2 Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
18 // Currently we are assuming that both the backlight and LCD are enabled
19 // But it's entirely possible to write a custom visualizer that use only
21 #ifndef LCD_BACKLIGHT_ENABLE
22 #error This visualizer needs that LCD backlight is enabled
26 #error This visualizer needs that LCD is enabled
29 #include "visualizer.h"
30 #include "lcd_keyframes.h"
31 #include "lcd_backlight_keyframes.h"
32 #include "system/serial_link.h"
34 // To generate an image array like this
35 // Ensure the image is 128 x 32 or smaller
36 // Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/
37 // Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom
38 // Update array in the source code with the C array produced by the conversion program
40 // The image below is generated from lcd_logo.png
41 static const uint8_t image_data_lcd_logo[512] = {
42 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
43 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
44 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
45 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
46 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
47 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
48 0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
49 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
50 0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00,
51 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00,
52 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00,
53 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
54 0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
55 0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00,
56 0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
57 0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
58 0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
59 0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00,
60 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00,
61 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00,
62 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00,
63 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00,
64 0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00,
65 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
66 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
67 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
68 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
69 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
70 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
71 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
72 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
73 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
76 static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
77 static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
79 static const uint32_t led_emulation_colors[4] = {
81 LCD_COLOR(255, 255, 255),
82 LCD_COLOR(84, 255, 255),
83 LCD_COLOR(168, 255, 255),
86 static uint32_t next_led_target_color = 0;
90 LCD_STATE_LAYER_BITMAP,
91 LCD_STATE_BITMAP_AND_LEDS,
94 static lcd_state_t lcd_state = LCD_STATE_INITIAL;
101 } visualizer_user_data_t;
103 // Don't access from visualization function, use the visualizer state instead
104 static visualizer_user_data_t user_data_keyboard = {
106 .led1 = LED_BRIGHTNESS_HI,
107 .led2 = LED_BRIGHTNESS_HI,
108 .led3 = LED_BRIGHTNESS_HI,
111 _Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
112 "Please increase the VISUALIZER_USER_DATA_SIZE");
114 bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
118 // Read the uGFX documentation for information how to use the displays
119 // http://wiki.ugfx.org/index.php/Main_Page
122 // You can use static variables for things that can't be found in the animation
123 // or state structs, here we use the image
125 //gdispGBlitArea is a tricky function to use since it supports blitting part of the image
126 // if you have full screen image, then just use 128 and 32 for both source and target dimensions
127 gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)image_data_lcd_logo);
129 // Always remember to flush the display
134 // Feel free to modify the animations below, or even add new ones if needed
136 // Don't worry, if the startup animation is long, you can use the keyboard like normal
138 static keyframe_animation_t startup_animation = {
141 .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0},
144 backlight_keyframe_animate_color,
149 // The color animation animates the LCD color when you change layers
150 static keyframe_animation_t one_led_color = {
153 .frame_lengths = {gfxMillisecondsToTicks(0)},
154 .frame_functions = {backlight_keyframe_set_color},
157 bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
158 uint32_t temp = next_led_target_color;
159 next_led_target_color = state->target_lcd_color;
160 state->target_lcd_color = temp;
164 // The color animation animates the LCD color when you change layers
165 static keyframe_animation_t two_led_colors = {
168 .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
169 .frame_functions = {backlight_keyframe_set_color, swap_led_target_color},
172 // The LCD animation alternates between the layer name display and a
173 // bitmap that displays all active layers
174 static keyframe_animation_t lcd_bitmap_animation = {
177 .frame_lengths = {gfxMillisecondsToTicks(0)},
178 .frame_functions = {lcd_keyframe_display_layer_bitmap},
181 static keyframe_animation_t lcd_bitmap_leds_animation = {
184 .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
185 .frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
188 static keyframe_animation_t suspend_animation = {
191 .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
193 lcd_keyframe_display_layer_text,
194 backlight_keyframe_animate_color,
195 lcd_keyframe_disable,
196 lcd_keyframe_disable,
200 static keyframe_animation_t resume_animation = {
203 .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0},
206 backlight_keyframe_enable,
208 backlight_keyframe_animate_color,
209 enable_visualization,
213 void initialize_user_visualizer(visualizer_state_t* state) {
214 // The brightness will be dynamically adjustable in the future
215 // But for now, change it here.
216 lcd_backlight_brightness(130);
217 state->current_lcd_color = initial_color;
218 state->target_lcd_color = logo_background_color;
219 lcd_state = LCD_STATE_INITIAL;
220 start_keyframe_animation(&startup_animation);
223 static const uint32_t red;
224 static const uint32_t green;
225 static const uint32_t blue;
227 inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
228 return user_data->led_on & (1u << num);
231 static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
232 for (int i=0; i < 3; i++) {
233 if (is_led_on(user_data, i)) {
240 static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
241 uint8_t master_index = get_led_index_master(user_data);
242 if (master_index!=0) {
243 for (int i=master_index; i < 3; i++) {
244 if (is_led_on(user_data, i)) {
253 static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
254 if (is_led_on(user_data, 0) &&
255 is_led_on(user_data, 1) &&
256 is_led_on(user_data, 2)) {
262 static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
265 return user_data->led1;
267 return user_data->led2;
269 return user_data->led3;
274 static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
275 visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
276 visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
281 if (is_serial_link_master()) {
282 new_index = get_led_index_master(user_data_new);
283 old_index = get_led_index_master(user_data_old);
286 new_index = get_led_index_slave(user_data_new);
287 old_index = get_led_index_slave(user_data_old);
289 uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
290 uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
292 uint8_t old_brightness = get_brightness(user_data_old, old_index);
293 uint8_t new_brightness = get_brightness(user_data_new, new_index);
295 uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
296 uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
298 if (lcd_state == LCD_STATE_INITIAL ||
299 new_index != old_index ||
300 new_secondary_index != old_secondary_index ||
301 new_brightness != old_brightness ||
302 new_secondary_brightness != old_secondary_brightness) {
304 if (new_secondary_index != 0) {
305 state->target_lcd_color = change_lcd_color_intensity(
306 led_emulation_colors[new_index], new_brightness);
307 next_led_target_color = change_lcd_color_intensity(
308 led_emulation_colors[new_secondary_index], new_secondary_brightness);
310 stop_keyframe_animation(&one_led_color);
311 start_keyframe_animation(&two_led_colors);
313 state->target_lcd_color = change_lcd_color_intensity(
314 led_emulation_colors[new_index], new_brightness);
315 stop_keyframe_animation(&two_led_colors);
316 start_keyframe_animation(&one_led_color);
321 static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
322 if (state->status.leds) {
323 if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
324 state->status.leds != prev_status->leds ||
325 state->status.layer != prev_status->layer ||
326 state->status.default_layer != prev_status->default_layer) {
328 // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
329 stop_keyframe_animation(&lcd_bitmap_animation);
331 lcd_state = LCD_STATE_BITMAP_AND_LEDS;
333 // The logic in this function makes sure that this doesn't happen, but if you call start on an
334 // animation that is already playing it will be restarted.
335 start_keyframe_animation(&lcd_bitmap_leds_animation);
338 if (lcd_state != LCD_STATE_LAYER_BITMAP ||
339 state->status.layer != prev_status->layer ||
340 state->status.default_layer != prev_status->default_layer) {
342 stop_keyframe_animation(&lcd_bitmap_leds_animation);
344 lcd_state = LCD_STATE_LAYER_BITMAP;
345 start_keyframe_animation(&lcd_bitmap_animation);
350 void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
351 // Check the status here to start and stop animations
352 // You might have to save some state, like the current animation here so that you can start the right
353 // This function is called every time the status changes
355 // NOTE that this is called from the visualizer thread, so don't access anything else outside the status
356 // This is also important because the slave won't have access to the active layer for example outside the
359 update_emulated_leds(state, prev_status);
360 update_lcd_text(state, prev_status);
364 void user_visualizer_suspend(visualizer_state_t* state) {
365 state->layer_text = "Suspending...";
366 uint8_t hue = LCD_HUE(state->current_lcd_color);
367 uint8_t sat = LCD_SAT(state->current_lcd_color);
368 state->target_lcd_color = LCD_COLOR(hue, sat, 0);
369 start_keyframe_animation(&suspend_animation);
372 void user_visualizer_resume(visualizer_state_t* state) {
373 state->current_lcd_color = initial_color;
374 state->target_lcd_color = logo_background_color;
375 lcd_state = LCD_STATE_INITIAL;
376 start_keyframe_animation(&resume_animation);
379 void ergodox_board_led_on(void){
380 // No board led support
383 void ergodox_right_led_1_on(void){
384 user_data_keyboard.led_on |= (1u << 0);
385 visualizer_set_user_data(&user_data_keyboard);
388 void ergodox_right_led_2_on(void){
389 user_data_keyboard.led_on |= (1u << 1);
390 visualizer_set_user_data(&user_data_keyboard);
393 void ergodox_right_led_3_on(void){
394 user_data_keyboard.led_on |= (1u << 2);
395 visualizer_set_user_data(&user_data_keyboard);
398 void ergodox_board_led_off(void){
399 // No board led support
402 void ergodox_right_led_1_off(void){
403 user_data_keyboard.led_on &= ~(1u << 0);
404 visualizer_set_user_data(&user_data_keyboard);
407 void ergodox_right_led_2_off(void){
408 user_data_keyboard.led_on &= ~(1u << 1);
409 visualizer_set_user_data(&user_data_keyboard);
412 void ergodox_right_led_3_off(void){
413 user_data_keyboard.led_on &= ~(1u << 2);
414 visualizer_set_user_data(&user_data_keyboard);
417 void ergodox_right_led_1_set(uint8_t n) {
418 user_data_keyboard.led1 = n;
419 visualizer_set_user_data(&user_data_keyboard);
422 void ergodox_right_led_2_set(uint8_t n) {
423 user_data_keyboard.led2 = n;
424 visualizer_set_user_data(&user_data_keyboard);
427 void ergodox_right_led_3_set(uint8_t n) {
428 user_data_keyboard.led3 = n;
429 visualizer_set_user_data(&user_data_keyboard);