP);
197 if (record->event.pressed) {
204 if (record->event.pressed) {
205 register_code(KC_RSFT);
206 register_code(KC_RCTL);
207 register_code(KC_RALT);
208 register_code(KC_RGUI);
210 unregister_code(KC_RSFT);
211 unregister_code(KC_RCTL);
212 unregister_code(KC_RALT);
213 unregister_code(KC_RGUI);
217 if (record->event.pressed) {
228 if (record->event.pressed) {
229 layer_off(currentOs);
237 void matrix_init_user(void) {
239 _delay_ms(20); // stops the tick
240 PLAY_NOTE_ARRAY(tone_startup, false, 0);
245 void play_goodbye_tone()
247 PLAY_NOTE_ARRAY(goodbye, false, 0);
251 uint8_t starting_note = 0x0C;
254 bool process_action_user(keyrecord_t *record) {
256 if (IS_LAYER_ON(_MUSIC)) {
257 if (record->event.pressed) {
258 play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
260 stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));