2 /* USB Device descriptor parameter */
3 #define VENDOR_ID 0xFEED
4 #define PRODUCT_ID 0x1220
5 #define DEVICE_VER 0x0002
6 #define MANUFACTURER DZTECH
8 #define PRODUCT DZ60RGB_ANSI
9 #define DESCRIPTION DZ60 AVR RGB keyboard
11 #define MATRIX_COLS 14
13 #define MATRIX_ROW_PINS {F5, F4, F1, B3, B2 }
14 #define MATRIX_COL_PINS {C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 }
16 #define DIODE_DIRECTION COL2ROW
19 #ifdef RGB_MATRIX_ENABLE
20 #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
21 #define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
22 #define RGB_MATRIX_KEYPRESSES
23 #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
24 #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
25 #define DISABLE_RGB_MATRIX_BAND_SAT
26 #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
27 #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
28 #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
29 #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
30 #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
31 #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
32 #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
33 #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
34 #define DISABLE_RGB_MATRIX_SPLASH
35 #define DISABLE_RGB_MATRIX_MULTISPLASH
36 #define DISABLE_RGB_MATRIX_SOLID_SPLASH
37 #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
38 #define DISABLE_RGB_MATRIX_DIGITAL_RAIN
39 #define DRIVER_ADDR_1 0b1010000
40 #define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
41 #define DRIVER_COUNT 2
42 #define DRIVER_1_LED_TOTAL 61
43 #define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL