1 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
2 // this is the style you want to emulate.
5 #ifdef BACKLIGHT_ENABLE
8 #include "action_layer.h"
13 // Each layer gets a name for readability, which is then used in the keymap matrix below.
14 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
15 // Layer names don't all need to be of the same length, obviously, and you can also skip them
16 // entirely and just use numbers.
24 // Macro name shortcuts
32 // Fillers to make layering more clear
33 #define _______ KC_TRNS
36 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
39 * ,-----------------------------------------------------------------------------------.
40 * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
41 * |------+------+------+------+------+-------------+------+------+------+------+------|
42 * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
43 * |------+------+------+------+------+------|------+------+------+------+------+------|
44 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
45 * |------+------+------+------+------+------+------+------+------+------+------+------|
46 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
47 * `-----------------------------------------------------------------------------------'
50 {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
51 {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
52 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
53 {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, M(M_LW), KC_SPC, KC_SPC, M(M_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
57 * ,-----------------------------------------------------------------------------------.
58 * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
59 * |------+------+------+------+------+-------------+------+------+------+------+------|
60 * | Esc | A | R | S | T | D | H | N | E | I | O | " |
61 * |------+------+------+------+------+------|------+------+------+------+------+------|
62 * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
63 * |------+------+------+------+------+------+------+------+------+------+------+------|
64 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
65 * `-----------------------------------------------------------------------------------'
68 {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
69 {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
70 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
71 {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, M(M_LW), KC_SPC, KC_SPC, M(M_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
75 * ,-----------------------------------------------------------------------------------.
76 * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
77 * |------+------+------+------+------+-------------+------+------+------+------+------|
78 * | Esc | A | O | E | U | I | D | H | T | N | S | / |
79 * |------+------+------+------+------+------|------+------+------+------+------+------|
80 * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
81 * |------+------+------+------+------+------+------+------+------+------+------+------|
82 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
83 * `-----------------------------------------------------------------------------------'
86 {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
87 {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
88 {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
89 {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, M(M_LW), KC_SPC, KC_SPC, M(M_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
93 * ,-----------------------------------------------------------------------------------.
94 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
95 * |------+------+------+------+------+-------------+------+------+------+------+------|
96 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
97 * |------+------+------+------+------+------|------+------+------+------+------+------|
98 * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
99 * |------+------+------+------+------+------+------+------+------+------+------+------|
100 * | | | | | | | | Next | Vol- | Vol+ | Play |
101 * `-----------------------------------------------------------------------------------'
104 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
105 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
106 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
107 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
111 * ,-----------------------------------------------------------------------------------.
112 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
113 * |------+------+------+------+------+-------------+------+------+------+------+------|
114 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
115 * |------+------+------+------+------+------|------+------+------+------+------+------|
116 * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
117 * |------+------+------+------+------+------+------+------+------+------+------+------|
118 * | | | | | | | | Next | Vol- | Vol+ | Play |
119 * `-----------------------------------------------------------------------------------'
122 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
123 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
124 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
125 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
128 /* Adjust (Lower + Raise)
129 * ,-----------------------------------------------------------------------------------.
130 * | | Reset| | | | | | | | | | Del |
131 * |------+------+------+------+------+-------------+------+------+------+------+------|
132 * | | | | | | | |Qwerty|Colemk|Dvorak| | |
133 * |------+------+------+------+------+------|------+------+------+------+------+------|
134 * | | | | | | | | | | | | |
135 * |------+------+------+------+------+------+------+------+------+------+------+------|
136 * | | | | | | | | | | | |
137 * `-----------------------------------------------------------------------------------'
140 {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
141 {_______, _______, _______, _______, _______, _______, _______, M(M_QW), M(M_CM), M(M_DV), _______, _______},
142 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
143 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
147 const uint16_t PROGMEM fn_actions[] = {
152 float tone_qw[][2] = {
153 {440.0*pow(2.0,(67)/12.0), 400},
154 {440.0*pow(2.0,(60)/12.0), 400},
156 {440.0*pow(2.0,(67)/12.0), 1600}
159 float tone_cm[][2] = {
160 {440.0*pow(2.0,(67)/12.0), 400},
161 {440.0*pow(2.0,(60)/12.0), 400},
163 {440.0*pow(2.0,(67)/12.0), 1000},
165 {440.0*pow(2.0,(67)/12.0), 1000}
168 float tone_dv[][2] = {
169 {440.0*pow(2.0,(67)/12.0), 400},
170 {440.0*pow(2.0,(60)/12.0), 400},
172 {440.0*pow(2.0,(67)/12.0), 800},
174 {440.0*pow(2.0,(67)/12.0), 800},
176 {440.0*pow(2.0,(67)/12.0), 800}
180 #define IS_LAYER_ON(layer) ((layer_state) & (1<<(layer)))
181 #define IS_LAYER_OFF(layer) ((!layer_state) & (1<<(layer)))
183 void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
184 if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
190 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
192 // MACRODOWN only works in this function
195 if (record->event.pressed) {
197 play_notes(&tone_qw, 4, false);
199 default_layer_set(1UL<<_QW);
203 if (record->event.pressed) {
205 play_notes(&tone_cm, 6, false);
207 default_layer_set(1UL<<_CM);
211 if (record->event.pressed) {
213 play_notes(&tone_dv, 8, false);
215 default_layer_set(1UL<<_DV);
219 if (record->event.pressed) {
221 update_tri_layer(_LW, _RS, _AD);
224 update_tri_layer(_LW, _RS, _AD);
228 if (record->event.pressed) {
230 update_tri_layer(_LW, _RS, _AD);
233 update_tri_layer(_LW, _RS, _AD);
237 if (record->event.pressed) {
238 register_code(KC_RSFT);
239 #ifdef BACKLIGHT_ENABLE
243 unregister_code(KC_RSFT);
251 float start_up[][2] = {
252 {440.0*pow(2.0,(67)/12.0), 650},
253 {440.0*pow(2.0,(64)/12.0), 450},
254 {440.0*pow(2.0,(55)/12.0), 450},
255 {440.0*pow(2.0,(60)/12.0), 450},
256 {440.0*pow(2.0,(64)/12.0), 1000}
260 void matrix_init_user(void) {
263 play_notes(&start_up, 5, false);