1 #include QMK_KEYBOARD_H
2 #include "bootloader.h"
5 #include "split_util.h"
8 #include "LUFA/Drivers/Peripheral/TWI.h"
12 extern keymap_config_t keymap_config;
14 #ifdef RGBLIGHT_ENABLE
15 //Following line allows macro to read current RGB settings
16 extern rgblight_config_t rgblight_config;
19 extern uint8_t is_master;
21 // Each layer gets a name for readability, which is then used in the keymap matrix below.
22 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
23 // Layer names don't all need to be of the same length, obviously, and you can also skip them
24 // entirely and just use numbers.
30 enum custom_keycodes {
37 #define KC______ KC_TRNS
38 #define KC_XXXXX KC_NO
39 #define KC_KANJI KC_GRV
41 #define KC_LOWER LOWER
42 #define KC_RAISE RAISE
46 #define KC_LRST RGBRST
47 #define KC_LTOG RGB_TOG
48 #define KC_LHUI RGB_HUI
49 #define KC_LHUD RGB_HUD
50 #define KC_LSAI RGB_SAI
51 #define KC_LSAD RGB_SAD
52 #define KC_LVAI RGB_VAI
53 #define KC_LVAD RGB_VAD
54 #define KC_LSMOD RGB_SMOD
56 #define KC_KNRM AG_NORM
57 #define KC_KSWP AG_SWAP
58 #define KC_GUAP LALT_T(KC_APP)
60 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
61 [_QWERTY] = LAYOUT_kc( \
62 //,-----------------------------------------. ,-----------------------------------------.
63 ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,\
64 //|------+------+------+------+------+------| |------+------+------+------+------+------|
65 LSFT, A, S, D, F, G, H, J, K, L, UP, ENT,\
66 //|------+------+------+------+------+------| |------+------+------+------+------+------|
67 LCTRL, Z, X, C, V, B, N, M, COMM, LEFT, DOWN, RGHT,\
68 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
69 LGUI, LOWER, BSPC, SPC, RAISE, GUAP \
70 //`--------------------' `--------------------'
73 [_LOWER] = LAYOUT_kc( \
74 //,-----------------------------------------. ,-----------------------------------------.
75 TAB, F1, F2, F3, F4, F5, XXXXX, MINS, EQL, JYEN, LBRC, RBRC,\
76 //|------+------+------+------+------+------| |------+------+------+------+------+------|
77 _____, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, SCLN, QUOT, BSLS,\
78 //|------+------+------+------+------+------| |------+------+------+------+------+------|
79 _____, F11, F12, XXXXX, KANJI, ENT, XXXXX, XXXXX, COMM, DOT, SLSH, RO,\
80 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
81 _____, _____, DEL, _____, _____, APP \
82 //`--------------------' `--------------------'
85 [_RAISE] = LAYOUT_kc( \
86 //,-----------------------------------------. ,-----------------------------------------.
87 _____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, XXXXX,\
88 //|------+------+------+------+------+------| |------+------+------+------+------+------|
89 _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 4, 5, 6, QUOT, XXXXX,\
90 //|------+------+------+------+------+------| |------+------+------+------+------+------|
91 _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 0, 1, 2, 3, DOT, XXXXX,\
92 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
93 _____, _____, BSPC, _____, _____, LALT \
94 //`--------------------' `--------------------'
97 [_ADJUST] = LAYOUT_kc( \
98 //,-----------------------------------------. ,-----------------------------------------.
99 _____, RST, LRST, KNRM, KSWP,XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
100 //|------+-------+------+------+------+-----| |------+------+------+------+------+------|
101 _____, LTOG, LHUI, LSAI, LVAI,XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, PGUP, XXXXX,\
102 //|------+-------+------+------+------+-----| |------+------+------+------+------+------|
103 _____, LSMOD, LHUD, LSAD, LVAD,XXXXX, XXXXX, XXXXX, XXXXX, HOME, PGDN, END,\
104 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
105 _____, _____, XXXXX, _____, _____, XXXXX \
106 //`--------------------' `--------------------'
110 int RGB_current_mode;
112 // Setting ADJUST layer RGB back to default
113 inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
114 if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
121 void matrix_init_user(void) {
122 #ifdef RGBLIGHT_ENABLE
123 RGB_current_mode = rgblight_config.mode;
125 //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
127 TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
128 iota_gfx_init(!has_usb()); // turns on the display
132 //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
136 // When add source files to SRC in rules.mk, you can use functions.
137 const char *read_layer_state(void);
138 const char *read_logo(void);
139 void set_keylog(uint16_t keycode, keyrecord_t *record);
140 const char *read_keylog(void);
141 const char *read_keylogs(void);
143 // const char *read_mode_icon(bool swap);
144 // const char *read_host_led_state(void);
145 // void set_timelog(void);
146 // const char *read_timelog(void);
148 #ifdef RGBLIGHT_ENABLE
149 const char *read_rgb_info(void);
150 #define RENDER_RGB_INFO(m) matrix_write_ln(m, (const char*)read_rgb_info())
152 #define RENDER_RGB_INFO(m)
156 void matrix_scan_user(void) {
160 inline void matrix_render_user(struct CharacterMatrix *matrix) {
162 // If you want to change the display of OLED, you need to change here
163 matrix_write_ln(matrix, read_layer_state());
164 matrix_write_ln(matrix, read_keylog());
165 RENDER_RGB_INFO(matrix);
166 // matrix_write_ln(matrix, read_keylogs());
167 // matrix_write_ln(matrix, read_host_led_state());
169 // matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
170 // matrix_write_ln(matrix, read_timelog());
172 matrix_write(matrix, read_logo());
176 inline void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
177 if (memcmp(dest->display, source->display, sizeof(dest->display))) {
178 memcpy(dest->display, source->display, sizeof(dest->display));
183 void iota_gfx_task_user(void) {
184 struct CharacterMatrix matrix;
185 matrix_clear(&matrix);
186 matrix_render_user(&matrix);
187 matrix_update(&display, &matrix);
192 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
194 if (record->event.pressed) {
195 set_keylog(keycode, record);
202 if (record->event.pressed) {
204 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
207 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
211 if (record->event.pressed) {
213 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
216 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
220 if (record->event.pressed) {
227 #ifdef RGBLIGHT_ENABLE
229 if (record->event.pressed) {
230 rgblight_mode(RGB_current_mode);
232 RGB_current_mode = rgblight_config.mode;
236 if (record->event.pressed) {
237 eeconfig_update_rgblight_default();
239 RGB_current_mode = rgblight_config.mode;