1 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
2 // this is the style you want to emulate.
5 #include "action_layer.h"
10 // Each layer gets a name for readability, which is then used in the keymap matrix below.
11 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
12 // Layer names don't all need to be of the same length, obviously, and you can also skip them
13 // entirely and just use numbers.
21 // Macro name shortcuts
23 #define COLEMAK M(_CM)
33 // Fillers to make layering more clear
34 #define _______ KC_TRNS
37 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
40 * ,-----------------------------------------------------------------------------------.
41 * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
42 * |------+------+------+------+------+-------------+------+------+------+------+------|
43 * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
44 * |------+------+------+------+------+------|------+------+------+------+------+------|
45 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
46 * |------+------+------+------+------+------+------+------+------+------+------+------|
47 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
48 * `-----------------------------------------------------------------------------------'
51 {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
52 {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
53 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
54 {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
58 * ,-----------------------------------------------------------------------------------.
59 * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
60 * |------+------+------+------+------+-------------+------+------+------+------+------|
61 * | Esc | A | R | S | T | D | H | N | E | I | O | " |
62 * |------+------+------+------+------+------|------+------+------+------+------+------|
63 * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
64 * |------+------+------+------+------+------+------+------+------+------+------+------|
65 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
66 * `-----------------------------------------------------------------------------------'
69 {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
70 {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
71 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
72 {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
76 * ,-----------------------------------------------------------------------------------.
77 * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
78 * |------+------+------+------+------+-------------+------+------+------+------+------|
79 * | Esc | A | O | E | U | I | D | H | T | N | S | / |
80 * |------+------+------+------+------+------|------+------+------+------+------+------|
81 * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
82 * |------+------+------+------+------+------+------+------+------+------+------+------|
83 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
84 * `-----------------------------------------------------------------------------------'
87 {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
88 {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
89 {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
90 {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
94 * ,-----------------------------------------------------------------------------------.
95 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
96 * |------+------+------+------+------+-------------+------+------+------+------+------|
97 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
98 * |------+------+------+------+------+------|------+------+------+------+------+------|
99 * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
100 * |------+------+------+------+------+------+------+------+------+------+------+------|
101 * | | | | | | | | Next | Vol- | Vol+ | Play |
102 * `-----------------------------------------------------------------------------------'
105 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
106 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
107 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
108 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
112 * ,-----------------------------------------------------------------------------------.
113 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
114 * |------+------+------+------+------+-------------+------+------+------+------+------|
115 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
116 * |------+------+------+------+------+------|------+------+------+------+------+------|
117 * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
118 * |------+------+------+------+------+------+------+------+------+------+------+------|
119 * | | | | | | | | Next | Vol- | Vol+ | Play |
120 * `-----------------------------------------------------------------------------------'
123 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
124 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
125 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
126 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
129 /* Adjust (Lower + Raise)
130 * ,-----------------------------------------------------------------------------------.
131 * | | Reset| | | | | | | | | | Del |
132 * |------+------+------+------+------+-------------+------+------+------+------+------|
133 * | | | |Aud on|Audoff| | |Qwerty|Colemk|Dvorak| | |
134 * |------+------+------+------+------+------|------+------+------+------+------+------|
135 * | | | | | | | | | | | | |
136 * |------+------+------+------+------+------+------+------+------+------+------+------|
137 * | | | | | | | | | | | |
138 * `-----------------------------------------------------------------------------------'
141 {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
142 {_______, _______, _______, AUD_ON, AUD_OFF, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______},
143 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
144 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
148 const uint16_t PROGMEM fn_actions[] = {
153 float start_up[][2] = {
154 {440.0*pow(2.0,(67)/12.0), 12},
155 {440.0*pow(2.0,(64)/12.0), 8},
156 {440.0*pow(2.0,(55)/12.0), 8},
157 {440.0*pow(2.0,(60)/12.0), 8},
158 {440.0*pow(2.0,(64)/12.0), 20}
161 float tone_qw[][2] = {
162 {440.0*pow(2.0,(59)/12.0), 8},
163 {440.0*pow(2.0,(60)/12.0), 8},
165 {440.0*pow(2.0,(67)/12.0), 16}
168 float tone_cm[][2] = {
169 {440.0*pow(2.0,(59)/12.0), 8},
170 {440.0*pow(2.0,(60)/12.0), 8},
172 {440.0*pow(2.0,(67)/12.0), 12},
174 {440.0*pow(2.0,(71)/12.0), 12}
177 float tone_dv[][2] = {
178 {440.0*pow(2.0,(59)/12.0), 8},
179 {440.0*pow(2.0,(60)/12.0), 8},
181 {440.0*pow(2.0,(67)/12.0), 8},
183 {440.0*pow(2.0,(69)/12.0), 8},
185 {440.0*pow(2.0,(67)/12.0), 8}
190 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
192 // MACRODOWN only works in this function
195 if (record->event.pressed) {
197 PLAY_NOTE_ARRAY(tone_qw, false, 0);
199 default_layer_set(1UL<<_QW);
203 if (record->event.pressed) {
205 PLAY_NOTE_ARRAY(tone_cm, false, 0);
207 default_layer_set(1UL<<_CM);
211 if (record->event.pressed) {
213 PLAY_NOTE_ARRAY(tone_dv, false, 0);
215 default_layer_set(1UL<<_DV);
219 if (record->event.pressed) {
221 update_tri_layer(_LW, _RS, _AD);
224 update_tri_layer(_LW, _RS, _AD);
228 if (record->event.pressed) {
230 update_tri_layer(_LW, _RS, _AD);
233 update_tri_layer(_LW, _RS, _AD);
237 if (record->event.pressed) {
238 register_code(KC_RSFT);
239 #ifdef BACKLIGHT_ENABLE
243 unregister_code(KC_RSFT);
247 if (record->event.pressed) {
254 if (record->event.pressed) {
257 PLAY_NOTE_ARRAY(start_up, false, 0);
265 void matrix_init_user(void) {
268 PLAY_NOTE_ARRAY(start_up, false, 0);