1 #include QMK_KEYBOARD_H
2 #include "bootloader.h"
5 #include "split_util.h"
11 #include "../lib/mode_icon_reader.c"
12 #include "../lib/layer_state_reader.c"
13 #include "../lib/host_led_state_reader.c"
14 #include "../lib/logo_reader.c"
15 #include "../lib/keylogger.c"
16 #include "../lib/timelogger.c"
18 extern keymap_config_t keymap_config;
20 #ifdef RGBLIGHT_ENABLE
21 //Following line allows macro to read current RGB settings
22 extern rgblight_config_t rgblight_config;
25 extern uint8_t is_master;
27 // Each layer gets a name for readability, which is then used in the keymap matrix below.
28 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
29 // Layer names don't all need to be of the same length, obviously, and you can also skip them
30 // entirely and just use numbers.
36 enum custom_keycodes {
43 #define KC______ KC_TRNS
44 #define KC_XXXXX KC_NO
45 #define KC_KANJI KC_GRV
47 #define KC_LOWER LOWER
48 #define KC_RAISE RAISE
52 #define KC_LRST RGBRST
53 #define KC_LTOG RGB_TOG
54 #define KC_LHUI RGB_HUI
55 #define KC_LHUD RGB_HUD
56 #define KC_LSAI RGB_SAI
57 #define KC_LSAD RGB_SAD
58 #define KC_LVAI RGB_VAI
59 #define KC_LVAD RGB_VAD
60 #define KC_LSMOD RGB_SMOD
62 #define KC_KNRM AG_NORM
63 #define KC_KSWP AG_SWAP
64 #define KC_GUAP LALT_T(KC_APP)
66 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
67 [_QWERTY] = LAYOUT_kc( \
68 //,-----------------------------------------. ,-----------------------------------------.
69 ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,\
70 //|------+------+------+------+------+------| |------+------+------+------+------+------|
71 LSFT, A, S, D, F, G, H, J, K, L, UP, ENT,\
72 //|------+------+------+------+------+------| |------+------+------+------+------+------|
73 LCTRL, Z, X, C, V, B, N, M, COMM, LEFT, DOWN, RGHT,\
74 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
75 LGUI, LOWER, BSPC, SPC, RAISE, GUAP \
76 //`--------------------' `--------------------'
79 [_LOWER] = LAYOUT_kc( \
80 //,-----------------------------------------. ,-----------------------------------------.
81 TAB, F1, F2, F3, F4, F5, XXXXX, MINS, EQL, JYEN, LBRC, RBRC,\
82 //|------+------+------+------+------+------| |------+------+------+------+------+------|
83 _____, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, SCLN, QUOT, BSLS,\
84 //|------+------+------+------+------+------| |------+------+------+------+------+------|
85 _____, F11, F12, XXXXX, KANJI, ENT, XXXXX, XXXXX, COMM, DOT, SLSH, RO,\
86 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
87 _____, _____, DEL, XXXXX, _____, APP \
88 //`--------------------' `--------------------'
91 [_RAISE] = LAYOUT_kc( \
92 //,-----------------------------------------. ,-----------------------------------------.
93 _____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, XXXXX,\
94 //|------+------+------+------+------+------| |------+------+------+------+------+------|
95 _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 4, 5, 6, QUOT, XXXXX,\
96 //|------+------+------+------+------+------| |------+------+------+------+------+------|
97 _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 0, 1, 2, 3, DOT, XXXXX,\
98 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
99 _____, _____, XXXXX, XXXXX, _____, LALT \
100 //`--------------------' `--------------------'
103 [_ADJUST] = LAYOUT_kc( \
104 //,-----------------------------------------. ,-----------------------------------------.
105 RST, LRST, KNRM, KSWP, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
106 //|------+------+------+------+------+------| |------+------+------+------+------+------|
107 LTOG, LHUI, LSAI, LVAI, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, PGUP, XXXXX,\
108 //|------+------+------+------+------+------| |------+------+------+------+------+------|
109 LSMOD, LHUD, LSAD, LVAD, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, HOME, PGDN, END,\
110 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
111 _____, _____, XXXXX, XXXXX, _____, XXXXX \
112 //`--------------------' `--------------------'
116 int RGB_current_mode;
118 // Setting ADJUST layer RGB back to default
119 inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
120 if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
127 void matrix_init_user(void) {
128 #ifdef RGBLIGHT_ENABLE
129 RGB_current_mode = rgblight_config.mode;
131 //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
133 iota_gfx_init(!has_usb()); // turns on the display
137 //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
140 void matrix_scan_user(void) {
144 inline void matrix_render_user(struct CharacterMatrix *matrix) {
146 matrix_write_ln(matrix, read_layer_state());
147 matrix_write_ln(matrix, read_keylog());
148 matrix_write_ln(matrix, read_keylogs());
149 //matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
150 //matrix_write_ln(matrix, read_host_led_state());
151 //matrix_write_ln(matrix, read_timelog());
153 matrix_write(matrix, read_logo());
157 inline void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
158 if (memcmp(dest->display, source->display, sizeof(dest->display))) {
159 memcpy(dest->display, source->display, sizeof(dest->display));
164 void iota_gfx_task_user(void) {
165 struct CharacterMatrix matrix;
166 matrix_clear(&matrix);
167 matrix_render_user(&matrix);
168 matrix_update(&display, &matrix);
173 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
175 if (record->event.pressed) {
176 set_keylog(keycode, record);
183 if (record->event.pressed) {
185 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
188 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
192 if (record->event.pressed) {
194 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
197 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
201 if (record->event.pressed) {
208 #ifdef RGBLIGHT_ENABLE
210 if (record->event.pressed) {
211 rgblight_mode(RGB_current_mode);
213 RGB_current_mode = rgblight_config.mode;
217 if (record->event.pressed) {
218 eeconfig_update_rgblight_default();
220 RGB_current_mode = rgblight_config.mode;