1 #include QMK_KEYBOARD_H
4 extern keymap_config_t keymap_config;
6 // Each layer gets a name for readability, which is then used in the keymap matrix below.
7 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
8 // Layer names don't all need to be of the same length, obviously, and you can also skip them
9 // entirely and just use numbers.
19 enum custom_keycodes {
29 // Tap dance declerations
34 // Tap dance definitions
35 qk_tap_dance_action_t tap_dance_actions[] = {
36 [TD_GRV_TILD] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_TILD),
42 // Fillers to make layering more clear
43 #define _______ KC_TRNS
46 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
49 * ,-----------------------------------------------------------------------------------.
50 * | ` ~ | Q | W | E | R | T | Y | U | I | O | P | Bspc |
51 * |------+------+------+------+------+-------------+------+------+------+------+------|
52 * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
53 * |------+------+------+------+------+------|------+------+------+------+------+------|
54 * | Shift| Z | X | C | V | B | N | M | , | . | / |Rshift|
55 * |------+------+------+------+------+------+------+------+------+------+------+------|
56 * | Ctrl | Lalt | GUI | Esc |Lower |KC_SPC |Enter |Raise | [cmd|] alt |= Hypr| - |
57 * `-----------------------------------------------------------------------------------'
60 KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
61 KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
62 KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \
63 KC_LCTRL,KC_LALT, KC_LGUI, KC_ESC, TG(_LOWER), LT(_ADJUST, KC_SPC), KC_ENT, TG(_RAISE), MT(MOD_RGUI, KC_LBRC), MT(MOD_RALT, KC_RBRC), MT(MOD_HYPR, KC_EQL), KC_MINS \
67 * ,-----------------------------------------------------------------------------------.
68 * | ESC | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bspc |
69 * |------+------+------+------+------+-------------+------+------+------+------+------|
70 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
71 * |------+------+------+------+------+------|------+------+------+------+------+------|
72 * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | |
73 * |------+------+------+------+------+------+------+------+------+------+------+------|
74 * | | | | | | | | Next | Vol- | Vol+ | Play |
75 * `-----------------------------------------------------------------------------------'
78 KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
79 KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
80 _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,_______,_______,_______, _______, _______, \
81 _______, _______, _______, _______, _______, _______, _______, _______, KC_MFFD, KC_VOLD, KC_VOLU, KC_MPLY \
85 * ,-----------------------------------------------------------------------------------.
86 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bspc |
87 * |------+------+------+------+------+-------------+------+------+------+------+------|
88 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
89 * |------+------+------+------+------+------|------+------+------+------+------+------|
90 * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | |
91 * |------+------+------+------+------+------+------+------+------+------+------+------|
92 * | | | | | | | | Next | Vol- | Vol+ | Play |
93 * `-----------------------------------------------------------------------------------'
96 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
97 KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
98 _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, \
99 _______, _______, _______, _______, _______, _______, _______, _______, KC_MFFD, KC_VOLD, KC_VOLU, KC_MPLY \
102 /* Adjust (Lower + Raise)
103 * ,-----------------------------------------------------------------------------------.
104 * | | Reset| | | | | | | | | up | Del |
105 * |------+------+------+------+------+-------------+------+------+------+------+------|
106 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty| | left | down |right |
107 * |------+------+------+------+------+------|------+------+------+------+------+------|
108 * | | | | | | | | | | % | ` | ~ |
109 * |------+------+------+------+------+------+------+------+------+------+------+------|
110 * |AShftD|AShftU|REPORT| | | | [ | ] | - | = | \ |
111 * `-----------------------------------------------------------------------------------'
113 [_ADJUST] = LAYOUT( \
114 _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, KC_DEL, \
115 _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, KC_LEFT, KC_DOWN, KC_RGHT, \
116 _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PERC, KC_GRV, KC_TILD, \
117 KC_ASDN, KC_ASUP, KC_ASRP, _______, _______, _______, _______, KC_RBRC, KC_LBRC, KC_MINS, KC_EQL, KC_BSLASH \
123 /* #ifdef AUDIO_ENABLE
124 * float tone_qwerty[][2] = SONG(QWERTY_SOUND);
125 * float tone_dvorak[][2] = SONG(DVORAK_SOUND);
126 * float tone_colemak[][2] = SONG(COLEMAK_SOUND);
130 void persistent_default_layer_set(uint16_t default_layer) {
131 eeconfig_update_default_layer(default_layer);
132 default_layer_set(default_layer);
135 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
138 if (record->event.pressed) {
140 PLAY_SONG(tone_qwerty);
142 persistent_default_layer_set(1UL<<_QWERTY);
147 if (record->event.pressed) {
149 update_tri_layer(_LOWER, _RAISE, _ADJUST);
152 update_tri_layer(_LOWER, _RAISE, _ADJUST);
157 if (record->event.pressed) {
159 update_tri_layer(_LOWER, _RAISE, _ADJUST);
162 update_tri_layer(_LOWER, _RAISE, _ADJUST);
167 if (record->event.pressed) {
178 #define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
179 #define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
180 #define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
181 #define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
182 #define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
183 #define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
184 #define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
185 #define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
186 #define rgblight_set_white rgblight_sethsv (0x00, 0x00, 0xFF);
188 uint32_t layer_state_set_user(uint32_t state) {
189 #ifdef RGBLIGHT_ENABLE
190 uint8_t default_layer = eeconfig_read_default_layer();
191 if (rgb_layer_change) {
192 switch (biton32(state)) {
206 if (default_layer & (1UL << _COLEMAK)) {
207 rgblight_set_magenta;
209 else if (default_layer & (1UL << _DVORAK)) {