1 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
2 // this is the style you want to emulate.
4 // Below layout is based upon /u/That-Canadian's planck layout
7 #include "action_layer.h"
13 extern keymap_config_t keymap_config;
15 // Each layer gets a name for readability, which is then used in the keymap matrix below.
16 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
17 // Layer names don't all need to be of the same length, obviously, and you can also skip them
18 // entirely and just use numbers.
32 // Fillers to make layering more clear
33 #define _______ KC_TRNS
36 // Defines for task manager and such
37 #define CALTDEL LCTL(LALT(KC_DEL))
38 #define TSKMGR LCTL(LSFT(KC_ESC))
40 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
43 * ,-------------------------------------------------------------------------------------------------.
44 * | Tab | Q | W | E | R | T | ( | ) | Y | U | I | O | P | Bksp |
45 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
46 * | Func | A | S | D | F | G | [ | ] | H | J | K | L | ; | Enter|
47 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
48 * | Shift| Z | X | C | V | B | { | } | N | M | , | . | / | ' |
49 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
50 * | Ctrl | ` | GUI | Alt |Lower | Space|Pg-dwn| Pg-up| Space|Raise | Left | Down | Up |Right |
51 * `-------------------------------------------------------------------------------------------------'
54 {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LPRN, KC_RPRN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
55 {MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
56 {OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT},
57 {KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_PGDN, KC_PGUP, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
61 * ,-------------------------------------------------------------------------------------------------.
62 * | Esc | ! | @ | # | $ | % | | | ^ | & | * | ( | ) | Del |
63 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
64 * | | F1 | F2 | F3 | F4 | F5 | | | F6 | _ | + | { | } |Enter |
65 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
66 * | | F7 | F8 | F9 | F10 | F11 | | | F12 | | | Mute | | | |
67 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
68 * | | | | |Lower | | | | Bksp |Raise | Next | Vol- | Vol+ | Play |
69 * `-------------------------------------------------------------------------------------------------'
72 {KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
73 {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______},
74 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE},
75 {_______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
79 * ,-------------------------------------------------------------------------------------------------.
80 * | Esc | 1 | 2 | 3 | 4 | 5 | | | 6 | 7 | 8 | 9 | 0 | Del |
81 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
82 * | | 4 | 5 | 6 | + | | | | | - | = | [ | ] |Enter |
83 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
84 * |Enter | 7 | 8 | 9 | - | | | | | | | Mute | | \ |
85 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
86 * | | , | 0 | . |Lower | Bksp | | | |Raise | Next | Vol- | Vol+ | Play |
87 * `-------------------------------------------------------------------------------------------------'
90 {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
91 {_______, KC_4, KC_5, KC_6, KC_PLUS, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______},
92 {KC_ENT, KC_7, KC_8, KC_9, KC_MINS, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, KC_BSLS},
93 {_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
96 /* Adjust (Lower + Raise)
97 * ,-------------------------------------------------------------------------------------------------.
98 * |Taskmg| Reset| | | | | | | | | | | |caltde|
99 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
100 * | | | | | | | | | | | | | | |
101 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
102 * | | | | | | | | | | | | | | |
103 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
104 * | | | | | | | | | | | | | | |
105 * `-------------------------------------------------------------------------------------------------'
108 {TSKMGR, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CALTDEL},
109 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
110 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
111 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
115 * ,-------------------------------------------------------------------------------------------------.
116 * | | | | | | | | | | | Up | | | |
117 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
118 * | | | | | | | | | | Left | Down |Right | | |
119 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
120 * | Caps | | | | | | | | | | | | | |
121 * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
122 * | | | | | | | | | | | | | | |
123 * `-------------------------------------------------------------------------------------------------'
126 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______},
127 {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______},
128 {KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
129 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
136 float tone_startup[][2] = SONG(STARTUP_SOUND);
137 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
138 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
139 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
140 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
142 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
146 void persistant_default_layer_set(uint16_t default_layer) {
147 eeconfig_update_default_layer(default_layer);
148 default_layer_set(default_layer);
151 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
154 if (record->event.pressed) {
156 PLAY_SONG(tone_qwerty);
158 persistant_default_layer_set(1UL<<_QWERTY);
163 if (record->event.pressed) {
165 update_tri_layer(_LOWER, _RAISE, _ADJUST);
168 update_tri_layer(_LOWER, _RAISE, _ADJUST);
173 if (record->event.pressed) {
175 update_tri_layer(_LOWER, _RAISE, _ADJUST);
178 update_tri_layer(_LOWER, _RAISE, _ADJUST);
186 void matrix_init_user(void) {
196 _delay_ms(20); // gets rid of tick
197 PLAY_SONG(tone_startup);
202 PLAY_SONG(tone_goodbye);
207 void music_on_user(void)
212 void music_scale_user(void)
214 PLAY_SONG(music_scale);