1 #include QMK_KEYBOARD_H
3 extern keymap_config_t keymap_config;
12 enum custom_keycodes {
22 #define KC_BL_S BL_STEP
24 // left control as a left key too - makes perfect sense
25 #define KC_LECL LCTL_T(KC_LEFT)
28 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
30 [_QWERTY] = LAYOUT_kc(
31 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
32 GESC, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
33 //|----+----+----+----+----+----| |----+----+----+----+----+----|
34 TAB , Q , W , E , R , T , Y , U , I , O , P ,BSLS,
35 //|----+----+----+----+----+----| |----+----+----+----+----+----|
36 LCTL, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
37 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
38 LSFT, Z , X , C , V , B ,LBRC, RBRC, N , M ,COMM,DOT ,SLSH,RSFT,
39 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
40 LGUI,LOWR,ENT , SPC ,RASE,RALT
41 // `----+----+----' `----+----+----'
45 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
46 TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,DEL ,
47 //|----+----+----+----+----+----| |----+----+----+----+----+----|
48 , , UP , , , , , ,BTN1, , , ,
49 //|----+----+----+----+----+----| |----+----+----+----+----+----|
50 ,LEFT,DOWN,RGHT, , , MS_L,MS_D,MS_U,MS_R, , ,
51 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
52 , , , , , , , , , , , , , ,
53 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
55 // `----+----+----' `----+----+----'
59 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
60 F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
61 //|----+----+----+----+----+----| |----+----+----+----+----+----|
62 , ,VOLU, , ,LBRC, RBRC,UNDS,PLUS, , ,MUTE,
63 //|----+----+----+----+----+----| |----+----+----+----+----+----|
64 ,MPLY,VOLD,MNXT, ,LPRN, RPRN,MINS,EQL , , , ,
65 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
66 , , , , , , , , , , , , , ,
67 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
69 // `----+----+----' `----+----+----'
73 //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
74 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
75 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
76 RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
77 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
78 RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
79 //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
80 BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
81 //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
82 _______, _______, _______, _______, _______, _______
83 // `--------+--------+--------' `--------+--------+--------'
89 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
92 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
95 if (record->event.pressed) {
97 update_tri_layer(_LOWER, _RAISE, _ADJUST);
100 update_tri_layer(_LOWER, _RAISE, _ADJUST);
105 if (record->event.pressed) {
107 update_tri_layer(_LOWER, _RAISE, _ADJUST);
110 update_tri_layer(_LOWER, _RAISE, _ADJUST);