1 // Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
4 #include "action_layer.h"
10 extern keymap_config_t keymap_config;
12 // Each layer gets a name for readability, which is then used in the keymap matrix below.
13 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
14 // Layer names don't all need to be of the same length, obviously, and you can also skip them
15 // entirely and just use numbers.
23 enum planck_keycodes {
31 #define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
33 #define KC_PSTE KC_PASTE
34 #define _______ KC_TRNS
37 #ifdef TAP_DANCE_ENABLE
38 #define SFT_CAP TD(0) // Left shift, double tap for caps
40 #ifndef TAP_DANCE_ENABLE
41 #define SFT_CAP KC_LSFT // Regular left shift
44 // Tap Dance Definitions
45 #ifdef TAP_DANCE_ENABLE
46 qk_tap_dance_action_t tap_dance_actions[] = {
47 [0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
51 // Function definitions
52 const uint16_t PROGMEM fn_actions[] = {
53 [0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
54 [1] = ACTION_LAYER_TOGGLE(_LOCKED)
58 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
61 * ,-----------------------------------------------------------------------------------.
62 * | Esc | Q | W | E | R | T | Y | U | I | O | P | BKSP |
63 * |------+------+------+------+------+------+------+------+------+------+------+------|
64 * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
65 * |------+------+------+------+------+------+------+------+------+------+------+------|
66 * |*Shift| Z | X | C | V | B | N | M | , | . | Up |SftEnt|
67 * |------+------+------+------+------+-------------+------+------+------+------+------|
68 * | Ctrl | Alt | Cmd | Vol- | ACTN | Space | NUMS | Vol+ | Left | Down | Left |
69 * `-----------------------------------------------------------------------------------'
72 {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
73 {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
74 {SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
75 {KC_LCTL, KC_LALT, KC_LGUI, KC_VOLD, ACTION, KC_SPC, KC_SPC, NUMBER, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT}
79 * ,-----------------------------------------------------------------------------------.
80 * | | ' | , | . | P | Y | F | G | C | R | L | |
81 * |------+------+------+------+------+------+------+------+------+------+------+------|
82 * | | A | O | E | U | I | D | H | T | N | S | Z |
83 * |------+------+------+------+------+------+------+------+------+------+------+------|
84 * | | ; | Q | J | K | X | B | M | W | V | | |
85 * |------+------+------+------+------+-------------+------+------+------+------+------|
86 * | | | | | | | | | | | |
87 * `-----------------------------------------------------------------------------------'
90 {_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______},
91 {_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_Z },
92 {_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, _______, _______},
93 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
97 * ,-----------------------------------------------------------------------------------.
98 * | | | | | | | | | | | | |
99 * |------+------+------+------+------+------+------+------+------+------+------+------|
100 * | | | | | | | | | | | | |
101 * |------+------+------+------+------+------+------+------+------+------+------+------|
102 * | Shift| | | | | | | | | | | |
103 * |------+------+------+------+------+-------------+------+------+------+------+------|
104 * | | | NULL | | | | | | | | |
105 * `-----------------------------------------------------------------------------------'
108 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
109 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
110 {KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
111 {_______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______}
115 * ,-----------------------------------------------------------------------------------.
116 * | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
117 * |------+------+------+------+------+------+------+------+------+------+------+------|
118 * | | ~ | NULL | NULL | NULL | | | _ | + | { | } | ? | / |
119 * |------+------+------+------+------+------+------+------+------+------+------+------|
120 * | | ` | NULL | NULL | NULL | \ | - | = | [ | ] | | |
121 * |------+------+------+------+------+-------------+------+------+------+------+------|
122 * | | | | | | NULL | | | | | |
123 * `-----------------------------------------------------------------------------------'
126 {_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
127 {_______, KC_TILD, XXXXXXX, XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_QUES, KC_SLSH},
128 {_______, KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, _______},
129 {_______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______}
133 * ,-----------------------------------------------------------------------------------.
134 * | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
135 * |------+------+------+------+------+------+------+------+------+------+------+------|
136 * | | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL |
137 * |------+------+------+------+------+------+------+------+------+------+------+------|
138 * | CAPS | Undo | Cut | Copy | Paste| NULL | NULL | NULL | NULL | NULL | PgUp | Enter|
139 * |------+------+------+------+------+-------------+------+------+------+------+------|
140 * | | | | Mute | | NULL | | NULL | Home | PgDn | End |
141 * `-----------------------------------------------------------------------------------'
144 {_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
145 {_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
146 {KC_CAPS, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_ENT },
147 {_______, _______, _______, KC_MUTE, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END }
151 * ,-----------------------------------------------------------------------------------.
152 * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
153 * |------+------+------+------+------+------+------+------+------+------+------+------|
154 * | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 |
155 * |------+------+------+------+------+------+------+------+------+------+------+------|
156 * | NULL | NULL | NULL | NULL | NULL |QWERTY|DVORAK| NULL | NULL | NULL | NULL | NULL |
157 * |------+------+------+------+------+-------------+------+------+------+------+------|
158 * | Reset| NULL | Lock | NULL | | NULL | | NULL | NULL | NULL | NULL |
159 * `-----------------------------------------------------------------------------------'
162 {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
163 {KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 },
164 {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERTY, DVORAK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
165 {RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
171 float tone_startup[][2] = SONG(STARTUP_SOUND);
172 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
173 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
174 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
175 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
179 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
182 if (record->event.pressed) {
183 if (IS_LAYER_ON(_DVORAK)) {
185 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
193 if (record->event.pressed) {
194 if (!IS_LAYER_ON(_DVORAK)) {
196 PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
204 if (record->event.pressed) {
206 update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
209 update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
214 if (record->event.pressed) {
216 update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
219 update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
227 void matrix_init_user(void) {
237 _delay_ms(20); // gets rid of tick
238 PLAY_NOTE_ARRAY(tone_startup, false, 0);
243 PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
248 void music_on_user(void)
253 void music_scale_user(void)
255 PLAY_NOTE_ARRAY(music_scale, false, 0);