1 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
2 // this is the style you want to emulate.
5 #include "action_layer.h"
8 extern keymap_config_t keymap_config;
10 // Each layer gets a name for readability, which is then used in the keymap matrix below.
11 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
12 // Layer names don't all need to be of the same length, obviously, and you can also skip them
13 // entirely and just use numbers.
19 // Macro name shortcuts
20 #define QWERTY M(_QWERTY)
21 #define LOWER M(_LOWER)
22 #define RAISE M(_RAISE)
24 // Fillers to make layering more clear
25 #define _______ KC_TRNS
28 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
30 [_QWERTY] = { /* Qwerty */
31 {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
32 {FUNC(0), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, XXXXXXX, KC_QUOT},
33 {KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, FUNC(1)},
34 {KC_LCTL, XXXXXXX, KC_LGUI, KC_LALT, FUNC(2), XXXXXXX, XXXXXXX, FUNC(3), XXXXXXX, KC_RALT, KC_APP, KC_RCTL}
38 {S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC},
39 {KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUSE, KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), XXXXXXX, S(KC_BSLS)},
40 {KC_TRNS, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_ENT},
41 {KC_TRNS, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_MNXT, KC_MUTE, KC_MPLY}
45 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELETE},
46 {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, XXXXXXX, KC_BSLS},
47 {KC_TRNS, XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_PGUP, KC_ENT},
48 {KC_TRNS, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_HOME, KC_PGDN, KC_END}
52 {KC_ESC, KC_CALC, KC_WHOM, KC_MAIL, KC_MYCM, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS},
53 {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, KC_TRNS},
54 {KC_TRNS, XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_UP, KC_ENT},
55 {BL_STEP, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT}
60 const uint16_t PROGMEM fn_actions[] = {
61 [0] = ACTION_LAYER_TAP_KEY(_TB, KC_TAB),
62 [1] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
63 [2] = ACTION_LAYER_TAP_KEY(_RAISE, KC_SPC),
64 [3] = ACTION_LAYER_TAP_KEY(_LOWER, KC_SPC),